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Topics - WhoooMan

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Add-Ons / [Script] Prepper Orb v1
« on: July 17, 2016, 12:53:32 AM »

Prepper admin orb, enough said.

Additional screenshots of it in action:

Suggestions & Requests / [REQUEST MET] Third Person View on Admin Orb
« on: July 14, 2016, 12:15:03 AM »
Following up on this previous thread: (Couldn't post on it due to being too old)

Has anyone achieved this feature yet? I would like to find a easier way to view the admin orb when I mod it instead of having to relay on other unwilling people or running double Blockland clients.

I've tried a few of camera control addons and they don't work with the admin orb.

Many thanks to Cruexis for making the addon!

Add-Ons / [BRICK] WM Grill Plates (Two New Bricks)
« on: July 06, 2016, 11:41:07 PM »

Who doesn't love the grill plates? I wasn't satisfied with what we had so I created extra pieces and gap fillers so they can blend in.
NOTE: Coloring is a bit tricky, FIRST color the special corners BEFORE you place the gap filler on top of it.

Modeling & UV Mapping by WhoooMan

Developer's Notes

Update 7-10-2016
  • Added two new bricks.
  • Updated the UV mappings.

Not sure if this belongs in the right board or other Help.

When doing /iconinit and /doicon the bricks show up as blue instead of default gray, any idea why this is happening? That's the first time I've seen it happen.

Help / Blockland crashing at startup?
« on: July 05, 2016, 04:26:38 PM »
For some unknown reason, today Blockland has decided to crash every time I start it up and got this error message: "blockland.exe has stopped working"

It was working perfectly before today when I was working on my bricks addons. I checked the console log (attached) and didn't see anything wrong. I tried removing some addons and restarting my computer, nothing worked.

Is this happening to anyone else?

Add-Ons / [BRICK] WM Plants, Reborn!
« on: July 02, 2016, 01:42:07 AM »

I came across my old failed plant bricks and remade them but not all of them, some were removed.
The flower petals and stalk can be colored separately. Most plant bricks are stack-able. Yes, that's a crystal rock.

Modeling & UV Mapping by WhoooMan

Add-Ons / [BRICK] 79 Ramp Bricks (4x Height)
« on: June 13, 2016, 11:40:57 PM »

79 degree ramp bricks (4x Height) as requested by Planr.
Note: Contains ramp bricks with .dts collision.

Modeling & UV Mapping by WhoooMan


  • Fixed the issue of overwriting a default brick.

Add-Ons / [BRICK] 13 Ramp Bricks (Inside Corners!)
« on: June 05, 2016, 11:09:52 PM »

13 degree ramp bricks (x5 length) as requested by Planr.
Note: Contains 14 ramp bricks with .dts collision.

Modeling & UV Mapping by WhoooMan


#1 06-09-2016
  • 1. Added convex or "inside" corners.

Add-Ons / [BRICK] Classic LEGO 2x4 Brick v1.1
« on: December 08, 2015, 02:13:10 AM »

This is purely for nostalgic use, the studs will disappear when you cover it with bricks.

Modeling & UV Mapping by WhoooMan & RallyBlock


#1 01-07-2016
  • 1. Added BOTTOMEDGE UV mapping.

Add-Ons / [BRICK] Medieval Bricks
« on: December 08, 2015, 02:09:27 AM »

Can't have a medieval RPG without crystal ball! Or wagon wheels... Your blacksmith shop missing a sign?

Modeling & UV Mapping by WhoooMan & RallyBlock

Add-Ons / [BRICK] Odd Bricks v1.1
« on: December 08, 2015, 02:06:47 AM »

Headlamps? Buttons? You name it!

Modeling & UV Mapping by WhoooMan & RallyBlock


#1 01-07-2016
  • 1. Fixed TOP UV mapping on some of the bricks.
  • 2. Added BOTTOMEDGE UV mapping to some of the bricks.

Add-Ons / [BRICK] Vertical Round Bricks v2.0
« on: December 08, 2015, 02:03:16 AM »

Essential additional round bricks for various uses. Some can be placed under arches or ramps.

Modeling & UV Mapping by WhoooMan & RallyBlock


#1 01-17-2016
  • Added vertical cone.

Add-Ons / [BRICK] Vehicle Spare Parts v4.0 (5 New Bricks)
« on: December 08, 2015, 01:59:30 AM »

Tired of making wheels out of ramps or plates? Wished you had a steering wheel for that ride? Need windscreens? How about engines?

Modeling & UV Mapping by WhoooMan & RallyBlock


#4 07-01-2016
  • Added 5 new bricks based on requests.
  • Side Note: Modified the download link to be more direct now.

#3 05-11-2016
  • Fixed the 10x10x4 Globe model to be symmetry now.

#2 01-23-2016
  • Added 16 new bricks.

#1 01-07-2016
  • 1. Added 13 new bricks.
  • 2. Fixed UV mapping on most of the bricks.

Modification Help / [BRICK] Missing Faces in Ghost/FX
« on: October 01, 2015, 10:30:26 PM »
I ran into a mysterious issue with missing faces when it's in ghost brick or applied with FX paint.

I modeled the brick in Blender 2.76, exported to OBJ, then used General's OBJ2BLB.

The faces are facing in the right direction and the normals has been calculated and "top"/"bottom" are rendered flat while the sides are smooth.

When spawned as ghost brick in game, the "bottom" faces disappears and appeared mirrored if you look at the other side. However when placed, the faces show up.

When I apply all FXs except glow, the "bottom" faces disappears once again.

Does anyone else ran into this problem too?

EDIT: I discovered the source of this issue.

I moved the quads from "Top" and "Bottom" category to "Omni" quads in the brick's .blb file and it worked.

Makes sense since the brick is odd-shaped and the game was having a hard time understanding where the quads are facing.

Environment Files / WM SunFlares (Misc.)
« on: August 20, 2012, 04:52:49 PM »
WM SunFlare (Misc.)

This addon includes:

  • Original Moon from The Legend of Zelda: Majora's Mask
  • Creepy Moon from The Legend of Zelda: Majora's Mask
  • Death Star from Star Wars
  • Blank (Useful for top flare to prevent images from shrinking at sunset and sunrise)

EDIT: Added original creepy moon.

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