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Messages - Jeshua

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1
Help / Help with Map Rotation?
« on: August 17, 2019, 12:10:10 PM »
So do you remember this part of B4v21 adventures?
https://youtu.be/X8qZsC7Y4OU?t=275

Yeah, It kinda looks fun, and I'm pretty sure the smoothresize() function is part of the Map Rotation addon.
Problem is, I can't find it, i've only been able to find this gamemode/brick-cycling addon, that's obviously not the addon,
If anyone could find it or has a link to the addon that they used to do this, please send it, Thank you.

2
Add-Ons / Re: Force FOV
« on: August 13, 2019, 06:45:58 PM »
I know this topic is old (at least 30 days old since last post)
but I wasn't active on the Forums for a long time.
Also, i started the topic, so I'm posting on it anyways :cookieMonster:
Now, I was not sure if chat commands have arguments, but now
I wanna know if the way to get command arguments is the same as the console functions, except you can just enter in chat for example "/forceFOV 120" to set forceFOV (playgui.forcefov) to 120?

3
Add-Ons / Re: Force FOV
« on: June 03, 2019, 09:52:50 PM »
Unfortunately, yes! rstForceFov(); restores it.

4
Add-Ons / Re: Force FOV
« on: May 05, 2019, 10:32:20 AM »
It should be a Client_ add on instead of Script_ since it's client sided. It should also be a client.cs instead of a server.cs. Client sided code in a server.cs is bad practice and will only work for the host in a non-dedicated server. Also not very user friendly for people who don't know how to use the console.

Not trying to be uber critical. Just some pro tips.

Okay, updated it

5
Add-Ons / Force FOV
« on: May 04, 2019, 10:49:57 PM »
Hello everyone, It's been a long time since I've been active, This time I know how to make add-ons, not only make them, but do the code for them as well!
forceFOV(amount); - Forces your FOV at the specified amount
incForceFOV(amount); Increments the forced FOV by the specified amount
decForceFOV(amount); Decrements the forced FOV by the specified amount
rstForceFOV(); - The FOV will be able to adjust itself again, you can now zoom in after resetting (rst is short for reset)


You can also use forceFOV(); or forceFOV(0); to reset.
Download link (it doesn't and won't affect other players)
https://drive.google.com/open?id=1m5W0H_AMRMYQ--wK0BkiND6tM6x1cuEC

6
General Discussion / O_O
« on: December 04, 2018, 10:24:46 AM »
I couldn't find any board where you can post anything related to anything.
Anyways.
WARNING: ARTICLE 13 WILL END YOUTUBE SINCE IT HAVE PASSED.
PLEASE HELP STOP IT AND BRING PEACE AGAIN!
IF YOU DONT WELL ALL BE SCREWED!!!

7
Gallery / Re: Blockland Home Burglary.
« on: December 03, 2018, 08:59:11 PM »
pants burglary...

8
Development / Re: 2018/10/20 - Blockland r1991-r1997
« on: October 29, 2018, 02:27:39 PM »
More buffer overflow bugs fixed, huh?

9
General Discussion / Theme of Blockland
« on: October 29, 2018, 02:26:25 PM »
Blockland's theme is building anything, just a reminder.

10
Development / Re: 2018/03/16 - Blockland r1988
« on: July 18, 2018, 05:17:09 PM »
FINALLY Blockland is being updated again, This is what we needed, As long as you make any big updates, Blockland will finally have a bunch of players daily, I mean look! There is only 100 players daily as of right now, but as soon as big updates come back, Blockland will finally be alive. This is my wish come true!

11
Environment Files / Re: The Lava From The Underworld
« on: July 18, 2018, 05:07:40 PM »
i think it could use an extra "layer" of detail, something to make it look deeper instead of being flat-looking
also, maybe it could repeat less?

Sorry, but water/lava addons can't be a 3D Model, nor can they look non-repeated in some kinda way. Sorry, that is currently impossible as of today...

12
General Discussion / List of Console Commands ;)
« on: July 18, 2018, 04:46:50 PM »
Here is a good ol list of commands for you to try in the console!

Here goes, By the way, before the list begins, you can put commands into the list by replying with the command in them and a description of what it does!

echo("text here"); Puts text into the console, replace "text here" with anything you want to enter into the console. Keep the quotation marks or else it won't work!

error("text here"); Puts text into the console in error message form with a BackTrace thing below it... Replace "text here" with anything you want to enter as an error into the console. Keep the quotation marks or else it won't work!

turnright(1); Makes you spin right.
turnleft(1); Makes you spin left.

findclientbyname("name here").player.kill(); Kills a player, Replace "name here" with the name of the person you wanna kill with the console or quite literally "magic." Keep the qoutation marks! This command is admin only.

findclientbyname("name here").player.setplayerscale("# # #"); Sets the scale of a player, Replace "name here" with the name of the person you wanna resize. Keep the qoutation marks, Replace the #'s with the size value you want that person to be! This command is admin only.

jet(1); will make the game think you are holding the Right Mouse Button or whatever button you use to Jet!

moveforward(1); will make the game think you are holding the Walk Forward button.

movebackward(1); will make the game think you are holding the Walk Backwards button. (So will moveforward(-1);)

jump(1); Endless Jumping...

Posted commands will be displayed down below!

No posted commands in the list yet...

13
could you post an example of a command you're doinghuh?

Alright! I found a solution... Appearently you must be Admin for the mentioned object '' to be found, Don't know what the object IS though.

14
I don't know about you, but when I try to do a command in console including findclientbyname, it says this
"<input> (0): Unable to find object '' attempting to call function 'whatever i do'"
Anyone know how to fix this?

15
General Discussion / Re: About the keybind changing problem?
« on: July 14, 2018, 09:17:49 PM »
Oh, OK! As soon as my building controls recover, i will do that!
oh, so THATS why no-one else has this problem!
numlock is great, numlock is good

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