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Messages - TheFrontDoor

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1
General Discussion / Re: >City TDM: Genesis [HELP WANTED]
« on: April 29, 2010, 03:53:22 PM »
It's been done. Very unique indeed.
so why not?

2
General Discussion / Re: >City TDM: Genesis [HELP WANTED]
« on: April 29, 2010, 03:51:20 PM »
if i didnt think i could do it then i would post it. and honestly i didnt expect any positive comments from a game thats 85% trolls. its rly simple though and its a unique idea.

3
General Discussion / >City TDM: Genesis [HELP WANTED]
« on: April 29, 2010, 03:34:02 PM »
Me and my younger bro are putting together a sort of city TDM that will be made up of the city that users build onto the gird, or so to say. anyway this whole project is going to start as a cityRP as an excuse to build an entire city ourselves. cuz we're lazy... not rly but still the city will consist of 2 main structures on either side and during the CityRP phase, we hope to get some people in to do what they would normally in a city. after this phase of building is done we will take the 2 main structures (that will probably be the bank and the police station) and change them to the bases. its gona be a basic red vs. blue scenario only difference is that we will be running off the CityRP mod. the jobs will then be switched to different classes and teams.

For example...

-City phase will be jobs like policeman, arms dealer, shop owner, etc.

-War phase will be jobs like Blue Scout, Red Demolition, Red Engineer, etc.

Before we can get this started though we need a little help with our building and/or scripting. For builders you need to know what your doing and for scripters, we just need some modifications to the jobs on the basic CityRP mod and a fix on the /givemoney command. sooo if you can do either of these things and you're interested, it would be great if you could PM either me or marto and we'll give you more details if you want them and also the server password.

Builders (5 slots available)
--------------------------------------





Scripter (only 1 needed)
--------------------------------------

4
Games / Re: MapleStory
« on: December 03, 2009, 06:46:48 PM »
man i used to play this game. i stopped after i realized that my x button had been worn down after holding it down for hours on end... Also it gets a little repetitive over a time.

5
Gallery / Re: The Ukiyo-e Cruiser (NWB App)
« on: October 11, 2009, 11:17:41 AM »
that my friend would be a win

6
Suggestions & Requests / Re: 3rd Person Crosshair
« on: October 02, 2009, 03:00:37 PM »
/largebump

Is there a way to do this for a specific player type?
as in putting the code or whatever into an already existing playertype or making a new one? Like if we took the survivor playertype that would probably work since it has the best perspective for it but wither way i dont think its possible

7
Clan Discussion / Re: How do you make a clan?
« on: October 01, 2009, 02:27:05 PM »
make a clan tag, start a recruitment server, get people, and lead your clan to do stuff

8
Gallery / Re: New Cannon + Tank
« on: September 30, 2009, 03:34:38 PM »
lolwut. Model + troos and friend = win?

9
Gallery / Re: Shoop da woop
« on: September 30, 2009, 03:33:33 PM »
shooda made it wider and/or 3d. but other than thats its good. Does it fire its laz0r :D?

10
Games / Re: Mabinogi
« on: September 21, 2009, 04:33:32 PM »
meh this game needs moar variety. this is like nexon's other fail maplestory all over again

11
Add-Ons / Re: AI_SentryMCT (Friendly)
« on: September 21, 2009, 04:23:28 PM »
link pl0x?

12
Gallery / Re: Space Housing Spire - [TGB] Application - Image Heavy
« on: September 14, 2009, 03:46:58 PM »
that my friend is 1337

13
Gallery / Re: Church build
« on: September 01, 2009, 07:49:50 AM »
omfg one of the best builds ive seen in a while

14
Creativity / Re: V For vendetta or what?
« on: August 31, 2009, 07:48:52 PM »
ow D:

15
Games / Re: Favorite Video Game Weapon
« on: August 30, 2009, 11:56:49 AM »
name: senty gun
Game: Team Fortress 2
Reason: it kills people so you dont have to, also because it has the most firepower on it than any other weapon.. (lol?)

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