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Topics - TheTurtorn

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Plate high ramps

A pack of ramps with plate height, very useful for making slanted roads for vehicles.

Version 1.1: Now with halfbrick high ramps!


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DOWNLOAD
mediafire mirror



Plate high print ramps

Same bricks, except the top texture is replaced with prints. Uses default 1x1f, 1x2f and 2x2f prints.


 +


DOWNLOAD
mediafire mirror

2
Add-Ons / [v1][Vehicle] Moore 250S APR8
« on: October 22, 2014, 10:31:59 AM »



   

     
250S is a luxurious 4-seater by Moore. Good looks, comfort ride and speed - this sedan has got it all!
This particular model, tuned by APR, also features a 6.1 liter V8 engine, putting out 425 horsepower - be careful when you floor the pedal!

  • Resembles Chrysler 300C SRT8
  • RWD LHD 4-seater
  • Slight oversteer
  • HandsOnVehicles support
  • Custom Vehicles support

    • 2 aftermarket front bumpers
    • 1 aftermarket rear bumpers & sideskirts
    • 3 aftermarket hoods
    • 2 aftermarket spoilers (+ none option)
    • Dices/Car refresher on the rear view mirror
    • Bubbleheads for your dashboard





Also follow my >> vehicle topic <<, where you'll be able to check out my WIP cars and leave you opinion on polls

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Gunloader is your luxurious 4-seater with a good amount of horse power, but there's a chance of tipping over at very sharp turns - keep your eye out at all times

  • Resembles Mercedes-Benz G63 AMG
  • Detailed exterior & interior
  • 4WD LHD 4-seater
  • Chance of loosing balance at sharp turns
  • Support_HandsOnVehicles (<-- Shouldn't this be a standard by now?)
  • Custom Vehicles Support

    • 1 aftermarket front bumper
    • 4 aftermarket hoods
    • Front Guard
    • Backup wheel
    • Dices/Car refresher on rear view mirror
    • Bubbleheads for you dashboard
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  • 6x6 variant

    • Resembles Mercedes-Benz G63 AMG 6x6
    • 6WD LHD 4-seater
    • Doesn't tip over
    • More power
    • Same parts from stock variant (Yes they're in one CVS group)




Showcase video
(It's my first one so criticism would be helpful. And yeah I made it a bit long)






Also follow my >> vehicle topic <<, where you'll be able to check out my WIP cars and leave you opinion on polls

4
Music / TheTurtorn's music loops - 20 NEW loops!
« on: July 19, 2014, 06:32:07 PM »
Ranging from electro beats to gangsta rhymes (Some occasional rock too), from soundtrack of Need For Speed Underground 2, Midnight Club 3 Dub edition Remix, Test Drive Unlimited 2, GRID Autosport and others with more to come! Enjoy!


The names lead to Youtube - if you need specific loops you'll have to download all.




If you downloaded a previous version, DELETE 327 - V8 ! It was renamed to JunkieXL - 327 - V8. Also REPLACE Biggie Smalls feat. Thomas the Tank Engine loop because the volume was increased.



> > > Download all < < <

5
Modification Help / 3ds max - .dsq export problems
« on: July 15, 2014, 01:17:43 PM »
I've spent a lot of time trying to figure this one out with no results, Google searches didn't give any useful information on this. Using the exporter for 2012 version.


  • 1st let's start with the mesh itself. I de-link it, collapse to editable mesh, apply the skin modifier, doing everything as told in tutorials, but in-game the nodes with skin modifier applied lose all smoothing groups/vertex normals, AKA end up being fully smooth shaded

  • 2nd of all, exported .dsq files don't contain any information - seems like only bone names, but not the animation itself. Once again, doing everything correctly - delete the mesh only leaving the bones, add a sequence helper, everything is right there - transform animation is checked, keys added in sequence start/end track, then animate the bone I need, but the exported .dsq animation ends up being blank; according to dump.dmp:
Code: [Select]
Sequence includes 0 nodes, 0 objects, 0 decals, and 0 ifl materials
  0 rotations, 0 translations, 0 scales

    Can anything be done about this? Because I really want to be able to export .dsq's. Is it the problem with my exporter and I should use an older one?
    NOTE: Yes I'm able to export sequences inside the .dts just fine

    6
    Add-Ons / [v1] [Vehicle] - Evolution
    « on: July 12, 2014, 04:38:17 PM »

       I'm back once again with my 3rd car, enjoy!


       - 3 variants - Stock , Spec-R (AKA Rally), Spec-Z (AKA Street)
       - Resembles Mitsubishi Lancer Evo 8
       - 4WD & RHD
       - Support_HandsOnVehicles
       - Custom Vehicle Support


       Open in new tab for bigger resolution









    > > >  DOWNLOAD < < <
    Requires Custom Vehicle Support AKA Support_Garage to work!



    I have a very strange feeling that I forgot something for some reason but whatever, your feedback is always welcome!

    7
    Modification Help / TheTurtorn's vehicle topic - bullrout drag, p.22
    « on: June 22, 2014, 08:30:00 AM »

    Released vehicles
    [the images are click-able]

                   
                   



    Experimental vehicles
    Vehicles not fitting into blocko style, or just bad ones

           
           
           
           

    8
    Add-Ons / [v1] Skyline - the famous japanese tuner, now in Blockland
    « on: June 21, 2014, 01:22:02 PM »

       I'm back with my 2nd car, this time I practiced the blocko style so the car would fit more into the game. Enjoy!
    Technically it's 3rd car I made and 2nd one I published - actual 2nd, the Gallardo, was scrapped. Don't ask me why. Though, I might re-make it at a later date, no promises though.

       - Comes into 2 variants - Normal and Z-Tune
       - Resembles Nissan Skyline R34 GT-R V-Spec II Nür (Skyline R34 GT-R NISMO Z-tune for the Z-Tune variant)
       - 4WD & RHD
       - approx. 8 studs wide, 20 studs long and 16 plates high
       - Detailed exterior with badges, embles, etc
       - Detailed interior with fully rotating steering wheel
       - Support_HandsOnVehicles
       - No more hats* sticking through the roof, unlike my previous cars
       *only the small ones. ex. - knit hat, cop hat.

       Open in new tab for bigger resolution




    Taken on slate because I don't have any builds to take pictures on

             

    9
    Add-Ons / [v2] Marussia
    « on: March 25, 2014, 11:41:12 PM »


     FEATURES

     - Resembles Marussia B2, first Russian supercar
     - New, even more loveier model! And yes it is downscaled
     - The vehicle is now RWD (Rear wheel drive)
     - 3 variants - standart, tuned, and drift!
     - New interior - the last one was definitely not stolen from Bentley or anything
     - HandsOnVehicles support and rotating steering wheel

     PICTURES

    [Open in a new tab for bigger resolution if needed]






    10
    Modification Help / Marussia - moved to my vehicle topic
    « on: March 20, 2014, 09:54:47 AM »

    The car comes with 2 variants: Standart, and tuned. Standart is designed to be a bit faster than Filipe's Hyperion, while Tuned variant is designed to be as fast as Night_Hawk's soon to be released Bolt. And oh yeah this is my first car to not only be exported to Blockland, but to be modeled.

     FEATURES

     - Resembles Marussia B2, first Russian supercar
     - lovey model, aswell as exclusive bodykit for the tuned variant
     - Custom sport wheels and tires, with visible brakes and orange brake calipers
     - New comfortable seats and luxurious interior
     - Yeah our exclusive steering wheel is pretty cool too
     - 107.8 MPH top speed [127.6 MPH for the tuned variant]
     - HandsOnVehicles support and rotating steering wheel

     PICTURES
    [Open in a new tab for bigger resolution if needed]





    11
    Music / Tristam - Till it's over
    « on: February 07, 2014, 08:41:18 AM »
     Perfect for your DDoS bunkers and whatnot.

    Full song: Youtube (The loop is ~ 2:37 - 4:21)
    Download: Mediafire  (1015kb, 1:45)

    Pages: [1]