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Topics - BI0-Hazzard

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1
General Discussion / Contact for Dglider
« on: May 04, 2020, 07:15:13 AM »
An old friend, wondering if he's still around.
If anyone has an e-mail address or anything they could pass over that'd be awesome.

Thanks

2
Help / HasAddon-Relay Message
« on: March 30, 2017, 03:32:02 PM »
I've just recently been getting this popup when I spawn on my own server.
I've recently installed a few add-ons and I'm not sure which is causing the issue.
Attached is my console log and a picture of what this messagebox displays.

Has anyone else had this issue before or knows a bit more about it?

Thanks in advance,
BI0.

3
Modification Help / Where do I start with modelling?
« on: January 02, 2017, 08:43:36 PM »
Hello modellers!

I want to get into creating my own item content for the game, vehicles etc.

Where would be the best place to start and what software would you recommend to use?

Thanks in advance,
BI0.

4
Suggestions & Requests / Anyone have a copy of the old RTBHosting script?
« on: November 27, 2016, 03:35:31 PM »
On my old VDS in France, I was working on a remote control for a Blockland server from a website, by doing so I was using the RTBHosting script as a guide.

A few months on, after leaving the whole thing for a while, I thought I backed everything up but it turns out I hadn't. Does anyone have a copy of it anywhere in their add-ons folder? If you downloaded a backup of add-ons from your server if you had RTBHosting, it should be in with them.

I'm pretty sure its either.
Script_RTBHosting.zip
Server_RTBHosting.zip
System_RTBHosting.zip

If you do have it, if you could send me a link to it, that'd be great.
Thanks in advance,
BI0.

5
Modification Help / GUI Development
« on: November 19, 2016, 09:58:01 AM »
Hello! Let me first apologise if this is in the wrong place (seemed like the most relevant place for it)

I'm just curious as to what software people use to produce in-game GUI's, I'd like to start making some of my own for a few scripts I've made in the past, along with some new ideas that I have.

Thanks in advance,
BI0.

6
Suggestions & Requests / oRBS - Service Closing?
« on: March 26, 2016, 05:03:17 PM »
When opening Blockland with oRBS installed, the chat room opened with the following message:



I don't know who to get in contact with, I don't mind keeping the service running on my server over-seas but to continue with it, the plan would be to take it on and gather together a team, along with myself, to continue to develop the service.

If anyone could put me in contact with whoever I'd need to speak to about this, that'd be great!

Thank you:)

EDIT: I'm not sure if this is the correct board, but it seemed like the closest thing to it?

7
Add-Ons / New Map Rotation (v1.1) [MINIGAME ONLY]
« on: March 18, 2016, 01:59:19 PM »
It's a map rotator, but it's new.
Okay, so this was influenced by this topic.

The map rotator works with RTB's server control feature so you have pretty much full control over the functionality of the script.
If you don't have the RTB server control (or another add-on that is compatible with the RTB hooks), I'd recommend getting it here.

So, the script contains 3 5 commands.
/mapHelp - Probably the most important command, if you have the rights to use the other 2 commands (dictated in the prefs) they will show up when calling this one.
/voteNext - Allows players (who are of a certain permission - again dictated in the prefs) to vote for the next map, the next map will automatically load when up to n players have called this command. The minimum number of votes are available to edit in the prefs. By calling /voteNext once you've already voted, it will cancel your vote.
/nextMap - Allows a user (of a certain permission - the prefs of course) to load the next map at any time during the game.

New Commands:
/reloadmaps - Reloads the server's collection of maps so you can add more maps to the rotator whilst the server is running.
/mapList - Shows you a list of maps that the server has collected.

Important:
For this to work, you have to be in a DEFAULT minigame, it can't just be a minigame, it has to be default.
The commands will not work unless you are in a default minigame.

This also has a 'cooldown' spam protection which again can be adjusted in the server prefs.

The server prefs include:
Map Rotation:
Enabled - Turn it on and it works, turn it off and it doesn't!
Who can vote for the next map? - Restricts the /voteNext to whatever is set (Anyone/Admin/Super/Host)
Who can call the next map? - Restricts the /nextMap to whatever is set (Admin/Super/Host)
Minimum votes to next map - When the /voteNext is called, it'll add up the votes until this set number, it'll then load the next map automatically.
How many seconds before next cmd - This is cool-down spam restriction timer, a number between 0 & 59 (seconds) before a player can call another command.
After how many rounds to load next? - A number between 1 & 10, when the minigame resets, it'll add up until this set number, it'll then automatically change the level.

Map Rotation - Maps:
Up to 10 maps can be set - Scratched in update, see below!


UPDATE v1.1
So, what's new?

Instead of specifying the 10 saves in the server prefs, it will automatically pick up save files in a folder called "NewMapRotation" within the Blockland Server's saves folder. If you run the server with the updated version of this add-on, it will automatically create that folder for you and place a cheeky readme file in it.

New commands:
/reloadmaps - Reloads the server's collection of maps so you can add more maps to the rotator whilst the server is running.
/mapList - Shows you a list of maps that the server has collected.

--

I'll be working on Slayer preferences for the next update.

When the rotator kicks in:
All players will be put into observer mode (practically un-spawned).
The script will clear all of the bricks that were previously loaded.
The script will then load the next save file in the map rotations list.
Players will be respawned in the appropriate spawn-points.

IMPORTANT: When you load the mod and are running a default minigame, please use /nextmap to start the rotation system!

All sorted? Awesome.
Place the add-on into the add-ons folder of your Blockland Server, and enable it. All the standard stuff.

Download here

8
Modification Help / Brick To Script
« on: March 11, 2016, 06:31:43 AM »
Hi all!
How would I go about making a brick fire off a function in the server scrips? For example, if you click a brick it will deduct their in game coins and give them an item?

I've looked at the Castle Crashers game mode because the /setdiff command fires a brick relay

Code: [Select]
_setDiffEasy.firerelay();
I'm trying to make the brick call the function, so like
Code: [Select]
function _buyItem.onActivate()Would this work?

Thank you!

9
Add-Ons / Script: Basic Client to Admin Chat
« on: March 06, 2016, 09:52:01 PM »
Based on this idea in the Suggestions:

If there is a rulebreaker then someone goes "/admin this guy is griefing" and it sends a message and audio alert only to admins.

This script allows a standard server player (non-admin) to communicate to Admins only in the game.
In-game, players can use the following:

Non-Admins (Sending an initial message) -
/adminMsg [message]

Admins (Replying)
/adminMsg [player-name OR Blockland-ID] [message] - Sending A Message
/adminMsgTog [player-name OR Blockland-ID] - Allowing/Disallowing a player to use the /adminMsg

If the player's name has spaces, replace the spaces with underscores (User Name would be User_Name)
But if there isn't another player with a similar name, you can just type their first part of their name (before the space) and the script will find them.

The help command is useful if you forget what you need to write for it to work,
/adminMsgHelp

Also, this mod can be used as an admin chat. If you're an admin and you type your own name into the [player-name], it'll just loop back to every admin on the server.

File: http://cloud.mytt.co.uk/lava/files/Script_BasicAdminPM.zip
Installation (Server Hosts):
Put the ZIP file into the add-ons folder and enable it in the Add-Ons list.

EDIT: Just a side-note, this is a very basic script. It's nothing too fancy and I doubt it ever will be.

10
Modification Help / [SOLVED] Client Variable Dump
« on: March 05, 2016, 04:10:11 PM »
Hello!
Does anyone know the command to echo a variable dump of a client?
For example:
findclientbyname("BI0Hazzard").dump();

Is that correct? It's not working for me, I can't seem to remember what the command is!

Thanks,
BI0Hazzard.

11
Help / Server Random Disconnect
« on: March 05, 2016, 09:32:54 AM »
Hello!
Sometimes I get this error message:



I presume this is my client, I've tried re-installing the game and I still get the same issues, does anyone have any ideas?

Sidenote: It happens every now and then, it's no huge issue I just have to reconnect to the server again once or twice.

12
General Discussion / BI0Hazzard's Rising Lava [v5]
« on: February 28, 2016, 05:45:48 PM »

After a few weeks of modifications, I am happy to introduce you to my take on Rising Lava.
The mod was originally built by Zapk (possibly others too!).

A Blockland user had sent me a private message a little while ago asking why it was in version four because it seemed similar to other servers.

BI0Hazzard's Rising Lava is linked to an online system, sending live player updates to the website such as kills/deaths and the coins you have collected. Within this system is an online store where you can purchase items and soon will be able to purchase player types using the coins you have collected in-game.
As your score increase, the higher up the leaderboard you get. I will be putting in a rewards system soon so when you reach certain levels in the game, you will receive a free item.

The aim of the game is the same. To win the round you have to be the last one standing, traditionally by using the push-brooms you can push the other players into the rising lava. With other items being added it makes the game a little more exciting, I have turned the damage down on some of the items!

UPDATE: Version 5
So, what's new?

- Spectator - If you don't fancy playing a round, you can type /spec during the round warm-up to become a spectator, spectators can place bets (see below) and just float around the map like, waheyy!
To come out of spectator mode, just type /spec again.
You won't re-join the game unless you come out of spectator mode.
Players can also use /specList to see a list of current spectators.

- Betting - Low on coins? You can place a bet on a player to win, their kills/deaths alters the odds of the bet. (2:1 and so on)
You can use /bets whilst in-game for more info. If the player you bet on wins, you get the winnings, otherwise the player who wins the game gets all of the losing bet money.
Side Notes: You will only be able to bet if there are 4 other users that are playing (not spectating). Betting will close when there are only 3 players alive.
You can only bet if you're either dead, you're a spectator or you're waiting to play.


- Fun Commands - Chat commands that play sounds, I'll be updating these soon.
Type /fun in-game to see the list (limited and flood protected).

- New Maps - There are 3 new maps installed:
  • Sky Platforms (will be updated) by myself.
  • The Bedroom by Zor & Legoman2233
  • Blocko City by Legoman2223, Lord_Tony, Destroyer, Lordy Lord, Brickman, Barnabas, Menen, Devastator, Drakorp, Tonkka, Dante77, Anti_Block, Wehmarcht, GreekGreeker & King_Leo

- Lag Checker - The lag checker is designed to put a player to the spectators if they are lagging over the course of 8 seconds. This is automatic and the player can then re-join the game when they stop lagging (see Spectator ^^).

- Vote Next Map - A new command to allow players to vote for the next map if they don't want to play the current one. Use the command /voteNext to vote. For the next map to be loaded, at least 2/3rds of players need to type this command.
You can only vote once per map

- Player Statistics - You can now view your or other players stats.
Use the command /stats [player-name] to view statistics of another player, or leave the player-name empty to see your own.

- Online Staff - List of online staff members.
Use the command /onlineStaff to view a list of staff that are playing and their role.

- Online Store Registration - Upgraded System.
To access the online store, you need to register through Blockland so the system can link your in-game self to your website account.
Use the command /r [e-mail] to register, the system will send you an e-mail with your login details. You can only register once so make sure its a valid e-mail address!

- The Online Store - Items & Players.
Currently, the online store holds items that players can buy using their in-game coins. You have to be out of game to purchase them. Each price displayed on the item is for the use of that item per round.
Again, I will be updating this as time goes.

- Automated Server Music - Thanks to TheBlackParrot for giving me a hand on this one.
At the beginning of each round it will play a gentle warmup music, the music will change when your items are added at the end of the warmup and it will change once more when there are 2 players left.

So, I present to you: Rising Lava [v5]

Oh, the colour scheme has changed too. I got bored of yellow so it's now a light orange :)

The leaderboards are available here and you can find the server in-game!


Side note: Some of you may of saw my post about the BI0-Cloud and I am still developing that, I just wanted to get this smaller project out of the way first!

The images were correct at the time of screen-shooting, apologies for the bad quality of images!
Thanks you.

13

Dedicated Blockland Server Hosting - Opening Soon (Read Below).

Hello! Harry here, I would like to introduce you to BI0-Cloud.

A few years ago now, I attempted to start a Blockland dedicated hosting service and failed, whoops. However, I decided to revisit it a few weeks ago and now, I am happy to announce that I will be opening this service to the general public in the near future.

What's the cost?
There are currently 4 different Blockland Server packages which can be changed to suit your needs,
each server has a default limit of 1GB disk space (roughly 500-700mb of add-on/music space, which again can be changed to suit).
Each server includes un-metered bandwidth to the server and full access to the Blockland Server Control Panel.

Prices can be seen for each package, here.

This control panel, what can I do with it?
It's my own built, PHP control panel which includes:
-> Start & Stop controls on your server.
-> Uploading of Add-Ons and Music.
-> Easy to use user interface.
-> Player information (Name, BL-ID, last online, location->city)
-> Ability to Kick, Ban, Admin, Super Admin and De-Admin players from the panel.

Features to come/being worked on:
-> Servers can have more than one SCP account.
-> See live server chat and talk back to server.

Prices start from as little as £2.50/per month and support is available via e-mail.

So how does it work?
To get started with the BI0-Cloud, please register on the website, here. you can buy a Blockland dedicated server from my online shop, here.

Now the shop is a generic e-commerce system and it will ask for a shipping/billing address, I, myself, do not require this information however the commerce system requires you to put something in there.

Once you have bought the server, please allow up to 24 hours for the payment to go through and an account to the Blockland Server Control to be created. Your server will be expire one month after it has been set-up.

Recurring payments can be made through the e-commerce shop system, which will keep your server going until you decide to cancel payment.

Once setup, you will gain access to the server control system, this was built by myself specifically for Blockland, then you will be ready to go!

You can pre-order your Blockland server ready for opening on the 10th of February. You will be informed by e-mail during the process of setting up your BI0-Cloud SCP account.

How do I get my server going once I've bought it?
For those of you who don't know, to run a dedicated blockland server in your name you have to supply your Blockland key, the bad boy that you bought when you joined Blockland.

In the panel, on the first run of your server, you are asked to enter your blockland key into the form. I have posted screenshots on that specific page of the panel to show you what happens to your key after you enter it into the panel.

BI0-Cloud does not store your Blockland key anywhere after it is used to authenticate with the Blockland master server.

Runtime Errors
We know that currently, some servers experience runtime errors and these can be a pain, included with your server are 4 add-ons, these are required and cannot be turned on/off.

Add-On 1) System_ReturnToBlockland
Add-On 2) System_BI0Cloud <-- This is my own built add-on which deals with the deletion of your Blockland Key and also allows your server to communicate with the panel. (Check the features out below)

Add-On 3) Support_Updater
Add-On 4) Support_AutoSaver <-- This add-on has been modified so when you turn your server off from the panel, it automatically saves the bricks on the server beforehand.

Server specifications will be available on the website @ http://cloud.mytt.co.uk

Opening in the near future.
Demo is now available!
Login to the panel at http://cloud.mytt.co.uk/backend
Use the following credentials:
Username: demouser
Password: demouser

You will then be able to launch/close the demo server and check out the panel features, all I ask is that you PM me some feed-back!

Thank you!

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