what part of "tune match variables" led you to conclude that one person will have an unfair advantage over the other?
Cosmetics don't make sense to put into that sort of variable, unless they have some stuff that can figure out someones taste in hoods helmets and pauldrons and obnoxious camos to go with.
I mean I sure hope they have something like that instead, I dont care if I get paired against a bunch of sparkle fairies running around in rainbow prints.
I think that the variable they would have an easier time tracking is how someone actually plays the game, do they use mostly shotguns? Snipers? Melee? If so pair them against players who
bought the high end shotgun/sniper/melee
edit tho: maybe I am just misunderstanding what they want to do with such a system
also isnt it supposed to be McJobs job to defend developers trying to get more money out of players?