Trenchfight is a project that I'm currently working on. It is set during World War 1, around 1916 - 1917. The end goal of this project is to make a battlefield that really seems like it's a battlefield, I'm accomplishing this by using events to mimic shelling and global music bricks to have constant ambient noises from explosions to gunshots. I plan to host this as a combat-oriented roleplay with a few simple rules:
1. You are a human, act like it. [You will naturally fear for your life, being in the middle of no man's land is terrifying]
2. No love on the battlefield. [Simply put, do not make peace with the enemy.]
3. You cannot be a female soldier. [Unless of course you want to be trapped in a room manufacturing shells for hours on end, on your own.]
This is mostly a collaborative project, people can hop on and build whatever to assist me with making this possible. I host this under the name "dev stuff," so if you see that on serverlist, feel free to hop on and help out.
Here are a few screenshots of what I currently have, I'll add more as progress is made;
Sorry for no pretty shaders. :(To-do List:
- Finish terrain and trenches. (~1% done)
- Add detail to the terrain and trenches. (>1% done)
- Add in proper towns and cities.*
- Add in a proper atmosphere. (~78% done)
- Add body armor and helmets for defense/customization. (~2% done)*
- Add in weapons from the time period. (7% done)*
- Add in cigarettes and alcohol for cosmetic or minor buff purposes. (0% done)*
Discord link for following progress of development, n stuffs.