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Help / Server could not verify Blockland ID
« on: August 29, 2017, 11:43:52 PM »
Before I start off, I live in the USA, not in a country such as Singapore in which games like Blockland have issues like this.
I have read many forum threads about this issue, yet I still can't find the cause, I have also done various actions in order to fix it but there is no success, here is what I have done so far:
-Scanned My PC with Malware Bytes, it pretty much didn't find anything related to this.
-Restart my Computer
-Restart Steam (I use Steam, I figure that it could have been that but unfortunately it does it for the NON Steam version also.
-Disable Windows Firewalls
-Check my Proxy settings, apparently there isn't a Proxy listed on my computer according to my PC, but when I go to http://amibehindaproxy.com it says that there is a Proxy active on my PC, Yet I can never find the source of it, I would like help on this one please.
-Unplug and turn off the router (It's AT&T which by the way, various people say they had this issue and they had the same ISP, so I am guessing this is a possible cause)
-I have honestly done so much to find an issue that I can't remember if I left out something or not.
My key also works fine, it shows my name at the bottom of the menu and everything like normal.
Also I know I have add-ons like Blockland Glass enable, but I have also ran the game without any add ons or clients on, still the same thing so it does not change a bit.
I will post my Console Log when connecting to a server, I have also used the command auth_Init_Client();
I have read many forum threads about this issue, yet I still can't find the cause, I have also done various actions in order to fix it but there is no success, here is what I have done so far:
-Scanned My PC with Malware Bytes, it pretty much didn't find anything related to this.
-Restart my Computer
-Restart Steam (I use Steam, I figure that it could have been that but unfortunately it does it for the NON Steam version also.
-Disable Windows Firewalls
-Check my Proxy settings, apparently there isn't a Proxy listed on my computer according to my PC, but when I go to http://amibehindaproxy.com it says that there is a Proxy active on my PC, Yet I can never find the source of it, I would like help on this one please.
-Unplug and turn off the router (It's AT&T which by the way, various people say they had this issue and they had the same ISP, so I am guessing this is a possible cause)
-I have honestly done so much to find an issue that I can't remember if I left out something or not.
My key also works fine, it shows my name at the bottom of the menu and everything like normal.
Also I know I have add-ons like Blockland Glass enable, but I have also ran the game without any add ons or clients on, still the same thing so it does not change a bit.
I will post my Console Log when connecting to a server, I have also used the command auth_Init_Client();
Quote
//-------------------------- 8/29/2017 -- 23:44:01 -----
Processor Init:
Intel Pentium III, ~3.00 Ghz
(timed at roughly 2.98 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Blockland v21 build 1986
Module Directory: C:/Program Files (x86)/Steam/steamapps/common/Blockland
Profile Path: C:/Program Files (x86)/Steam/steamapps/common/Blockland
Total Ram: 8174 MB
OS: (build 9200), 64-bit
--------- Parsing Arguments ---------
argc = 4
argv[2] = -noconsole
argv[3] = -steam
Parsing command line arguments: -noconsole -steam
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Executing config/server/ADD_ON_LIST.cs.
Executing config/server/musicList.cs.
--------- Loading MODS ---------
Executing config/main.cs.
--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
--------- Initializing Base: Server ---------------------
Initializing steamAPI...
SteamAPI initialization successful, allocating steam objects
Steam initialized...
Steam unlock successful, will use Steam authentication
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 1920 1080 32 60 1
safeModeOn = 1
fixedFrame size = 3
caption size = 23
maxWindowWidth = 1913
maxWindowHeight = 1050
Setting screen mode to 1920x1080x32@60hz (fs)...
winState.hGLRC does not exist
winState.appDC does not exist
winState.appWindow does not exist
newFullScreen...
Changing the display settings to 1920x1080x32@60Hz...
ChangeDisplaySettings worked
Creating a new full-screen window...
Acquiring a new device context...
setting pixel format
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
wglMakeCurrent worked
don't need to ressurect texture manager
setting vsync 0
done setting vsync
destroying curtain
showing window
Window reactivating...
setting forground window
setting window focus
done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce GT 530/PCIe/SSE2
Version: 4.5.0 NVIDIA 353.82
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
Video::setDevice - activate call done
Video::setDevice - resetting canvas
Resetting Canvas...
OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: OpenAL 1.0
Renderer: Software
Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3
Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.
--------- Loading Client Add-Ons ---------
Client checking Add-On: GameMode_Tutorial
Loading Add-On: GameMode_Tutorial (CRC:-2066542589)
Executing Add-Ons/GameMode_Tutorial/client.cs.
Executing add-ons/GameMode_Tutorial/tutorialCompletedGui.gui.
Client checking Add-On: Bot_Hole
Loading Add-On: Bot_Hole (CRC:762734326)
Executing Add-Ons/Bot_Hole/client.cs.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.gui.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.cs.
Activating package: ClientBotHolePackage
Binding server port to default IP
UDP initialized on port 51734
Starting client steam authentication...
Engine initialized...
Received stats and achievements from Steam
Authentication: SUCCESS
==>auth_Init_Client();
Starting client steam authentication...
Authentication: SUCCESS
Executing config/server/ADD_ON_LIST.cs.
Executing config/server/musicList.cs.
Executing config/server/prefs.cs.
CustomGameGui checking Add-On: Weapon_Sword
CustomGameGui checking Add-On: Weapon_Spear
CustomGameGui checking Add-On: Weapon_Rocket_Launcher
CustomGameGui checking Add-On: Weapon_Push_Broom
CustomGameGui checking Add-On: Weapon_Horse_Ray
CustomGameGui checking Add-On: Weapon_Guns_Akimbo
CustomGameGui checking Add-On: Weapon_Gun
CustomGameGui checking Add-On: Weapon_Bow
CustomGameGui checking Add-On: Vehicle_Tank
CustomGameGui checking Add-On: Vehicle_Rowboat
CustomGameGui checking Add-On: Vehicle_Pirate_Cannon
CustomGameGui checking Add-On: Vehicle_Magic_Carpet
CustomGameGui checking Add-On: Vehicle_Jeep
CustomGameGui checking Add-On: Vehicle_Horse
CustomGameGui checking Add-On: Vehicle_Flying_Wheeled_Jeep
CustomGameGui checking Add-On: Vehicle_Ball
CustomGameGui checking Add-On: System_ReturnToBlockland
No description.txt for this add-on - will not execute
CustomGameGui checking Add-On: Support_Player_Persistence
CustomGameGui checking Add-On: Support_LegacyDoors
CustomGameGui checking Add-On: Support_Doors
CustomGameGui checking Add-On: Sound_Synth4
CustomGameGui checking Add-On: Sound_Phone
CustomGameGui checking Add-On: Sound_Beeps
CustomGameGui checking Add-On: Server_VehicleGore
CustomGameGui checking Add-On: Script_Player_Persistence
CustomGameGui checking Add-On: Projectile_Radio_Wave
CustomGameGui checking Add-On: Projectile_Pong
CustomGameGui checking Add-On: Projectile_Pinball
CustomGameGui checking Add-On: Projectile_GravityRocket
CustomGameGui checking Add-On: Print_Poster_Tutorial
CustomGameGui checking Add-On: Print_ModTer_Default
CustomGameGui checking Add-On: Print_Letters_Default
CustomGameGui checking Add-On: Print_2x2r_Monitor3
CustomGameGui checking Add-On: Print_2x2r_Default
CustomGameGui checking Add-On: Print_2x2f_Default
CustomGameGui checking Add-On: Print_1x2f_Default
CustomGameGui checking Add-On: Print_1x2f_BLPRemote
CustomGameGui checking Add-On: Player_Quake
CustomGameGui checking Add-On: Player_No_Jet
CustomGameGui checking Add-On: Player_Leap_Jet
CustomGameGui checking Add-On: Player_Jump_Jet
CustomGameGui checking Add-On: Player_Fuel_Jet
CustomGameGui checking Add-On: Particle_Tools
CustomGameGui checking Add-On: Particle_Player
CustomGameGui checking Add-On: Particle_Grass
CustomGameGui checking Add-On: Particle_FX_Cans
CustomGameGui checking Add-On: Particle_Basic
CustomGameGui checking Add-On: Light_Basic
CustomGameGui checking Add-On: Light_Animated
CustomGameGui checking Add-On: Item_Sports
CustomGameGui checking Add-On: Item_Skis
CustomGameGui checking Add-On: Item_Key
CustomGameGui checking Add-On: GameMode_Tutorial
CustomGameGui checking Add-On: GameMode_SpeedKart
CustomGameGui checking Add-On: GameMode_Rampage
CustomGameGui checking Add-On: GameMode_Blockheads_Ruin_Xmas
CustomGameGui checking Add-On: Event_Camera_Control
CustomGameGui checking Add-On: Emote_Love
CustomGameGui checking Add-On: Emote_Hate
CustomGameGui checking Add-On: Emote_Confusion
CustomGameGui checking Add-On: Emote_Alarm
CustomGameGui checking Add-On: Brick_V15
CustomGameGui checking Add-On: Brick_Treasure_Chest
CustomGameGui checking Add-On: Brick_Teledoor
CustomGameGui checking Add-On: Brick_Poster_8x
CustomGameGui checking Add-On: Brick_ModTer_InvertedPack
CustomGameGui checking Add-On: Brick_ModTer_BasicPack
CustomGameGui checking Add-On: Brick_ModTer_4xPack
CustomGameGui checking Add-On: Brick_Large_Cubes
CustomGameGui checking Add-On: Brick_Halloween
CustomGameGui checking Add-On: Brick_Halloween/2012
nested add-on - will not execute
CustomGameGui checking Add-On: Brick_Doors
CustomGameGui checking Add-On: Brick_Christmas_Tree
CustomGameGui checking Add-On: Brick_Checkpoint
CustomGameGui checking Add-On: Brick_Arch
CustomGameGui checking Add-On: Bot_Zombie
CustomGameGui checking Add-On: Bot_Shark
CustomGameGui checking Add-On: Bot_Horse
CustomGameGui checking Add-On: Bot_Hole
CustomGameGui checking Add-On: Bot_Blockhead
Exporting server prefs
Exporting client prefs
Exporting client config
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
Restoring the desktop display settings (1920x1080x32)...