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Messages - RarwMuffinz

Pages: [1] 2 3 4 5 6 ... 47
1
Modification Help / Re: Calling functions asynchronously
« on: June 02, 2015, 05:05:00 PM »
A wee bit late but I'm not asking with a specific context in mind, just In general. I was referring to multithreaded aysnchronus functionality.

2
Modification Help / Re: Calling functions asynchronously
« on: May 27, 2015, 09:17:19 PM »
Because HTTP / TCP requests are done in a separate thread (completely asynchronously) is it possible to sneak code into the request thread that is not directly related to the request?

3
Holy stuff it works.
Thanks setro. (Never thought I would say that)

Because my phone is jailbroken, it just boots into safe mode.

4
Forum Games / Re: Add-On
« on: May 27, 2015, 11:45:30 AM »
obligatory...

5
Off Topic / Re: Multiple Sclerosis Day - Spread Awareness
« on: May 27, 2015, 11:35:45 AM »
aids is better
0/10

6
Modification Help / Calling functions asynchronously
« on: May 27, 2015, 11:29:51 AM »
I haven't used tork for a while and I have a general question.
 
Can I call functions asynchronously, or is tork completely synchronous. Is there a loophole that allows you call functions asynchronously?

/discuss

7
Modification Help / Re: Slayer 4 Testing and Development
« on: May 22, 2015, 03:09:24 PM »
I cant believe that someone already took greek2.me

8
Its good but blockland's simplistic lego style would clash with this water graphics.

9
Drama / Re: Danna's Slavery Rp.
« on: May 22, 2015, 02:52:17 PM »
why do you have RTB?

10
Off Topic / Re: Type the above user's name with your nose!
« on: May 22, 2015, 02:48:48 PM »
Blocky934

11
Off Topic / Re: Type 'Maxwell' with your nose.
« on: May 22, 2015, 02:40:24 PM »
maxwell

This isnt even a struggle.

12
Off Topic / Re: You autism you lose - YAYL
« on: May 22, 2015, 02:35:27 PM »
I lost months before this was posted

14
Modification Help / Re: Fake Items with UI Names
« on: May 17, 2015, 11:20:00 AM »
If you do this through the brick cart, you can hide them from the brick menu by not defining a category name, while still having their ui name visible in the cart. I don't know that items have a field that would do the same. Perhaps consider this method though, as there are several pros and cons when compared to the tool menu method.
These are items not bricks. Does that method also work with items?

15
Modification Help / Re: Fake Items with UI Names
« on: May 17, 2015, 11:19:23 AM »
I think that the item datablocks are sent to the client side, and the list for the itemDatablocks on the client side is used to the wrench GUI. If that is the case then you might be SOL doing this server-sided. If your making a client add on for this project, then you can just mess around with packaging the wrenchgui itself.

If it isnt (which it could be) then look into packaging the server sided function that is called to send the client the wrenchgui data. If you can package that function, you can remove the specific items that you dont want on that list.

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