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Messages - Jechii

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1
Modification Help / some sort of addon dump
« on: April 06, 2019, 07:20:10 AM »

i have no idea why i made this picture, but enjoy, also face isnt a real face addon.

me and otis decided to quit doing blockland related stuff so here is our addon / model / save dump. enjoy.

these are wip, crappy, unfinished, super sucky, stuff addons.
lots of stuff here will have conflicting files, missing stuff, bad models, placeholder thingies and stuffty sounds. you have been warned.

download links
save files + addons needed

random stuff
guns, prints and sounds

unfinished stuff

feel free to re-upload this with cleaner code, crispier sounds, gnarlier models and whatnot, its all just pre-existing addon packs we edited.

2
Add-Ons / Re: Gautier's Add-On Dump
« on: August 30, 2018, 09:51:51 AM »
Weapon_MrWiggles.zip

yes.

3
Gallery / Re: [Cohort Team] Medieval/renaissance City
« on: July 13, 2018, 12:32:07 PM »
i really love the modter terrain, feels really nostalgic for some reason.

4
Gallery / Re: Green Hill Zone (W.I.P)
« on: January 23, 2018, 07:16:02 AM »
iirc it's by lemur along with knux and tails

thanks.

5
Gallery / Re: The Mushroom Kingdom: Peach's Castle Updated Pictures
« on: January 23, 2018, 05:47:38 AM »
it's pretty nice. are you using teleports to get inside the building or is it real doors and such?

6
Gallery / Re: Green Hill Zone (W.I.P)
« on: January 23, 2018, 05:42:37 AM »
did you make that sonic playermodel? if so are you going to release it?

7
Gallery / Re: another counter-strike project | new weapon stuff
« on: January 06, 2018, 01:05:13 PM »
Are those cs 1.6 textures?
 

weapons are 100% 1.6 textures, the ones on the modter cubes are a mix between 1.6 and source i belive.

8
Gallery / Re: A small city
« on: January 03, 2018, 01:49:57 AM »
this is really nice dude.

you somehow manage to make intense colors feel easy on the eyes, it also feels quite detailed yet its simplistic. its hard to explain but its very well done.

9
Gallery / Re: another counter-strike project
« on: December 29, 2017, 07:15:33 PM »
release them weapons

we havent finished the weapon pack yet.

it's up to my brother if we release them seeing as he made all the animations and ripped the models himself. (i only did sounds and changed names etc)

10
Gallery / another counter-strike project | new weapon stuff
« on: December 26, 2017, 12:25:51 PM »
something related to bl:cs me and my brother have been working on for the past week or so.

sneakpeak stuff:








so we made some progress: (sorry for bad pics, im not that good at taking screenshots ;( )













guns are still heavily wip

next thing we're going to work on after the guns are finished is the buy menu GUI.
also forgot to mention that the playermodels are by BlockAlpha.



if anyone wants to help us with dev stuff then shoot me a pm with your discord tag and or steam.


11
Gallery / Re: project S.T.A.L.K.E.R
« on: December 06, 2017, 12:10:59 AM »
As someone whose beaten shadow of Chernobyl 5 times I have no idea what any of these pictures are

honestly its just based of the games, im trying to re-make the stalker feeling not stalker.
i dont really know how to explain it, i want it to feel like stalker but not be stalker. err idk.

12
Gallery / Re: project S.T.A.L.K.E.R
« on: December 04, 2017, 12:45:49 PM »
it's awfully difficult to tell what's actually in the images. environment could use adjusting

sorry for the crappy pics here are some new ones that hopefully are better;







oh god this looks so much worse compared to the pics with a dark setting/atmosphere.

13
Gallery / project S.T.A.L.K.E.R
« on: December 04, 2017, 10:08:50 AM »
Hey guys i'm making a new neat-o project based of the game series S.T.A.L.K.E.R. i think its neat ok. :(
It wont be a 100% re-creation though. so far i've started on some sort of lab garage thing. (think x18'ish lab or something)

heres some pics: (sorry if quality is bad or the images are too dark, i suck at env stuff :( )

overview of the garage, i know it doesnt make any sense to have a panzer in a ukranian bunker lab but whatever it looks cool.

spooky doorway!! :o

guard close to the camp

spooky big door thing, maybe some sort of testing area behind it?!? :o

constructive criticism is welcome, i need to improve my building skill when it comes to detail work thats for sure.
if anyone wants to help out just hop onto my server and start building.

14
Gallery / Re: Crater Mining Operation
« on: October 29, 2017, 09:50:45 AM »
looks like one of those 2001 lego space sets lmao, very nice tho.

15
Gallery / Re: Some kind of house thing
« on: October 28, 2017, 04:13:02 PM »
this is real nice my dude. something i would change tho is change up the trees a little more maybe use some other foliage bricks too.
i'm a huge fan of the fans//grass ones since they fill in empty forest floor space stuff real nice.

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