(Continued from the old thread)
GAME INFO
Dwarf fortressQuoted from the Dwarf Fortress website at
http://www.bay12games.com/dwarves/Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world.
Although Dwarf Fortress is still in a work in progress, many features have already been implemented.
The world is randomly generated with distinct civilizations spanning over 1000 years of detailed history, dozens of towns, hundreds of caves and regions with various wildlife.
The world persists as long as you like, over many games, recording historical events and tracking changes.
Command your dwarves as they search for wealth in the mountain.
Craft treasures and furniture from many materials and improve these objects with precious metals, jewels and more.
Defend yourself against attacks from hostile civilizations, the wilderness and the depths.
Support the nobility as they make demands of your populace.
Keep your dwarves happy and read their thoughts as they work and relax.
Z coordinate allows you to dig out fortresses with multiple levels. Build towers or conquer the underworld.
Build floodgates to divert water for farming or to drown your adversaries... and don't forget the magma!
Surgery, sutures, splints, crutches and more: care for your wounded dwarves instead of leaving them to fend for themselves.
Much much more...
Play an adventurer and explore, quest for glory or seek vengeance.
Meet adversaries from previous games.
Recruit people in towns to come with you on your journey.
Explore without cumbersome plot restrictions.
Seamlessly wander the world -- up to 197376 x 197376 squares total -- or travel more rapidly on the region map.
Accept quests from the town and civilization leaders.
Retire and meet your old characters. Bring them along on an adventure with a new character or reactivate them and play directly.
Z coordinate allows you to move between twisting underground caverns and scale structures, fighting adversaries above and below.
The combat model uses skills, body parts, individual tissues, material properties, wrestling, charging and dodging between squares, bleeding, pain, nausea, various poison effects and much more.
A dynamic weather model tracks wind, humidity and air masses to create fronts, clouds, rain storms and blizzards.
Over two hundred rock and mineral types are incorporated into the world, placed in their proper geological environments.
Add new creatures, weapons, plants, metals and other objects via modifiable text files.
Extended ASCII character set rendered in 16 colors (including black) as well as 8 background colors (including black).
This thread has been made for the continued discussion of Dwarf Fortress, please do not be afraid to ask questions if you find yourself struggling.
You can find video tutorials here (please follow the 2010 versions to make sure you don't get the wrong information):
http://www.youtube.com/user/captnduckAnd extended help here:
http://df.magmawiki.com/index.php/Main_PageYou can get many helpful tools here:
http://dffd.wimbli.com/And this is where you can find the version that everyone uses the most:
http://dffd.wimbli.com/file.php?id=2843(The ASCII version)
Please enjoy and remember; Losing is fun!