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Topics - A.P.X.

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Games / [Megathread] Star Citizen Update 2.3
« on: January 18, 2016, 08:52:13 PM »


What is it?

Star Citizen Alpha 2.3 sets the stage for the persistent universe, offering players
access to multi-crew ships, large world maps and FPS combat. The latest update brings the flight-ready Vanguard Warden
and MISC Freelancer. Other additions include the hangar-ready Sabre, the Million Mile High Club, a new open world mission
and countless fixes and balance updates for those exploring Crusader.

Open World Missions

  • Takes place in a small 400 quadrillion cubic km area of space within Crusader.

  • Complete with 8 Comm Array missions involving dogfighting and EVA

  • 8 Research missions involving protecting civilians
    or recovering lost data and 1 Exploration mission of an abandoned station.

  • 20+ Random Encounters – Most are random dogfighting encounters, often with a mix of friendlies and hostiles.
    4 are random exploration missions involving finding lost wrecks.

  • New! Monitored Space – large areas of the Crusader system actively monitored
    by Crusader Industries, activated and deactivated by Comm arrays.

  • New! Bounty system – Criminal activities inside of Monitored space now give players
    Wanted levels, which will eventually cause a bounty mission to be placed on them.
    Criminals can also attempt to elude bounty hunters by accessing a computer on Kareah to have their bounty lifted.



First Person Shooter

  • Recharging energy weapons.

  • In-game pick-ups including ballistic weapons, ammo and MediPens.
    Player healing.

  • Due to the open-world architecture of the Crusader system, FPS combat can occur
    on space stations, on the decks of ships, or even while engaged in EVA.

  • A space station location specifically designed for and dedicated to
    FPS combat, including many stores and caches of personal weapons.



More Features

  • Constant and ongoing skirmishes and space dogfights between Pirate factions
    and insystem security forces in the Yela asteroid belt.
  • Wreckage to scavenge in the Yela asteroid belt.
  • Ship Repair, Refuel and Restocking at Cry-Astro.
  • EVA – Extravehicular activity.
  • Multicrew Ships and Multicrew ship gameplay! You’re not tied to your seat, you can walk
    around inside your ship with friends, and assume different responsibilities at different crew stations,
    such as ship’s pilot or copilot, engineer, or turret gunner.
  • Ship to space transitions.
  • Seamless first-person gameplay! Transit between the interior of your ship to outer space
    and back without any loading screen! Fly, fight, and spacewalk all in the same game.
  • Quantum Travel, complete with limited fuel mechanics. All non-fighter craft have a Quantum Drive
    that allows them to travel through local space at genuinely 0.2 speed of light.
  • Mobiglass Mission and Journal system.
  • EMP warfare in the Avenger Warlock.
  • Large World tech that allows for extremely large expanses of space to explore without loading screens.
  • New IFCS Flight models.
  • Ship repair refuel and restock.
  • Party system.
  • Multi-ship crew stations.
  • IFCS Flight Modes – Precision, SCM, and Cruise flight modes.
  • Afterburner.
  • Ship-to-ship EMP and disruption damage.



Locations

  • 1 planet: Crusader.

  • 3 moons: Yela with its asteroid belt, Cellin with a station and Daymar with a station.

  • 3 distinct stations: Port Olisar (The new local shipping hub, a space hotel players get their start in),
    Security Post Kareah (our FPS PvP location),
    Covelex Shipping Hub (Abandoned shipping hub, acting as an EVA exploration location for players).

  • 9 Cry-Astro repair and restock station.

  • 8 Comm arrays with encounters, missions and EVA exploration.

Purchase:
All you need, to play the game. Includes Squadron 42 and Star Citizen

Mustang Alpha $45
Aurora $45
All Packages

Media:





Sources:
https://robertsspaceindustries.com/feature-list
https://robertsspaceindustries.com/about-the-game/spaceflight
https://robertsspaceindustries.com/squadron42
https://www.youtube.com/channel/UCTeLqJq1mXUX5WWoNXLmOIA
https://www.youtube.com/channel/UCCXJ9uG1cTdf8C9OEY1s2gA

2
Gallery / Zapk's Saturn V: Rocket Launch Gallery
« on: November 29, 2015, 01:29:14 AM »
Zapk's Saturn V








3
Gallery / Milkshape Terrain In Blockland
« on: March 10, 2014, 10:44:08 PM »
ChUmbaLum sOft, a 3d modeling software developer, has provided a tool within Milkshape that creates terrain with the click of a button.

Although the terrain generator is not perfect, and is limited in size, I decided to try it out ingame.

   

   

These were all done in version 21, and i decided to go with flat shading to look the best.

I'm not sure how the old terrain functioned, but i did get a collision box to work around the structure. It is too large to function as a brick, so i figured it would work as a vehicle without any mountpoints. It works somewhat like GSF Ghosts "Procedural Terrain Generator", but without the tedious adjusting of colors, and sizes.

It isn't a giant feat, but it proves that you can make terrain without effecting shaders.

4
Creativity / A.P.X. - Red Dawn [Music]
« on: February 25, 2014, 11:18:43 PM »
I thought i should post this, and see what you think before I complete it.

A.P.X. - Red Dawn

Criticism is valued, don't be vague.

Check out the music topic for more great tracks the community has made here!

5
Gallery / Jurassic Park Kitchen Scene (Blockland Film)
« on: February 12, 2014, 10:51:04 PM »
Jurassic Park
A current work in progress

Video Link!

Cloud Block Studios

  • Film Idea: Cecil

  • Actors & Builders: Tristan15, Cecil, and Allun Pentax

  • Film & Sound Editing by Allun Pentax


Please support with criticism, and insight.


6
Off Topic / ID -1
« on: January 11, 2014, 10:14:06 PM »
Uhm... what!


7
Drama / Hijacked Keys?
« on: November 07, 2013, 11:14:06 PM »
I got news that i had logged in 2-4 hours ago, reported by The Brighter Dark, that i had joined his server and told him i had quit the SCP development team for blockland, yet i was never on blockland today.

This leads me to believe someone acquired my key, and abused it for stupid use. Is there a way i can track ip's with my own key?

Oddly enough, Xalo's did the same thing on brights server before my impostor flipped.

Know anyone who has the capability to do so?


8
Off Topic / Server Rage by Badspot
« on: September 28, 2013, 04:43:30 PM »



What do you say to this?

(Made by Betelgeuse)

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