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Messages - MasterChief55

Pages: [1] 2 3 4 5 6 ... 10
1
Gallery / Re: de_dust2
« on: November 08, 2020, 10:39:52 PM »
Ash and I are currently hosting a counter-strike game with this map and we just made it public! It's just in alpha tho, so it may be buggy.

2
Gallery / Re: de_dust2
« on: November 08, 2020, 01:06:16 PM »
Looks great! Amazing work! But why must we be confined to just looking at and wishing we were there? C'mon man, lemme ha'dat save file fam!

Ash and I are probably hosting later tonight if you wanna come see/download the build in person. Pass will be 0006

4
Suggestions & Requests / Does anyone have SMM Blood?
« on: November 07, 2020, 05:16:44 PM »
All the links I can find are dead :(

5
Gallery / Re: de_dust2
« on: November 06, 2020, 06:30:52 PM »
awesome. though It'd be nice if you posted the prints that go along with the map

Yeah I'd include the brick packs and prints

6
Gallery / Re: de_dust2
« on: November 06, 2020, 01:56:03 PM »
honestly it's up to whoever downloads the save to figure out what the bricks are, that's why I posted that link. wherever you're missing bricks in a save it tells you the datablock name in the console and people can just easily search for it on the website.

Gotcha. I'll probably upload the bls soon then. But also Ashley and I are probably hosting the map later tonight if you wanna see it

7
Gallery / Re: de_dust2
« on: November 06, 2020, 12:23:46 AM »
https://blockland.online/brickfinder
Yeah i know my brickpacks but idk which ones I did or didn't use

8
Gallery / Re: de_dust2
« on: November 05, 2020, 10:28:47 PM »
I will go through hell to find all the brickpacks if youd like

lol how?

9
Gallery / Re: de_dust2
« on: November 05, 2020, 09:05:00 PM »
very nice work. should include a dl ;)
I thought about it but it uses a hella lot of brick packs so idk

10
Gallery / Re: de_dust2
« on: November 05, 2020, 05:23:20 PM »
Yeah, that was forever ago and after I never saw you again lol good 2 see ya.  I hope you end up doing something with this map looks awesome!

Thanks! I might just make a DM out of it. I thought about making a whole bomb defusal mode but we'll see

11
Gallery / Re: de_dust2
« on: November 05, 2020, 01:21:12 PM »
Wow, I remember you from a long time ago. This is the best de_Dust I've seen on BL and I've seen so many over the years, great job! The detail really gives the map the vibe from CS.

Oh that's right! We did highrise from mw2 back in the day. Good to see ya again

12
Gallery / de_dust2
« on: November 05, 2020, 01:03:34 AM »
Been working on this on and off (mostly off) since last April, and I'm really happy with it
It's based on the 2017 version of the map, and i did my best to retain as many familiar details and sightlines as I could






















13
Gallery / Atomic Inn & Suites - Hotel RP!
« on: September 03, 2017, 07:28:41 PM »



Come on over to bl_scott's Hotel RP!





We offer the opportunity to build your own hotel room, or give your personal touch to an existing room, furnished by the the finest men in the hospitality industry!







We keep your room around, as we save often. With 60 rooms, we're sure not to run out of space.

Your room is guaranteed to be safe from other players. Our system makes it so that your door can only be opened by you, and occupied rooms are shown to us at the front desk, so we will never give your room to anyone else!




Even if you aren't in your room, you can relax, hang out with other guests, and have a good, hearty meal with our continental breakfast, or partnered restaurant: Bojang!












Enjoy your stay!





14
Help / Re: Odd Problem w/ Round Plate bricks.
« on: August 27, 2017, 11:52:55 AM »
it's something wrong with the .blb model and I beg I beg I BEG someone to fix this

I just found out it's this pack here: https://forum.blockland.us/index.php?topic=113985.120

So hopefully someone can reach out to them and get em fixed.

15
Help / Re: Odd Problem w/ Round Plate bricks.
« on: August 27, 2017, 11:48:29 AM »
Those are not default. Does this also occur on the default plate or no?

Rarely use shaders so can't say if glow is a natural thing.

It only occurs with these few rounds.

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