9
« on: September 25, 2012, 07:56:39 PM »
Try this
function serverCmdBuy(%client,%image)
{
if (%image $= "Gun")
{
buyThing(%client, GunItem);
}
}
function buyThing(%client, %thing)
{
%slot = -1;
%item = %thing.getID();
for (%x=0; %x <= 4; %x++)
{
if (%client.player.tool[%x]==0)
%slot = %x;
if (%client.player.tool[%x] == %item)
{
MessageClient(%client, '', "You already have a " @ %thing.uiName);
return;
}
}
if (%slot == -1)
{
MessageClient(%client, '', "Inventory full");
return;
}
%client.player.tool[%slot] = %item;
MessageClient(%client, 'MsgItemPickup', '', %slot, %item);
}
(code ripped from my mining server and tweaked a little)
you can use "buyThing" to add any item to your player inventory if you know the "Item" datablock name.