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Messages - polanpl

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1
Gallery / Re: Star Destroyer FINISHED!
« on: October 02, 2008, 01:08:42 PM »
Please release as a zip.

I can't download rar files...

or just post the .bls

I could care less, I just want the save...
why you can't download rar ?>..< you don't have winrar? :/ eh... k will reupload

2
Gallery / Re: Star Destroyer
« on: October 02, 2008, 02:46:51 AM »
BUUUUUUUMMMMMPPPP!
look first post :)

3
Gallery / Re: Star Destroyer
« on: October 01, 2008, 04:07:51 AM »
lul I'm still working on it :D but slowed down alot :(
bah only like 5% of ship is unfinished.. so like 2-3h if would find time. maybe today...

4
Gallery / Re: Star Frigate
« on: September 28, 2008, 11:39:39 AM »
nice ship ^^ 9/10

5
Games / Re: Wurm online
« on: September 27, 2008, 09:19:13 AM »
http://img501.imageshack.us/img501/5997/beztytuubd2.jpg
medium setting double client launched :)

just move away from NT because it's lag pit :D

6
Games / Re: Wurm online
« on: September 27, 2008, 06:08:30 AM »
Actually, every time you're not facing an object it gets unloaded then when you face it again it gets loaded which is why its so laggy, server side lag is when players start jumping around the place and you can't move properly.

... you can't jump here lul :D
bah but true when you face object they load
btw. you could have lag also because on jkhome first place is really spamed with house fences etc. ;P move away and would be good

7
Games / Re: Wurm online
« on: September 26, 2008, 03:02:26 AM »
i have never seen a game that uses Q and E to turn. Its controls suck, you have to hold down LmouseB to freelook...it just sucks imo
you have to hold lmb only because if you would look around just by moving mouse it would be really hard to do anything !

8
Gallery / Re: Surf's Space Station
« on: September 25, 2008, 11:25:28 AM »
starwars! great goob and heres some  :cookie: :cookie: :cookie: :cookie: for you  :nes:
it's not starwars.. :D not look like star wars :)


bah but really bice base  :cookie: :cookie: :cookieMonster: :cookie: :cookie:

9
Gallery / Re: BLC Clan Application (WARNING LAGGY PAGE)
« on: September 25, 2008, 11:23:36 AM »
uh need more details :D bit small.. and not laggy ;)

10
Games / Re: Wurm online
« on: September 25, 2008, 11:22:41 AM »
I played for 2 Hours, running different settings, and it STILL lagged. It's serverside Lag, not Graphical.
it's not server lag ;)
I have 1,5 ram geforce 6600 and athlon 3000+ and on medium setting have 60-80 fps in most laggy place :)
go download better java or newest drivers it usually help ;)

oromis icon is : on website
"click here to play"
bah but there should be also icon on your desktop

11
Games / Re: Wurm online
« on: September 24, 2008, 03:04:34 PM »
its not dead. there are ocasionaly 2 or 3 players on at a time sometimes.XD anwyays, my gay internet wont let me play this game until my internet comes up again
I  mean dead = not uptaded anymore..

bah I played a bit this AOT
it's really different from wurm ;p
AoT is more like typical rpg - kill mob  kill mob  kill mob kill mob..
wurm - do anything... and there no any stupid think like gold droping from wolf ^^ any weapon shield armour are made by player no NPC who will sell you ready (only npc ingame are merchant who sell stuff wich they got from player)

12
Games / Re: Wurm online
« on: September 24, 2008, 02:53:11 PM »
AoT=not developed game but still out for some reason.

(age of time)
. not developed ?;p so it's dead...

13
Games / Re: Wurm online
« on: September 24, 2008, 02:49:48 PM »
hm. will check this AoT :D
but wurm is already like 5-6 years old :p
bah I read on AoT side and think:
wurm have more player
bigger world :D
better crafting...

but gonna dl and check ^^


14
Suggestions & Requests / Re: Decollisioned playertype or script?
« on: September 24, 2008, 12:26:53 PM »
They would fall through bricks.
decollision player - player not player - brick ;p

15
Games / Re: Wurm online
« on: September 24, 2008, 12:14:44 PM »

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