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Topics - Phanto

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Off Topic / [Discussion] Forum Time
« on: August 01, 2014, 03:09:04 PM »
I can't shake the feeling, but...



Does anybody else feel like this pie chart pretty much sums up their daily life?

2
Note: This idea came to me on a subway ride to school, so it is extremely raw/unrefined and lacking thorough explanation. Hopefully, regardless of this, some people may find it interesting

So due to me lacking the proper skill in Torquestuff, I am ready to give up on this idea, but it's worth expressing it to the community.

So basically, it's like Murder Mystery/Mafia Madness, but instead of murderers and gangsters, it's poor blokes suffering from infectious diseases, and their goal is to spread it to every other living player and wipe them all out. Kind of like Self Delete bombing with rabies or some stuff.

A few (maybe 1 person per 8 players) people will spawn with a deadly disease that takes 2 minutes to kill their host. This 'badly infected' player has to infect as many other people on the server with this disease. Every time they infect a player, the round's maximum time limit extends by 2 minutes. The infection wins if every player dies by physical or infectious causes. If they don't spread the infection, well, they die, and the other players win. The round will start with exactly 2 minutes on the clock.

Then there are the doctors. They spawn with research notes that give information about various diseases and their symptoms. All diseases are randomly generated and have random symptoms. The 'deadly' disease counts as one of them, but the doctors do not know this disease is deadly yet. They also spawn with an empty syringe, which they will be required to use to collect samples from infected/dead players. With enough sample collections, they can create a vaccine that will make a selected disease extinct based on whichever samples they collected. There will be various diseases in the game, roughly 8 or 9, all of them minor which cause certain symptoms but are not fatal. One of these diseases will cause normal symptoms, but will be fatal. The doctors have to single out this disease and eradicate it.

Then there's the normal people. They spawn either healthy or with some random disease, as common as something like smallpox. They also spawn with weapons in case they are attacked by the infected individual. Some of them will be insane, which will cause random symptoms as well as unruly behavior, such as biting/accidentally infecting random players.

anyways, this may seem confusing at first, but some people get the idea. Cure the disease before time runs out, and if you're the infected individual, spread the disease as fast as possible by biting/coming in contact with uninfected individuals.

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Drama / Axis1000's rooster server and abusive friends
« on: July 23, 2014, 08:42:40 PM »
I wanted to try out Axis's space rp for once, since I saw it was getting some serious attention (20 players on a space rp? Get out of here)

As soon as I joined, I noticed that about 90% of the server was either Admin or Super admin, which hinted that either the host had some mighty ass friends, or he was giving away free admin, which usually means it's a noob server.

I commented on how many admins there were, and one of them said that he was tempted to ban me, so then I insulted his authority as a stuff-admin or whatever, and stuff happens:


What he doesn't know is that this is an alternative account.

The offender's name is Hunter something, I didn't really catch nor care for his full name.
I suggest you avoid this server due to it's lack of proper administration (or abundance of improper administration) or just simply avoid it because it's an RP server.

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Introducing........


Models and Code by Phanto/Mustang
Logo by Alternative





10mm Pistol
What's a Fallout RP without this bad boy?

Moderate Damage (15) per Body Shot
High Damage (23) per Head Shot
• Moderate Accuracy when fired stationary
• Quick Reload
• 12-Round Magazine
• Authentic sounds ripped straight from New Vegas




Silenced .22 Pistol
The original underpowered stealth tool

Low Damage (10) per Body Shot
Moderate Damage (15) per Head Shot
• High Accuracy when fired stationary
• Quick Reload
• 16-Round Magazine
• Special muffled 3d sound effect makes it impossible for foes to hear the onslaught of not-so-lethal pellets



• 12.7mm Submachine Gun added [About 99% complete, getting small errors with state sequences]

• Laser RCW added [Pew pew!!!]

• Fat Man added [WTF- Kaboom! I still have to write the code so this may take a while.]



Version 3.0:
• Added 10mm Pistol to pack.

Version 2.0:
• Changed silenced .22 pistol barrel to octagonal structure.


~STAY TUNED FOR MORE WEAPONS, COMING YOUR WAY~

Please notify me if the link is broken and/or missing. Thank you.

Special thanks to Zeblote and everyone else who helped me solve my little audio dilemma...

5
Modification Help / 2D Sound Effects in Weapons?
« on: July 20, 2014, 06:49:43 PM »
Okay, i'll keep it simple:
I'm trying to make a silenced pistol. I got all the code sorted out and everything, and I was a bit puzzled on one aspect.

Usually, guns use AudioClosest3d to play 3D sounds to other clients, such as a firing sound, or reload, etc.

As well as having a 3d sound effect, is it possible to add a 2d sound effect that plays only to the client/wielder of the weapon? I want to have a barely audible 3d firing noise, and a separate, louder firing noise that plays only to the client.

Is this possible? If so, what steps should I take to make it happen?

All help is appreciated.

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