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Mapping Help / Couple questions...
« on: February 18, 2009, 10:43:37 PM »
a) Is it possible to have a DIF look into another package for textures?
For example I'm using a few textures from the Bedroom map, I'd rather not include duplicates of them in my map's package, seems rather foolish to.
b) I've made a custom "light" DTS mapmodel for the map. But it has shading on it, doesn't look right. Does anyone know how to make the model fullbright like the light-bulb and fluorescent-light included in the game.
Thanks in advance for any advice.
For example I'm using a few textures from the Bedroom map, I'd rather not include duplicates of them in my map's package, seems rather foolish to.
b) I've made a custom "light" DTS mapmodel for the map. But it has shading on it, doesn't look right. Does anyone know how to make the model fullbright like the light-bulb and fluorescent-light included in the game.
Thanks in advance for any advice.