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Topics - 300spartan

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1
Off Topic / .wav compression
« on: September 02, 2013, 09:19:48 AM »
I'm trying to compress a .wav file, and not to any other file format, just have it still be a .wav.
Any audio wizards that say it can't be done?

2
Help / Crashes as soon as I start it
« on: August 09, 2013, 03:08:49 PM »
So I was going to start up blockland to see what was happening after a while, but it crashes in less than a second:


I have no idea what happened, since the last time I started up blockland it was working perfectly. I had just recently downloaded and was looking to test the platformer bricks, and I removed them from my add-ons folder and blockland still crashed.
Help pls?

3
Off Topic / birthday!
« on: June 06, 2013, 08:43:22 PM »
yeah...

also homemade image yey

5
Off Topic / .NET framework 3.5 unspecified error???
« on: January 20, 2013, 10:42:53 PM »
I want to install .net framework 3.5, but an error that doesn't show any codes or additional text keeps popping up right before the actual download starts:



I've got windows 7, and here are the exact same things I did:

1. I went here and downloaded it via the red rectangular button.
2. I ran the file as administrator (the account I use isn't administrator but I know the pass), it pops up and extracts files for a second and then runs setup.
3. A window similar to the pictured window above opens with the "MICROSOFT SOFTWARE SUPPLEMENTAL LICENSE TERMS", options for choosing yes or no and the text box for the license. And it has the .net framework logo and window layout.
4. I click on accept and then hit install.
5. The download says it's complete, and right before it's about to install, the above picture comes up and doesn't do anything more. So I click exit.
6. I try this's exact steps and the same error keeps happening.

And I haven't tried any more. Augh, I want to do this. It seems like any official install to windows like always seems to go wrong.

6
Off Topic / I made these last halloween and I forgot to post
« on: January 07, 2013, 08:51:47 PM »




Last one is HHH from TF2, if you ask for more pics I can't because they've probably rotted away by now :c

7
Games / TF2/sourcemod: I think I screwed up something
« on: December 19, 2012, 09:26:02 PM »
I'm trying to install custom weapons here, on TF2, and I think I messed something up between complicated and overlapping installation instructions of 3 different plugins and 1 of them having some distinct differences so I'm kinda at a loss.

Some stuff is half working, so I want to like uninstall sourcemod, reinstall the whole thing again and see if I can re-work all the overlapping installations.

Problem is, when I look for places sourcemod and its extensions have spread their stuff, they're in a lot of places.


so do I delete as much as I can find or what?

8
Off Topic / Christmas airhorn dubstep
« on: November 26, 2012, 07:05:47 PM »
Best strange-awesome thing you've listened to EVER

I think christmas and dubstep are two pretty big categories.
Now christmas dubstep is like a stretch, kinda weird-cool but probably inevitable.
But christmas AIRHORN dubstep is something I truly would have not seen coming.

But that doesn't mean it's bad.
eargasms all the way yeaaaahhhh

9
General Discussion / Topography program thing?
« on: November 01, 2012, 05:56:19 PM »
There was a program that did something similar to the server list on blockland.us, basically took a build and made a perfect topographical representation of it.
Anyone remember it, or a link/access to it?

10
Help / Can .GIFs be used in ground environment add-ons?
« on: August 11, 2012, 04:00:10 PM »
I'd like to know if they can. Because if they can't, I'd like to know how slate moving ground was done.

11
Creativity / EXCALIBUR's Drawings & Ideas
« on: July 31, 2012, 10:32:58 AM »
http://imgur.com/6xhTC,4fN8R,TwmGU,lAK3i,FQ5Yt,aHiMd,Rumtt,QY55G,044Yl,TH4uF,d8WCr,JzRSH#9
Basically scans.

ARMS. ARMS EVERYWHERE.


stuffty tree and hey look it's my avatar more realistically


look more blocklanders (I couldn't remember what lego77 looked liek aside from THAT FACE)


random cynical conversations at Aeschylus' server, not the best but funny (at least to ME)


I actually really liked this. It came out well and I think it's cool.


some front-shot designs for stationary bots in an add-on pack that I think about


I love this revolver. So much. Khain called it a trigun IDK WHY. also it's called the rumett, because the image tag is rumtt.


Homsetuck cosplay ideas for Mage of Doom.


Woo, more Hometsuck: Excalibur, design and name in Trollian. (basically my trollsona's weapon.)


I CAN MODEL. IN MY HEAD. but I have no idea how to use milkshape, wings3d or blender. also I call this the Hexshot.


some bot box thing I thought of. also I'm proud of my trianglemap c:


an overview of the aforementioned pack's weapons. also the text in the middle was the day plan of how i was getting back to civilization from 3 weeks of NO INTERNET.

so basically
feedback. give me it. now.

and I also might type up that add-on pack's components. and possible base code to use.

12
Help / Random wierd freezes/lags when hosting
« on: July 25, 2012, 02:40:01 PM »
This just started basically yesterday. If I host a server, EVEN WITH minimal add-ons, (both randomly, sometimes after I may plant a brick or spawn an item) Blockland will go into this strange unselectable state where if you try to mouse over it, your mouse goes away and even if I guide my mouse by hittong ctrl, I can't select it. Right now it's in this state and there's no way possible to get it out, it seems.

I also checked task manager. It says Blockland is RUNNING. It also says it's taking up a bit more than 345,000 K of memory.
ALSO: Nothing in the console when the lagattacks happen.

asdf I'm getting frustrated because all the other servers are boring and I want to host one.

13
Off Topic / [PAX Prime 2012] Discussion Thread
« on: June 04, 2012, 09:17:16 PM »
I searched PAX and got one topic for PAX prime from 2 years ago.
Anyone going? Remember, this is PAX in seattle. Not Eastern.

/discuss.

14
General Discussion / [THEORY] Shifting Spawns and Capture Points
« on: May 27, 2012, 10:51:09 PM »
Although the title says spawns and CPs, it can be any brick.

Using this, this and this, it is possible to create something of a map cycle.

You could load the specific bricks that move or change when, for instance, the round is reset. The spawns and capture points could shift on a static map or whole new builds could be loaded. If there is ever any event triggers for specific teams for winning a minigame, something like TF2's territorial gamemode could be evented. (I'm planning to use this in a future TDM).

Just a hint here. It's possible to do more.

15
Off Topic / Ana Somnia
« on: May 23, 2012, 06:11:43 PM »

don't turn off your lights.

NOTE: Not an animation. Completely random.

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