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Topics - Path

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so essentially when a player object gets hit by a projectile they gain velocity in the same direction as which the projectile hits them

kinda like knockback on the target

i've tried using axis and getting vectors and stuff but none of it seems to work. Does anyone know how to do this?

Modification Help / Custom playetype node colors
« on: June 16, 2016, 03:33:25 PM »
I'm making a playertype model, and I had a quick question:

What method can be used to ensure that a player's avatar colors are transfered over to the model? I'm guessing it goes off of group name, but are there extra group names I should know about, such as applying the 'pack' colors or hat extras, or hat colors for example. What should I name the groups that I want to be colored by the hat slot, shoulder slot, etc?

Another question: how do I make the recoloring additive/subtractive?

Off Topic / generic birthday thread 3000
« on: June 14, 2016, 10:29:01 AM »

i have english regents in 2 hours but hey im 17 :aces:

Modification Help / Retarded mountImage points
« on: June 11, 2016, 02:04:02 PM »
I'm trying to get a set of armor (headpoint and chestpoint) to work with a double handed weapon (mountpoint0 and mountpoint1)

The issue: using mountImage(image, slot) works except with slot 3, which for some retarded reason disappears whenever taking damage or teleporting. This is the mountpoint for my helmet that im using.

Is there a better system for getting lhand + rhand + chest + headskin image mounting without one of them actually disappearing sometimes?

In order to effectively use head+chest armor in combination with akimbo weapons, the emitter mountpoint must be replaced. This is mountpoint 3 on the player, ie %player.mountImage[/b](image, 3);

The following code can be used to overwrite the emitter node so that it won't make chest-mounted armor disappear:

//$bodymount is 3
//isArmor should be a value given to the armor MountedImage

function Player::mountImage(%player, %image, %slot, %loaded, %skin)
        %image2 = %player.getMountedImage($bodyMount);
        if(!(%image.stateEmitter[1] $= "")) //prevents spam from getclassname
        if(%image.stateEmitter[1].getClassName() $= "ParticleEmitterData" && isObject(%image2) && %image2.isArmor)
              //Disabling all emitter-based images will also disable the brick-trail. so we exclude this:
              if(%image.stateEmitter[1] $= "brickTrailEmitter")
              return parent::mountImage(%player, %image, %slot, %loaded, %skin);
              //Everything else is ignored
        return parent::mountImage(%player, %image, %slot, %loaded, %skin);

Original code credit goes to JakeBlade and Darksaber for helping

Add-Ons / ✦✦✦ [V1.2] Yachty's Dungeon - SEASON I ✦✦✦
« on: June 10, 2016, 07:04:59 PM »


What is?
This is a pack of weapons and armor that I made for use in a dungeon-type setting. I don't know what the forget I was thinking. I plan on making more seasons that each have their own individual theme.

Skeleton Sword & Shield
  • Fast
  • +20% chance to negate damage while equipped.
  • Short range
  • Low damage

Skeleton Axe
  • Medium damage
  • Slow
  • Close range

Skeleton Hammer
  • High damage
  • Very slow
  • Short Range

Skeleton Greatsword
  • High damage
  • Fast
  • Very long range

Skeleton Cutlasses
  • Very fast
  • Very low damage

Skeleton Helmet
  • +7% protection against regular damage
  • +10% protection against Skeleton Weapons

Skeleton Armor
  • +13% protection against regular damage
  • +20% protection against Skeleton Weapons

Skeleneer Helmet
  • +10% protection against Skeleton Weapons
  • +14% damage when using Dual-Wielded Swords & Cutlasses

Yachty/Path/Phanto [48720] - Models & Scripts
Gytyyhgfffff [26879] - Exporting & YAAAAARRRG
Ottosparks [10293] - Helping me with damage issues & being handsome
If anyone wants to contribute some cool sound effects or CI images, I will put your name here and make a weapon in your name for the next season

Planned Features
+ Might add a shield to pair with the sword, or might just do a smaller sword and use that with shield
+ A dagger
+ Maybe add special attacks/effects to the weapons (ie. damage over time, powerful stab, etc)
+ Set bonuses (if you have all the armor and equip a certain skeleton weapon, you'll get cool perks)

Known Issues
- Equipping and removing armor causes avatar nodes to be gone until updated
- Hammer and axe clip through parts of the player/helmet (unfixable)

Found a bug?
If you notice any balance issues or strange bugs not mentioned above, please PM me. Be detailed and specific, providing screenshots if applicable.

if you make fun of the ✦✦✦ in the title I will beat you with chair

Following this recent event, i've been thinking about what people's opinions are on service burials.

Say you fought in WWII under the Third Reich and died for your country during service. Do you have the right to be buried under the flag you served, even if atrocities were committed by them/they lost the war/their moral values didn't exist? Even though a hell of a lot of jewish people were murdered under the Reich, do soldiers still have the right to request burial under their flag?

I hold no opinion on this matter, and just want to hear other people's say.

Modification Help / overriding equip sound
« on: June 03, 2016, 07:40:48 PM »
I'm trying to silence the sound of an item/gun being pulled out of the inventory/mounted

How can I override the equip item sound of a specific item so it silently equips?

Modification Help / Calculating horizontal component of arc
« on: June 02, 2016, 07:45:42 PM »
I'm trying to launch an object to another object. I have the following variables:

Vertical Component, Range, Angle(45 degrees always)

How can I get the horizontal component aka what velocity I need to launch the object at so it will reach its target always

Gallery / rhinoclit name generator
« on: May 29, 2016, 11:40:11 AM »
some retarded bullstuff gyt made

see how many NSFW names you can find

I was on Meow's Gun Game server, and while i was playing the gamemode, i encountered these two red-avatar players named Brusty and Bruz. I noticed that they were winning almost every game that they played. When it was my turn to play, i tried shooting and stabbing them to no avail. All my projectiles went through their player models as if they had no raycasting. I also noticed that they knew it was happening and would even boast about it, taking their time walking around, aware that they were essentially invincible. It may be a glitch within the gamemode, but i have reason to suspect that they are hacking or using some kind of foul play. Please ban them from your server if possible.


Keep in mind that any projectile i fired at them would go right through them, including melee attacks. They were completely invincible, both of them.

Off Topic / [POLL] Which family member do you love/value the most
« on: May 14, 2016, 06:06:22 PM »
What do you define as terrorism?: The unjustifiable use of violence or terror to achieve political or economic gains or Instilling fear in the population to send a message

Which family member do you love/value the most?
Kinda a simple question. Which family member do you love the most in your entire family?

CNN - George Zimmerman reportedly selling gun used to kill Trayvon Martin

Zimmerman is back to his usual antics. This time, he's auctioning the gun that he used to kill the unarmed black teen, Trayvon Martin, for 5,000 US Dollars. May be old news for some people but w/e. For those who don't know who Zimmerman is, he was involved in a self-defense murder case a couple years back when he shot a potentially suspect black teenager.

Discuss richard moves

General Discussion / [POLL] Favorite Servers/Gamemodes
« on: May 11, 2016, 10:28:28 AM »
Just curious on finding out what kinds of servers people really love/want to see back again. It might be helpful for hosts to see what the populace wants so they could possibly host the right servers etc.

If i'm missing any key/awesome gamemodes, let me know and i'll add em

Creativity / lovetomb faces [bitch wet like the ganges]
« on: May 09, 2016, 09:01:54 PM »
i make literal stuff for a living
this is my money laundering job so i can hide my drug empire

give me your pretty face and i'll defecate deface it

Gallery / ernsfvn
« on: May 09, 2016, 08:57:44 PM »

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