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Messages - Tagy

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1
Gallery / Re: Bot cannon
« on: February 10, 2009, 12:38:54 AM »
To prevent Derailing I made a YouTube Video.

2
Gallery / Re: Bot cannon
« on: February 09, 2009, 11:51:10 PM »
Lost my saves =[

3
Gallery / Re: Bot cannon
« on: February 09, 2009, 11:47:06 PM »
Yeah...?

4
Gallery / Re: Bot cannon
« on: February 09, 2009, 10:44:09 PM »
Well Originally It was how I made players spawn when they join my sever.
I made them drop on a slide than underground
then get launched into the air.
Code: [Select]
Onplayertouch>velocity
Onplayertouch>burn
Onplayertouch>SpawnExplosion>TankShell
(Of course I made it more Detailed then that.)

When everyone left I got bored stuck a bot spawn on the back, made it push the bot on the slide and changed all the Onplayertouch to  Onbottouch


5
Gallery / Bot cannon
« on: February 08, 2009, 11:33:19 PM »
The Things you do when your bored.

6
Add-Ons / Re: Variable/Conditional Events (V.4)
« on: February 08, 2009, 11:25:00 PM »
What about
iftrust1
iftrust2

7
Off Topic / Re: HLs sever problem.
« on: October 30, 2008, 12:20:13 AM »
Yeah, It's still not working.

8
Off Topic / HLs sever problem.
« on: October 29, 2008, 11:55:52 PM »
Here's a question
why am I able to host a sever on Blockland
but I'm not able to host any source engine (TF2,Counter strike,...) Severs?

I have the right ports open.
I've followed countless tutorials.
Is there something I'm doing wrong?

9
Gallery / Re: [Tagy's Challenge]
« on: September 06, 2008, 02:15:28 PM »
Okay, it's a great build, but bad as a challenge thing because of MASSIVE brick lag, and lack of any block that switches off your jets. The first two levels, the only challenge was finding where you get out, and actually getting there with all the lag happening. The third level just confused me.
Well Originally I just had a Default mini that took of the jet's and the brick lag was the reason I didn't make it any longer.
Level 3 was the level that pissed everyone off I was just to lazy to change it.

10
Gallery / Re: [Tagy's Challenge]
« on: September 05, 2008, 05:59:50 PM »
The level 8+ are the same as they where before just fixed the things wrong with them.

11
Gallery / Re: [Tagy's Challenge]
« on: September 05, 2008, 01:25:21 PM »
Right, because too much of that on Blockland is bad.
I was thinking the same thing.

12
Gallery / Re: Dantes awesome house of awesomness[IMG HEAVY]
« on: September 04, 2008, 11:11:18 PM »
That's a really nice build.

13
Gallery / [Tagy's Challenge]
« on: September 04, 2008, 11:07:39 PM »
I decided to just posted the save, and Ect...
[Tagy's Challenge]

Screenshots:


I have Alot more Just to lazy to upload them.
Also these screens are kinda old.

There is about 47000 Bricks and I had a lot of fun making this.
10 levels plus the last level that I didn't put much effort in, and all of them are possible.
Mr.Block Helped me with some of it thou he didn't really care if I credit him.
I think the only Add-on you need for this to work fully is Checkevents
unless you want to get in the secret room without the admin fly thing you'll need setPlayerTransform (Teleport).

I was planing on making it longer but people started to lag playing it and my sever kept crashing a few time so..

Download 1.57MB
-Checkevents
-setPlayerTransform (Teleport)

14
Gallery / Re: home made ds lite aka nitenblox ds lite
« on: September 04, 2008, 10:38:38 PM »
Try hosting you Screen shots on http://imageshack.us/

15
Gallery / Re: Game Boy Mosaic
« on: September 04, 2008, 10:37:46 PM »
Lol, Nice.

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