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Messages - Burple

Pages: [1] 2 3 4 5 6 ... 106
1
Music / Re: hate runtime erroes
« on: November 28, 2010, 01:07:47 PM »
I think plabobell is a newbie becuz  for 2 resons, 1. He has No Pic. 2. wrong section.

Just a small question. Do YOU even know how to get a picture?

Jing

2
Help / Re: Game Crashes on Startup
« on: November 26, 2010, 04:05:31 PM »
I remember in v16 or v17 once I had a Maximum 200 Add-On limit reached thingy on my server .. dunno if it's related or updated so we can enable more..

Alright thanks for the information :D Locking Topic

3
Add-Ons / Re: New Weapon: Super Pistol!
« on: November 26, 2010, 03:55:56 PM »
This is pointless. Anyone can change the color and specs.

4
Help / Re: Game Crashes on Startup
« on: November 26, 2010, 03:54:58 PM »
Regradless to that, having only necessary Add-Ons enabled decreases loading time and lag, even for Single-Player.
And yet, as I said; first try to disable (/default) all Add-Ons and try to host and see if it works.

Alright I got it to not crash, but when I spawned a window appeared that said I had to many add-ons enabled. I will decrease the amount of add-ons, but by chance, do you know the maximum amount of add-ons/datablocks are aloud in the game at once?

5
Help / Re: Game Crashes on Startup
« on: November 26, 2010, 03:39:41 PM »
The intention of Bump is to put the thread back on the top. But you bumped 22 minutes after you posted, it was already on the top.
Wtf?

Before starting a new server, try to disable (/default) all of your Add-Ons and see if it works that way.
If so, you should learn to sort your damn Add-Ons before hosting a game, unless it's freebuild.
Whenether you host a game, just enable the Add-Ons you need, or might need.
If you host a TDM don't enable a private jet for example... Or any guns you might not need.

Well, I am not hosting a game online I was only trying to host offline.

6
Help / Re: Game Crashes on Startup
« on: November 26, 2010, 03:32:36 PM »
Bump

7
Help / Game Crashes on Startup
« on: November 26, 2010, 03:10:34 PM »
Everytime I select "Start a Game" on the Blockland main menu and hit "Launch Game" it crashes. I took a look at my console and I noticed that my console said this for more than 900 of my add-ons...

Quote
Error: SimDataBlock::onAdd() - Exceeded maximum number of data blocks (4095)
Add-Ons/Gamemode_zombie/Zombie_tank.cs (0): Register object failed for object RotTankZombie of class PlayerData.
Executing Add-Ons/Gamemode_zombie/Zombie_boomer.cs.
Object 'ZombieJumpSound' is not a member of the 'AudioProfile' data block class
Error: SimDataBlock::onAdd() - Exceeded maximum number of data blocks (4095)

Is it because of this? If it is, how do I fix it.


8
Music / Re: [BMS] - The BackPack! (200 Loops!)
« on: November 26, 2010, 01:04:16 PM »
I am changing my name to SPooK

9
Gallery / Re: SUPER CARRIER build
« on: November 26, 2010, 10:59:14 AM »
lol could use some work

10
Gallery / Re: OpaqueTV Editor
« on: November 26, 2010, 09:46:39 AM »
CooL

11
Gallery / Re: Aldartal hús
« on: November 26, 2010, 09:45:47 AM »
Its looks very smexy. :D I actually really like the tree, it adds a nice lighting texture to it. The only problem for me is the windows. But i do realize that it would be tricky to fit larger windows than that onto the build.

9.5/10

12
Gallery / Re: Bananaoil - Oilrig #13
« on: November 26, 2010, 09:42:04 AM »
The top looks a little to flat. :/

13
Add-Ons / Re: A pack of 24 negative lights.
« on: November 24, 2010, 11:04:23 AM »
These are.... odd.

14
Help / Re: (Tutorial) How To Port Forward On a Mac
« on: November 24, 2010, 10:55:34 AM »
There's a way to do this if you don't have a router or this guide doesn't work, just enter this command into Terminal:
Code: [Select]
sudo ipfw add allow udp from 28000 to 28032Sudo commands require that you are an admin of the computer to run them.

Well suppose I do have a router... would this code still work in terminal?

15
Music / Re: hate runtime erroes
« on: November 24, 2010, 08:46:22 AM »
Hypocritical, don't you thi-

Damnit Burple.

Rofl. ;D

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