Hello, If you are new to Blockland, or making Prints, this is the place to be.
To make a Print, first of all, your going to need sizes. And being able to use: Transparency. (I'd recommend using Paint.NET OR Abode Photoshop, Fauxto OIE (Online Image Editor), and GIMP might work (See Post Below). NEVER USE PAINT!)
For 1x1's you'll need a 256x256 Pixel image. And a 64x64 of same thing.
For 1x2f, you'll need a 256x512 Pixel image. And of course, a 64x48, then a 64x64 canvas for the menu.
For 2x2f, you'll need a 512x512 Pixel image. And another 64x64 Pixel image of the same thing.
OK, this one is long, It's a 2x2r (Ramp), and requires some experience with Blockland.
You'll need: A 512x512 Pixel Image along with the icon image (64x64 Pixels). First make the 512x512 Pixel image, then, make the icon, then, go to: Blockland\base\data\shapes and get the brickRAMP.png and put it on the 512x512 image. Make the pack and your done!
Then to package, take the first .ZIP and Extract it to a folder either on your Desktop, or in Your Documents. Then delete all the Prints inside it. Then add your Print folder to another .ZIP with the name: Print_#x#*_(Name Here)
Or , the complicated way. Make a folder/ZIP with the name: "Print_#x#*_(Name Here)" (Replace the both #'s with say 2 and 2 for 2x2 and the asterisk (*) with a "f" for a 2x2f pack.). Make a description.txt file using:
Title: (Title Name)
Author: (Author Name)
(Description Here)
Then, make a .CS file that says:
//do nothing - print loading is handled automatically
2 folders named: "icons" and "prints".
There. It's ready for packing.
Do NOT use thumbnails in the folder view while making prints, if so, there will be a file named: Thumbs.db in the package, which slows the avatar loading time in a server.
CHEESE Tutorials©
Good luck with 'em!