Considering that it's a fresh copy of blockland, it's definately something on my side, but I'm not "advanced" enough to know what's happening.
or it could be my isp taking advantage of net neutrality getting killed earlyA similar thing happens with discord, it loads and freezes. Could this potentially be the web filter that I have on my internet detecting some sort of scamming website and blocking it?
I didn't notice anything out of the ordinary, but here's my launcher.log:
~~~Begin Launcher.log~~~
//-------------------------- 11/24/2017 -- 17:24:16 -----
Processor Init:
Intel Pentium III, ~3.27 Ghz
(timed at roughly 3.28 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Blockland Launcher v20 build 1511
Module Directory: C:/Users/CENSORED/Desktop/Blockland
Profile Path: C:\Users\CENSORED\Documents\Blockland/
Total Ram: 4068 MB
OS: (build 9200), 64-bit
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Users\CENSORED\Desktop\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
Accelerated OpenGL display device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 60 0
safeModeOn = 0
fixedFrame size = 3
caption size = 23
maxWindowWidth = 1674
maxWindowHeight = 1021
Setting screen mode to 640x480x32@60hz (w)...
winState.hGLRC does not exist
winState.appDC does not exist
winState.appWindow does not exist
Creating a new window...
moving window
Acquiring a new device context...
setting pixel format
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
wglMakeCurrent worked
don't need to ressurect texture manager
setting vsync 0
done setting vsync
showing window
setting forground window
setting window focus
done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 8)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi
c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
3DFX_texture_compression_FXT1
OpenGL driver information:
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon R7 200 Series
Version: 4.5.13474 Compatibility Profile Context 22.19.162.4
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 8)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi
c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
3DFX_texture_compression_FXT1
OpenGLDevice::setScreenMode 640 480 32 60 0
safeModeOn = 1
fixedFrame size = 3
caption size = 23
maxWindowWidth = 1674
maxWindowHeight = 1021
Setting screen mode to 640x480x32@60hz (w)...
Already at this resolution
Video::setDevice - activate call done
Video::setDevice - resetting canvas
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from '
http://update.blockland.us/latestVersion.php'...
84182 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN:
http://cloud.blockland.us/blobs/cb8e9db2e95a2a54bc7a43386d92582588f551ed.bz2Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN:
http://cloud.blockland.us/blobs/c0760118bc43f353b7c4ea275df31bd80151129b.bz2Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN:
http://cloud.blockland.us/blobs/9b72f3afba8885ece5a694ffcce30af948fce9c6.bz2Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN:
http://cloud.blockland.us/blobs/866d59c65798c317ff866fa63218c42ba2c8a7ee.bz2Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN:
http://cloud.blockland.us/blobs/82129e02e9414adcfba3ffb9da3fee7e274e14a6.bz2Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN:
http://cloud.blockland.us/blobs/f936f612bc779e4ba067f77514b68c329180a380.bz2Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN:
http://cloud.blockland.us/blobs/f36b6578f8c87a43c619d1d988c39671b7d88706.bz2Got non-CURLE_OK result on a request, result was 3
- Request was for ''
>>>>*The below line of text was repeated (with slight variance) a lot, i doubt it was anything important so i cut it out<<<<
Requesting file from CDN:
http://cloud.blockland.us/blobs/254432365e7b20d4d88fe2bf524cf17c88518cd1.bz2CDN Download finished
Writing out game files...
launcherRunGame C:\Users\CENSORED\Documents\Blockland//Blockland.exe
args:
Trying to launch game with CreateProcess, binary is 'C:\Users\CENSORED\Documents\Blockland//Blockland.exe'
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
~~~End Launcher.log~~~