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Topics - Starwarsfreak

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1
Add-Ons / WW2 Pack
« on: August 04, 2010, 07:44:35 PM »
A few files that contain a Thompson, Type100, Springfield Sniper Rifle, M1 Garand, Luger, and a Colt 1911.



Download: http://www.mediafire.com/?sharekey=ibmlktvsuqn7a

I know I'm going to be flamed, but do me a favor and don't be so harsh.

2
Gallery / WW2 Weapon Pack
« on: August 04, 2010, 07:33:15 PM »
So, I was bored this morning and whipped up a few WW2 weapons for my overly popular Wake Island TDM.

This pack includes a Thompson, Type 100, Luger, Colt 1911, M1 Garand, and a Springfield Sniper as you can see here



I'm not sure if im going to release it to the high amount of flaming in my other addons. So, it will now remain in the gallery.

3
Add-Ons / New Weapon: Japanese Type 100
« on: August 03, 2010, 04:04:58 PM »
A sumbmachine gun used in WW2 mainly by the Japanese. Features nice model/sounds/scripts.



DL: http://www.mediafire.com/?65x7m106sa6pjem

No flaming please, constructive criticism is allowed

4
Add-Ons / New Weapon: Thompson M1A1
« on: August 02, 2010, 09:56:36 AM »
A submachinegun used in WW2 by the American and Canadian armies.

Pictures:

Download: http://www.mediafire.com/?9bll1qbk53c3704

5
General Discussion / Two Handed Script
« on: August 02, 2010, 09:22:49 AM »
Hi guys, guess what, my Thompson finally has color! However, I tried adding a two handed script in my server.cs file, It went.

function ThompsonImage::onMount(%this, %obj, %slot)
{
   %obj.hideNode(LHand);
   %obj.hideNode(LHook);
   %obj.playThread(2,armReadyBoth);
}


Doesnt seem to work, can you guys help me? Thanks.

6
Add-Ons / Removed
« on: July 28, 2010, 12:36:15 PM »
Deleted

7
General Discussion / My FINAL Blender Help Topic.
« on: July 28, 2010, 11:48:04 AM »
I have 2 materials in Blender, but when I apply "Handle" material to the handle, everything turns the "Handle" color, same with the Grey" material. Can can I fix it so I can have more than one material on an object? (I used face select)

8
General Discussion / Tutorial
« on: July 27, 2010, 08:34:52 PM »
Back once again, guys, I hae no idea what you mean, can you please make a video tutorial or give me a link to one about making colors appear in blockland weapons in-game using Blender? Thanks. (If you have no idea wha I'm talking about, read my previous post.)

9
General Discussion / Blender Help
« on: July 27, 2010, 05:25:13 PM »
Hi guys, I just made  a M1 Garand, and its working great, but, in-game, the brown turns up white. But in Blender, I UV mapped the brown color, had draw type to textured, and had TexFace highlighted. What can I do to make to make it appear correctly in-game?

10
General Discussion / May I Have Some Help?
« on: July 27, 2010, 07:53:12 AM »
Hello, I am making a World War 2 pack, and it's coming out really good so far, however, I UV mapped all of my weapons, and it STILL doesn't show the color in-game. It shows up in Black and White. Could somebody give me a link to a tutorial, or you can tell me right here, thanks!

11
General Discussion / Black / White?
« on: July 26, 2010, 04:18:34 PM »
Um. Hi guys. I sucessfully UV mapped my thompson for blockland, handle and back are brown and rest is grey, but theres ONE issue.

IF YOU WANT TO BE MY BABY IT DONT MATTER IF YOUR BLACK OR WHITE. It does here.



Yep. you guessed it. My colors turned into black and white. Yep, any idea how to fix it? Thanks.

12
General Discussion / Blender to Blockland - Color Issue
« on: July 26, 2010, 02:15:01 PM »
Hai. I don't now i you've seen my last post. But if you did, you probably know about my Thompson. I put it into blockland, and it works GREAT! However. For a finishing touch, I added colors. Prefably gray. C look



Yay! good model ad it works. But. It appears differently.Les see if you notice the difference. If you give up, scroll down. Dur



(Note: the yellow thing is the shell.)   Derp. Hard to miss it turned white. Do any of you know how to make it appear the color I made it in Blender? Thanks

13
Suggestions & Requests / Im taking vehicle/weapon requests.
« on: July 26, 2010, 12:17:47 PM »
Request ANY weapon or vehicles you want me to make. Weapons/vehicles that I can NOT allow.

-Vehicles with mounted weapons
-Mines
-Bots (However MY AI car is in progress)
-Knives
-Spam weapons (like rapid fire mini-nuke)
-Homing weapons

I can make anything else. However, if you put in a request, PM ME OR I WILL NOT LISTEN


Add-Ons already made/WIP

-Thompson (WIP - Just need to add colors.)

-AI Car that you can jack  (WIP - Finishing code)

That's it, come on guys send me those PMs!


-

14
General Discussion / A Blockland WTF Moment.
« on: July 26, 2010, 07:10:42 AM »
So, guys, I  have learned my lesson about posting add-ons I didn't make (thanks a LOT reporters T_T), so while I was banned I cooked up this model:


It works great! The bullets, smoke, and shells come out, this will be MY first ever add-on.
However, there is one flaw. The model appears 20 feet above my player and I cant see it in 1st person.
Observe, look in the upper right, (I will get the colors later).



Do any of you know how to actually get it to appear in my hand? I used Blender, and I have the mountPoint armature. Also, my guy's hand does stick out though. If you somewhat help I shall reward you with..

1. The link to the WORKING mininuke

2. My FINISHED add-on (it will be fixed, right? :P)

15
Music / Boom Boom Pow
« on: July 14, 2010, 06:21:51 PM »
This is a trimmed version of "Boom Boom Pow" by the Black Eyed Peas. It's a great song, and this trim includes the beginning of the song, loop ends just before the woman starts singing.

 LINKIE: http://www.mediafire.com/?dzmtmjqzdjhmwm3

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