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Messages - GentleSpy

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1
Drama / Re: Clowns be DDosing servers again
« on: December 02, 2020, 01:20:39 AM »
So instead of being patient, you ban me? Good one dude.  Not to mention you didn't give a crap about this thread until 6 days later when I posted a random ass picture of your server listing that someone else in your server pointed out.  After you found out, everyone in your server became paranoid and started spamming the chat asking why I posted it.  Idk man that seemed sus to me but if you did nothing you ain't got nothing to be paranoid about right?
no one was paranoid and yeah we spammed asking u but its bc u couldnt give a straight answer
Man, seeing as he's associating himself with Raulix I'm not surprised
lmao

2
Drama / Re: Clowns be DDosing servers again
« on: November 30, 2020, 10:22:18 PM »
also, why did you blacklist me over this?
because i was done speaking to you

3
Drama / Re: Clowns be DDosing servers again
« on: November 28, 2020, 01:55:37 PM »

4
Drama / Re: Clowns be DDosing servers again
« on: November 21, 2020, 04:20:25 PM »
5. Gentle Spy: possible suspect but unlikely
lmao.
also, my server just got ddos'd as well

5
Add-Ons / Re: Wanted System
« on: September 23, 2020, 08:19:20 AM »
Quote
1.2.0: (9/23/2020)
- When a wanted player dies it now lists their crimes.
- When a player is freekilled it now states the killer's name.
- Fixed a bug where dying of fall damage counted as a freekill.
Updated with some of ProTear's suggestions.

6
Add-Ons / Re: Wanted System
« on: September 15, 2020, 09:33:14 PM »
does it work without teams
There is now an option to use it without teams.

7
Add-Ons / Re: Wanted System
« on: September 15, 2020, 06:08:13 PM »

Idea: Maybe make some kind of onPlayerFreekilled event that is called when someone is freekilled. Some use cases for this:
Code: [Select]
onPlayerFreekilled -> Client (victim) -> InstantRespawn
onPlayerFreekilled -> Client (attacker) -> AddHealth(-50)
ect.
Good idea, I can try implementing this in the next update.
does it work without teams
Currently does not, this is also something I can implement in the future.

8
Add-Ons / Wanted System
« on: September 15, 2020, 06:27:33 AM »
Server_Wanted
A wanted/innocent system to determine whether a kill is justified or not. Includes multiple RTB/BLG preferences making it highly customizable. Also includes events.
(Slayer by Greek2Me is currently required for use.)

Events:
setWanted event: marks the player as wanted.
removeWanted event: removes the player's wanted level.
removeMinorWanted event: removes the players wanted level unless the player has committed assault or murder.

Crimes:
Contraband: when picking up an item, if it is not one of the items marked as legal, it will make you wanted.
Event: when the player activates a brick event making them wanted, could be used for trespassing, etc.
Assault: any time the player attacks a member of the opposing team it will make them wanted with a higher severity than the previous mentioned crimes.
Murder: any time the player kills a member of the opposing team, higher severity, same as assault.

Preferences:
$Pref::Server::Team1: the team that cannot become wanted, by default set to "guards."
$Pref::Server::Team2: the team that can become wanted, by default set to "prisoners."
$Pref::Server::ResetOnDeath: whether your wanted level will reset on death, 3 options, yes, minor crimes, and no. By default this is set to "yes."
$Pref::Server::LegalItems: what items the second team can pick up without becoming wanted, by default set to "Push Broom" and "Fists".
$Pref::Server::LegalItemCount: the amount of items the second team can legally pick up, by default set to 2 to match above.
$Pref::Server::WantedUseTeams: if set to "No," any time will be able to become wanted. "Yes" by default.
$Pref::Server::ItemsIllegal: determines whether items should be illegal be default, set to "Yes" by default.

Screenshots:

Brick Events:

Glass Preferences:

Credits:
Gentle Spy (166053), coding, testing, bug fixing.
Gothboy77 (14329), coding, testing, bug fixing, making it pretty.
ProTear (109211), giving lots of great suggestions, testing.
Bird159, giving me the idea.

Download:
Recent Updates:
1.6.0 (11/18/2020)
- Added a pref to enable automatic freekill moderation.
- Another pref to decide if time should be allowed before moderation.
- /Pardon command for admins to pardon freekills.
1.6.1 (11/19/2020)
- Added ifWanted event to check wanted status.
Server_Wanted
(Please let me know if you find any bugs/issues)

9
General Discussion / Re: Crown's Jailbreak
« on: December 02, 2017, 01:12:08 PM »
tl;dr - follow the warden's command like the loving gospel, get a warning for "not obeying". had no chance to appeal it with gentle spy as he had ignored me until he left the game, otherwise avoiding his duty as a moderator.
ok so i told you why you got warned, you didn't guard doors when told to by warden. You left your post. I told this to you twice when you asked on the server, and i don't see why you had to "report" me for this. You could have just asked me again.


edit: also when i asked if you were disobeying, i paged up, and yes, you were disobeying. You left the doorway.

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