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Topics - Makingblah

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General Discussion / When will this game be updated again?
« on: December 05, 2016, 11:48:38 AM »
I'm an older user. I was active on this game from around 2009-2011 and some patchy intervals up until 2014. I used to make these fantastic Medieval RPG games that gathered quite the following back then! However, I was mainly using VCE to do it, and some of you may know that this system had troubles with variables and messages getting messed up on the network and crossing over between players, making huge aspects of my games unplayable. I ended up quitting out of frustration multiple times.

Of course, these were the best times of my life and I am currently in my third year of college doing a degree in game design/software development, still trying to pursue that feeling. I know I could personally now have the ability to ditch VCE altogether and implement my own version of the game, should I ever find the time, but it lead me to think about a few things.

Blockland is an incredible educational tool. It gave me a serious edge on all the others in my class because it thought me about the basics of how code worked, mostly from the VCE add-on, from an early age (13). Why isn't this type of add-on default? Blockland is a sandbox game, and you can get no further sandbox than if you implemented a variable system like this one. This game was my creative outlet for a very long time.

I check in on the forums to see if there has been any updates, and well... just look at the development section on the forum. All recent updates appear to be bug fixes. I appreciate that Badspot may have lost interest in this game and that is completely acceptable; he's a human being and he can do whatever he wants. However, this game has incredible potential, as both an educational tool and a creative sandbox game of the ages, and to promote Blockland to it's true glory as a game requires a few changes.

I propose that these changes are made:
  • An intercommunication system within blockland is necessary. Just like RTB, but run on the master server. Nothing brings a game together like community, whether it be good or bad.
  • A default variables system that works via the in-game event system - maybe even having a checkbox on the events interface that allows "Advanced Events" which will trigger the ability to use client and server side variables with conditional events (if statements) within your server.

That is my two cents on the matter. If you support what I'm trying to get at here, drop a post and discuss it further.

P.S. Blockland has given me direction in life; like seriously, if it wasn't for Blockland I don't think I'd ever have gotten into Game Design and I'd probably just be doing some stupid loving Arts degree at the moment, if even. I promise that if neither of these things are implemented by default that I will create one of these as an add-on for Blockland - but you'll have to wait a year or so; college is hard and I must devote my time to my personal life before I can help others.

Thanks for reading.

Help / I linked the wrong blockland key to my steam account
« on: June 17, 2016, 02:02:03 AM »
I was adding Blockland to my steam account, and I accidentally entered my friends key in rather than my own key.
Is there a way I can change this so that the correct key is linked to my steam account?

Off Topic / I need help with some javascript / maths.
« on: April 18, 2015, 07:54:28 AM »
So, I've been trying to translate the attached formula into javascript, and I can't seem to get it right.
I have:
Code: [Select]
R = (Math.pow(FV/PV,1/years)-1);which doesn't equate things properly.

The final formula at the bottom is what I need.
Help will be rewarded!

Off Topic / You favourite computer application
« on: April 09, 2015, 12:00:31 PM »
I'm just wondering, what's everybody's favourite computer application(s)?

Mine is Excel 2013. That stuff is the loving handiest, most under-rated program that I've used today.

Games included.

Modification Help / Animating in blender
« on: December 31, 2014, 09:49:43 AM »
I'm trying to do simple animations in blender and export them to blockland. I don't know where to start. I know how to correctly make a model and export it without problems into blockland, but I don't know how to do animations for it.
In this instance I am trying to achieve animation in first person without changing the eye offset (because although the animation works, I want the model to stay at one point in the screen at all times)

Can someone point to me where to start and even just give a quick run through for this whole thing? Is there anything different or strange to be understood when exporting animations from blender to blockland? Should I even be bothering to use blender at all?

General Discussion / What's being developed for blockland as we speak?
« on: November 08, 2014, 11:01:05 AM »
I'm curious. What's the plan for blockland development right now? Are there any plans to add new features? I want to know. :)

Hey guys, there's a friend of mine that's been in prison in australia for 4 years without trial for something he didn't do. So, if you could take the time to share this post and raise awareness so that something actually gets done about this absolute insult to human rights, I'd really appreciate it. for more info on the case!

This guy was the nicest guy going, and quite possibly was my role model when I met him 8 years ago. <-- this is a video of him using his improvised roller skates made from a skateboard. They were awesome.

Please guys, take 5 minutes of your time to possibly share this around facebook; whatever, just make it so people know what's going on. It's not right what is happening here.

Information: (the page is translated from german, so try ignore grammar mistakes etc)

Creativity / My new tune
« on: August 09, 2014, 10:21:52 AM »

Tell me whatchu think. Been self teaching myself for around 8 months now.

Off Topic / What do you want to work as?
« on: August 07, 2014, 08:08:58 PM »
I personally would like to design video games, however I might not get into college this year because my exams went terribly. My short term plan is to teach English in Spain next year (I worked for the ministry of education of Spain for a month in July, so I can get work there again. yay)

And then after that I'd like very much to learn software design via an entry course to college.

I've also had my mind on making music and sounds for advertising or cinema, that kind of thing. Basically to not become a famous musician but to make a living out of my music. But I'd also like to keep it a hobby on the other hand. Oh, decisions decisions.

What about you, my children?

Off Topic / Your word of text; blockland forum.
« on: April 01, 2014, 08:29:25 AM »
Open this page and edit to your hearts content. Let's see what we manage.

Of course, I'm fully aware of the fact that I'm almost completely unaware of how most of the legal stuff works. But seriously, RTB went down because the service Ephi used stopped supporting servers which got DDoS'd (correct me if I am wrong here), which was an unfortunate event for every person who played blockland.

My thinking is that once these delinquents actually get a kick from the boot of the law, and even if it's getting banned from using a computer for however long, or a short community service sentence (again, I'm not entirely sure about this end of stuff), that it might actually send the message that they can and will get in trouble with this type of behaviour. That and hopefully it will scare off the kids who have this kind of idea, that it's ok to pillage on the internet because "it's only the internet"

Obviously there are costs and the sort involved with an action like this; I don't know anything about this end, so think of this as just a small little idea with many potential flaws.

little rant/opinion below; you don't have to read it if you don't want to. Most of it probably doesn't make sense because I'm tired.

I mean, by the time we're all Badspots age, the internet will most likely be a place in which crime will not be tolerated, much like in real life. This is because the internet is becoming part of real life. By the time I'm 40 I'm pretty sure everybody in the world* is likely to have used a computer at some point in life, with almost no computer illiteracy in a modern population. Like really, this time 5 years ago you didn't have any sort of computer or internet access unless you had a specific use for it; now you can buy computers and laptops specifically designed for browsing the web. That's ridiculous in my opinion. But although these advances in technology are great, politics and governments will want to catch up. Our governments are compromised mainly of people who are 40+ years of age, and when we're that age there are going to be politicians and governments who want to keep a watchful eye on what we are doing. (Hell, it's already happening, just not on the same scale I'd predict it to be)

*people who are not in a third world country

Off Topic / What age are we all?
« on: March 09, 2014, 08:41:25 PM »
Just as a topic of interest, what age is everybody? I'm 17, turning 18 next tuesday :)

Gallery / Stone Brick's Swords & Stuff RPG!
« on: January 29, 2014, 01:36:51 PM »
Each time I return to Blockland after forgetting to play for god knows whatever reason, I create an RPG. This time, it's back, it's bigger, and it's better than loving ever. I host the server almost every day from ~5pm to ~12am every weekday. When it's at a reasonable level of completion I will put up a dedicated server.
Current features!
Currently, there are the following skills. Each skill contributes to your global level, and to increase each skills you must complete the task given to you by the relative guru!
Mining 50% complete
You can smith mined ores to create armor and weapons, but the most powerful weapons can only be created in the underforge at brickmountain..
Fishing 15% complete
Fish heal HP percentages outside of battle, but in battle they only heal a set amount.
Woodcutting 20% complete
You will be able to create bows soon.
Farming ?% complete
Use for good healing capabilities outside of battle and also a good source of gold! This skill is being made by honytawk.

With a loving butt ton of custom made models, (by JakeBlade, a good friend) combat will be fun and diverse.
Currently there are only

tutorial island

stoneport island (may look slightly different atm)

walking to the boss Silver's cave for a fight!

silver in his cave.

NatHead creating his tower on the first player bought lot!

You can also buy player owned lots and build your own house! Yay!
Everything is run mostly on VCE, which, despite some people saying is buggy, has worked A-OK for me every time bar once, when it went crazy (with v4 variables)

Suggestions & Requests / changePlayerAppearance
« on: January 28, 2014, 12:32:48 PM »
You can do it for bots by default, but not players. It bugs me. Is there any events out there that can do this? I've looked and only found the glitchy version in amades bot events, but I don't want to use those.

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