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Topics - Kushgal

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What I have:
  • Models
  • Animations
  • Sounds
  • Fancy effects
  • Hitmarkers & impact sweeteners
  • Headshots
  • Iron-sighting
  • Basic spread

What I want:
  • Simple ammo system

What I would really appreciate:
  • Limited ammo with restocking from dropped weapons
  • Weapon spread bloom/recoil
  • Dedicated inventory slots (primary, secondary, etc)
  • Weapon slinging to accent that?
  • Weapon spawning costs

I wouldn't mind throwing around some money for this if you can show me that you're worth it. Contact me however you want as soon as you think you can, because I'd like this to be classified as "things I can have done before I die to MGSV's might," ie. done before September.

Visual Progress Preview

quick note that there is still no ammo system, the animations are just being forced to play to show them off, and they're also not quite final
supposedly Alphadin'll do it but who knows, right now I'm looking at the ammo system Crystalwarrior posted that's that's in his HL2 weapons
also, the grenade's explosion effects haven't been worked on yet ¯\(ツ)/¯
finally, i sort of make fun of myself by showing this issue, but at some point i'll have the models set up with two differently animated models and an enormous first person offset to simulate world models, similar to what Spaaace Guy's invisibility watches used, so that your gun doesn't appear to be floating around your hand operating itself in third person

Pistol A
FNP Tactical



Suppressed



Grenade
M67



Video

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