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Topics - BlockAlpha

Pages: [1] 2 3
1
Gallery / Trex showcase
« on: August 26, 2019, 07:57:35 AM »

Click the image to watch the video


contains sound effects, include special footsteps sounds
Actually, I'm not sure what to do with this, that's why I'm showing it here, although maybe will come a day and I will open the JP server again with all the new stuff

2
Once I opened a server that was full of private add-ons,
 my guests waited so long, and because of that, more than 50% of my guests left the server... (everyone also hasn't download the prints I made )
Is there a way to make it easier for the guests to download all the private add-ons? I mean without the waiting on the loading screen like weirdoes for about 2 hours...
maybe in their spare time? so they can download it and can use it in my server, but not in their game.

3
Suggestions & Requests / what is the default key for trigger 1
« on: August 01, 2019, 11:22:06 AM »
onTrigger... if(%trig == 1) // what key is it?
there are 5 slots to use in script:
0: activate
1: use
2: jump
3: crouch
4: jet
I don't know what is "use"
I found out that bots can activate slot 1 key when they attack.
What I need now is to know what key activates that slot. I tried putting everything on the keyboard but nothing activates it

4
Modification Help / noShootCrouch package problem
« on: May 08, 2019, 04:56:02 AM »

I found out that the code that $trinick made for me a long time ago activated on any player in my server, so I tried to make it work only for my playertype :
Code: [Select]
package noShootCrouch
{
    function Armor::onTrigger(%db, %this, %slot, %pos)
{
        if(%slot == 3 && isObject(%this.getMountedImage(%pos?0:2)) )
{
if(%this.getName() $= "BlockSoldierArmor" || %this.getName() $= "BlockSoldierSArmor") //<-- this is the line I added
{
%this.mountImage(%this.getMountedImage(%pos?0:2), %pos*2);
%this.unMountImage(%pos?0:2);
}
}
        parent::onTrigger(%db, %this, %slot, %pos);
    }
};
activatePackage(noShootCrouch);
but it seems not working,it looks like the game thinks i'm using the wrong playertype,
 %this is the player datablock, am i right?
What should I do for making it work only with my shooter playertype? thanks

5
Add-Ons / Bot_Elephant
« on: April 22, 2019, 03:53:37 PM »
Bot_Elephant

Abilities:
*Is rideable.
*Can attack.
*Does random sounds (Press the 'jet' key for doing sounds).


Download:
http://www.mediafire.com/file/bxg5qa1hbujnbuv/Bot_Elephant.zip/file

Have fun kiddies

6
Suggestions & Requests / Large lego stone bricks
« on: April 21, 2019, 02:30:11 AM »
those two:


Are those bricks exist? Can I have a worked link for them?
I guess it's not worth it to make them because I can build them by myself...

7
Suggestions & Requests / scripts for bots and playertypes
« on: March 21, 2019, 04:02:54 AM »
a script for a playertype that do (a specific)  sound loop when walking
also how to do a code that when a bot is following his enemy and somehow stuck because a brick is in his way to his enemy, will fake kill it or try to move right or left.
Thank you

8
Suggestions & Requests / Disable spraycan on specific playertype
« on: December 06, 2018, 02:07:38 PM »
Does it possible to disable the ability to move to the spray can ('E' key) on some kinds of players.
 like, for example, I don't want that horses could spray..
If yes then what line of code exists for this?

9
Help / blockland crashes when adding any new add-on
« on: November 28, 2018, 03:56:22 PM »
console.log:
https://ufile.io/ftwlr

(I'm not the guy who's got the the bug, some guy asked me for help, so i posted his cosole.log to the people that can find what cause the crash)

10
Suggestions & Requests / item - Player/bot detector
« on: July 28, 2018, 03:18:53 PM »
An item that can detect through bricks a player or a bot which is near to you. could be useful in survival game mode for detecting the enemy if he's around.
Did anyone make something like this before? can someone make it?
And how about an item which detect named bricks? (for exploring gamemodes)

11
Modification Help / Textures in model problem
« on: April 12, 2018, 07:44:16 AM »
So I made textures on armors from the horse armor pack, but the problem is that the texture weirdly not on all the model
Sorry for my bad English
In Milkshape



But InGame


Does anyone know how to fix this?

12
Add-Ons / Horse With Armors (UPDATE, Now with decals)
« on: April 12, 2018, 01:37:50 AM »
Horse With Armors

Download


In this pack you got 6 armored horses, (armors with colors: blue, black, red and green)


Also, you got a simple horse with a saddle:


Also, because it could be useful for the pack, I found a lance which made by Dalek:
http://www.mediafire.com/file/u7hljlofflau3zh/Weapon_lance.zip

Have fun

13
Does anyone make already a script for a weapon that can pick up players (when they're still alive)?
It would be great as an add-on. I think I saw a server that has this kind of script.

14
Suggestions & Requests / Foot steps sounds
« on: June 18, 2017, 11:24:10 AM »
How to add footsteps sound for when the player is crouching?

Does it possible to add my own footstep sounds in my playertype?
Thank you

15
Blocko Parrot

Well as you can see this is a classic lego parrot
he can fly.. sort of jumping in the air (like the Air Dragon)
Download:
http://www.mediafire.com/file/9se010bes77321w/Bot_BlockoParrot.zip
Have fun

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