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Messages - Gen Fears

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General Discussion / Re: Renaissance Colonial Mini Empires
« on: January 31, 2016, 04:15:00 PM »
I'll admit I forgot pictures; however, I want players to make their own land, as making land is a horrible process. Though, I do have a Revoloarx-inspired map in the making which may take over at some point.


EDIT: Here are the images of the one Empire, by Cordax. I am holding back on making my Empire for other people.


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General Discussion / Renaissance Colonial Mini Empires
« on: January 31, 2016, 04:10:23 PM »
I have hearby started to host a Renaissance/Colonial MERP, and would like to gain players. Discuss it and its rules here.


--THE RULES--

AMOUR BUFFS
Heavy: -2 to swords/non-blunt polearms, -1 to non-gun ranged
Medium: No modifier
Light: -2 to blunt, +1 to non-gun ranged

WEAPON BUFFS
Pike: +2 against cavalry
Sword: -1 on untrained units
Guns: -1 to untrained crew/units

UNIT TYPES
Cavalry: +2 against Musketeers
Pikemen: +2 against Cavalry
Musketeers: +2 against Pikemen
Guns: +1 against All

RANGES
Pistol: 10 range
Pike: 3 range
Musket: 16 range
Gun: 32 range
Bow: 20 range

FLANKS
Front: No modifier
Side: +1 against non-Pikeman; +2 against Pikeman
Rear: +2 against non-Pikeman; +3 against Pikeman

TRAINING
Untrained: -1 to all Weapons
Trained: +0 to all Weapons
Veteran: +1 to all Weapons
Elite/Hero: +2 to all Weapons

FOREIGN RELATIONS
Hero purpose: +2 to language rolls (roll a d10)
Other: -2 to language rolls
NATIVES:
ALL units have -4 to language with natives

FAMILY
Having a family/company is required--they act as heroes (diplomatic units and morale boosters), who control your nation. They can issue orders (direct control), but orders may have repercussions, such as rebellions and boycotts.
CHARACTER TYPES:
General: +1 to Pikeman rolls
Hunter: +1 to Musketeer rolls
Cavalier: +1 to Cavalry rolls
Diplomat: +1 to Language rolls
Governor: +1 to Repercussion rolls
Admiral: +1 to Gun rolls

REPERCUSSIONS
The host and SUPER admins will administer repercussions. Any action that leads to negative effect, or is against an ally, has a chance to give a repercussion, such as a rebellion or strike.
Modifiers:
Liked: Has had 2 or more positive effects: +2 to Repercussion roll
Disliked: Has had 2 or more negative effects: -2 to Repercussion roll
Ally: -1 to Repercussion roll

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Add-Ons / Re: Vindicator + Razor
« on: May 27, 2012, 08:22:05 PM »
Ah, okay, and I knew that they looked almost exactly like the real things. I checked the Razorback because I was iffy on it being Space Marine, but I knew the Vindicator was a Space Marine thing.

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Add-Ons / Re: Vindicator + Razor
« on: May 27, 2012, 07:04:33 PM »
Cool, I like them both. And is the Vindicator based on the Space Marine Vindicator? Or is it just a coincidence? Same with the Razorback.

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Clan Discussion / Re: [AR] Athenian Revolution
« on: March 27, 2012, 03:20:06 PM »
Hey guys, I changed my name from BL_ID 32133 to König fürchtet Sich. King Fears in German.

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Clan Discussion / Re: [AR] Athenian Revolution
« on: March 01, 2012, 04:22:42 PM »
I have RTB, and I didn't notice the BL name part. My BL name is BL_ID 32133.

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Clan Discussion / Re: [AR] Athenian Revolution
« on: February 26, 2012, 02:09:31 PM »
Year of birth: 1999
Mini Empires
Why: I like to do mini empires and I believe I'm good at it.

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