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Topics - Metalliku

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that's right! it's been 18 years of neil bangin' out the tunes! nearly 2 decades! who knows if we will still be alive to celebrate the 20th year anniversary?

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Games / bomb rush cyberfunk
« on: August 18, 2023, 12:28:33 PM »
https://youtu.be/VgCxJFMh1h8?si=xgBtgOqmANu6U-EL

out now. i don't care if you have no attachment to JSR/JSRF or any similar games, you WILL buy it

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in these trying times where everything here can end at any moment, let's just chat for a while until the inevitable sunset comes for us all.

this is sort of a spiritual successor to those day/night discussion topics and other similar ones that may have preceded them in the past, just chat about anything you want that wouldn't guarantee a new thread.

stuff to consider:

-try to keep stuffposting as low as you possibly can: we dont want to clutter up things up too much like previous times
-be chill, be cool, be groovy: don't be an ass/try to start up a fight for no reason
-idk really: just have fun!

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Off Topic / it's 4/13 once again, you know what that means!
« on: April 13, 2023, 10:40:19 AM »
that's right! it is national neil banging out the tunes day!



for 17 years neil has moved the world with his sick tunes, please keep him in your thoughts on this special day, may he still keep banging out wherever he is now...

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Off Topic / buy a new pc or change current one's parts?
« on: October 05, 2022, 07:48:10 AM »
so i've had my current pc for 4 years now and i feel like it's sort up showing it's age, and i'm currently debating myself if i should buy a new one or change some of the current one's parts

here's some of the specs for anyone curious:

GTX 1050 ti 4gb
AMD Ryzen 3 1200
8GB RAM (4x2)
1TB HDD
(can't remember what the motherboard was)

something else to keep in mind is that my current budget is not as big as of now to buy a new pc and that prices where i live (argentina) may be pretty different from where most of you are

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Games / Google Stadia is shutting down
« on: September 29, 2022, 12:09:48 PM »
https://twitter.com/Nibellion/status/1575520408027430912



my fellow stadiabros........ we have lost

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Games / trying to find an old pc (educational?) game
« on: May 19, 2022, 10:50:43 PM »
so this has been invading my mind for a while, but i've been trying to remember an old pc game that i used to have installed but never got to remember the name. i've only got memory of these things from it:

-it had an animated intro sequence, it involved an alien trying to get help from a girl to find his family(?). he took her to his spaceship(?) at night.
-in the main game there was this odd looking machine with all sorts of shapes. clicking on any part of it would take you to a different "minigame". i can't remember exactly what they involved, but it was probably educational stuff by the looks of the game
-for each minigame you completed, you would unlock a part of a picture of a family member that would be presented on a screen.
-there was also a shoot-em-up sort of minigame? i can't be very sure on this one.

i've tried searching everywhere and got no results. has anyone heard of it before? or is it just one of the many fever dreams i used to have as a kid?

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Off Topic / 4/13 time, a national holiday has come yet again
« on: April 13, 2022, 02:36:23 PM »
that's right, it's the 16th anniversary of neil banging out the tunes!



a legend lives on

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Off Topic / adobe illustrator loving sucks ASSSSSSSSSSSSSSSSSSSS
« on: March 22, 2022, 05:19:25 PM »
just wanted to vent that out fellas, have a nice day/night

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Games / what have u been playing recently: the thread
« on: July 22, 2021, 06:51:35 PM »
post/talk about games you have been playing recently or plan on playing soon

i have finished playing yakuza 0 like a week ago and now im planning on starting yakuza kiwami soon, but right now im about to finish strife: veteran edition

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Off Topic / 4/13 - a national holiday
« on: April 13, 2021, 04:44:44 PM »
today on the 13th of april, we remember a very special day on the internet, one that changed the world and the way of thinking as we know it, im of course talking about



neil banging out the tunes day

remember to celebrate this day with your friends and loved ones!

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Games / are arena fps games pretty much dead?
« on: October 27, 2020, 01:22:21 AM »
im talking about games like quake and unreal tournament, most of the "attempts" i've seen at trying to bring the genre back just end up failing for multiple reasons  probably like:

-people just not being interested in them anymore
-when new people are interested, they just end up being destroyed by more skilled veteran players and abandon them beacuse of that
-they end up being abandoned to develop more successful games (see: unreal tournament 4)
-probably a bunch of more reasons i might not be thinking about too much

i've been wanting to replay quake champions for a while, but the optimization is so bad it's basically unplayable for me (i have a decent pc), and toxikk too but the servers are just filled with only bots and it just doesn't feel fun

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Off Topic / are hot dogs sandwiches?????
« on: September 05, 2020, 07:57:53 PM »
are they??? i just had this thought out of nowhere

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https://twitter.com/nibellion/status/1298318530824359938?s=21
https://tech.fb.com/introducing-the-new-facebook-reality-labs-plus-save-the-date-for-facebook-connect-on-september-16/

Quote

Facebook’s work in augmented and virtual reality spans a number of breakthrough technologies and touches industries ranging from entertainment and gaming to education and beyond. Oculus lets people defy distance with cutting-edge VR hardware, while Portal helps friends and families stay connected and share the moments that matter in meaningful ways. Spark AR powers AR experiences for Facebook’s apps and devices. Our research teams invent and iterate on novel technologies that break exciting new ground. And through it all, we’ve drawn inspiration from the legacies of Bell Labs and Xerox Parc as groundbreaking models of centers for innovation.
Recommended Reading

Today, we’re introducing a new name for Facebook’s AR/VR team — Facebook Reality Labs (FRL) — to encompass the expansive work being done at Facebook as we build the next computing platform to help people feel more present with each other, even when we’re apart. We’re also excited to share the date for our annual conference, Facebook Connect (formerly Oculus Connect), which will be held virtually on September 16 and is free for everyone to attend. At Facebook Connect, you’ll hear more on our vision for Facebook Reality Labs and the latest innovations from our team and developer community. You can watch the keynote and sessions on the FRL Facebook page.

Previously, FRL was the name given to our research division, which had historically been known as Oculus Research. Our research teams have helped establish Facebook Reality Labs as a pioneer in the AR/VR space as we work to deliver the next computing platform. We’re grateful to Chief Scientist Michael Abrash and his teams in Redmond, Washington; New York; Pittsburgh; Sausalito and Menlo Park, California; London; Zürich; and Cork, Ireland for championing the FRL name and pushing the limits of what’s possible. They’ll continue inventing the future as FRL Research.

Much like Facebook’s recent corporate rebranding, our emphasis is on clarity — visually identifying us as a part of Facebook while looking toward the future of the next computing platform that puts people at the center.

Facebook’s mission is to give people the power to build community and bring the world closer together, and FRL’s mission is to build tools that help people feel connected, anytime, anywhere. We enable depth of connection through social presence — the feeling that you’re right there with another person and sharing the same space, regardless of physical distance. Rather than distracting us and taking us away from the people around us, tomorrow’s AR and VR devices will melt away, letting us connect and be truly present with the people and moments that matter most.

We’re committed to innovating responsibly as we build the next computing platform. And because these technologies are novel, they bring with them unique privacy considerations. FRL is building the entire stack, including hardware and software, so privacy is baked into our design process from the beginning. We’ll continue to evolve our approach to privacy as the technology develops.

Together, AR and VR will change how we work, interact, and play, with novel use cases we haven’t even begun to imagine. Many of the technologies needed to deliver on the promise of AR glasses don’t exist yet — and our team is hard at work to make them a reality. That’s why we’ve decided to expand the FRL brand beyond research to be inclusive of all the teams that are building, iterating, and shipping today’s hardware and software on the road to the next computing platform. We’re a diverse group of problem solvers driven by a culture of experimentation and innovation — and we’ve only scratched the surface of what’s possible.

This is our seventh year hosting our annual AR/VR conference, and over the years, Connect has grown to include so much more than Oculus, with research updates and product news from Spark AR to Portal from Facebook. Moving forward, our annual AR/VR event will be called Facebook Connect to better reflect its broader scope, and we look forward to sharing even more news that represents the work happening across the entire Facebook Reality Labs team. This year, viewers can experience keynotes from Facebook leaders and industry visionaries to hear about the latest innovations in AR/VR and join immersive developer sessions. Follow us on Twitter and Facebook for more details as we get closer to the event on September 16.

Before today, we lacked a unified brand identity from which to tell the story of how we’re building the future of VR and AR. With the Facebook Reality Labs name, we’re making clear where these technologies are coming from. We hope you’ll come along for the ride. In the meantime, we’ll be working in the lab.

this and the fact that you need a facebook account to use an oculus now is such a huge loss lmao

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