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« on: September 26, 2014, 03:01:10 PM »
UPDATE: Apparently the feature is already implemented.
And some of the default network settings need to be changed in the options menu for this to work.
Feature request:
Add automatic online/network(LAN) mod synchronisation
Network mod synchronisation.
Allow automatic synchronisation of client side add-nns when joining network, multiplayer servers.
This automatic system works much faster and reliable than requiring users to manually search and install the required mods.
The way it could work is as follows:
The server keeps a compressed(zip) folder/version of the necessary mods.
When somebody wants to join The server.
The Server gives a list of mods (name and a checksum for each mod.)
The client checks if the client has the required client side add-nns .
If not the client side add-nns are downloaded to the client. When done the client enables them and tries to join the same server.
With the client side add-nns now installed, the client should be able to join without problems.
In settings there should be a setting allowing saved client side add-nns to be kept(not removed) after playing on the server has ended. Allowing the player to use these client side add-nns after disconnecting from the server, exiting the server game.
EDIT: Changed mods to client side add-ons feature request