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Topics - Gautier00

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1
Suggestions & Requests / Looking for someone who can make textures
« on: June 22, 2019, 01:03:42 PM »
So, if you know who I am then you definitely know a lot of my projects revolve around ModTer. Most of my projects typically use 8bit textures done by plastiware, and I've even went as far as making textures of my own that I've ripped from various sources, however I've recently made a megaman texture pack ripped from a wad file known as megaman 8bit deathmatch. I've used the textures a couple times but I notice a lot of the textures that I would like to use are strictly one color because they're entirely just one image with no transparency, which I already knew it was gonna be that way to begin with but I figured I could work around it. Apparently not, I'm not an artist and I'm not great with drawing, even with the simplicity of an 8bit style, this is why I wanted to make an open request to see if someone would be willing to add on to the textures I currently work with so that I may have even more ideas to work with.

Stuff I've done
          Map from CrystalScape 1                   

          Map from CrystalScape 1             

          Map from CrystalScape 1             

          Map from CrystalScape 1

          Map from Zombie Assault

          Map for a Zelda like project (main reason I'm doing this thread)

          Map for a Zelda like project (main reason I'm doing this thread)

          Map from CrystalScape 2

          Map from TiTwiT (A Campaign I still haven't released but will soon)



I'm also giving out the megaman textures I ripped here so if you'd like inspiration stuff you can draw that I definitely wanted to include with this pack, I encourage it.
Download

What I made with them was this:









And these were mostly just test maps I made to use them with, not for anything yet.

TLDR: I'm just looking for someone who can make 8bit textures similar to plastiware's packaged style.

2
Gallery / Upcoming Print Pack I'm working on
« on: April 05, 2019, 12:56:49 PM »



Started working on a Megaman 8bit print pack, currently working on something to use these in before I release the pack.


3
Suggestions & Requests / Alter Render's appearance?
« on: March 18, 2019, 11:11:59 AM »
Is it possible to change render's appearance within the Support_Render mod to be able to pretty much change the overall game to instead of just being render as the supposed killer something else? I would assume it most likely is considering its just a bot, but I have no idea how I'd be able to do this, and would it be possible to apply hatmod as well?

4
Add-Ons / Hatmod_Link
« on: March 12, 2019, 11:07:56 PM »

6 different colored variations of links hat.

~Model is by Night Trader.

5
Drama / Tilley's a racist
« on: March 08, 2019, 04:40:10 PM »
here's my proof


6
Suggestions & Requests / Add a energy function to this hud
« on: March 06, 2019, 10:56:28 PM »
I hate to sound like an ass towards jes its kinda my fault for not requesting it to begin with, but along with the zelda hud that I requested previously, I had already discussed this with conan before it was made and I went clueless and forgot to mention the need of something to keep track of energy so we can use it to display mana/magic. So I basically just need a modification made to the Zelda hud



I can easily have someone draw out the energy bar and have it work the same way the hearts do, or some alternative recommended to make it work, I don't really care. But it is a needed change for what I'm making to work out in the end.

7
Suggestions & Requests / Coding a Key
« on: March 05, 2019, 12:52:07 AM »
I have a key modeled and ready to be used however I have no idea how the coding works for item_key, I basically want it to work the same way, I just want it to work on black colored doors.



Here's the download to the key if needed. https://www.mediafire.com/file/btj5me7t6yhpbi8/Item_BossKey.zip

8
Suggestions & Requests / Zelda Hud
« on: February 24, 2019, 10:16:27 PM »


be a neat idea for something that scales the images to represent your health and then you gotta deal with the old annoying beep alert

I just don't wanna keep using the DR2 hud.

I really wouldn't care if the hud was a bottom print or like the old classic one that goes at the top right, just something like this that uses less interface would be nice.

9
Suggestions & Requests / Does anybody have a link to these add-ons
« on: February 22, 2019, 03:49:20 PM »
https://forum.blockland.us/index.php?topic=258346.0

All the downloads there are dead, does anybody have the add-ons or a link to a working thread

10
Suggestions & Requests / Invisible Playertype?
« on: February 16, 2019, 08:16:34 PM »
I found this thread but no working download or anything, could really use this for my server.

11
Gallery / Preview of something iunno
« on: January 22, 2019, 09:55:37 PM »







12
Modification Help / Public Minigame?
« on: January 15, 2019, 02:13:58 AM »
Just like how public bricks are a thing, I know gamemodes have minigames too that aren't owned by anybody except the server itself, combining that with public bricks and everything works just fine. However without making a gamemode with a minigame to boot up itself, is it possible to make a public minigame through like the console or, just overall is there any kind of way to make a minigame not owned by anybody specific except the server itself?

- My main goal mostly is to just have both public bricks combined with a minigame that accepts public bricks so there's no interference without making a gamemode add-on. For example in case this sounds more confusing then specific, bots don't work as public bricks when you make a minigame since the minigame is owned by you. You can't damage bots, they wont react to you, its not owned by the minigame because they're public while the minigame only uses your specific bricks. I'm assuming its possible, if it is, how would I go about to do this?

13
Clan Discussion / The Fraternize Arcade
« on: December 29, 2018, 05:24:31 PM »



► What is this group?
The Fraternize Arcade is a group we made roughly a year ago to bring fellow blocklanders together to hang out and play some of the games we've created on my Server. Most of the time we're hosting for the group but that doesn't mean that's all we're about, we also:





Have a self-role system within the server so that if you wanna do more then just simply play our servers, you can look for help from others who have specific support roles for specific issues or obstacles you need help with.

We also support playing other games as well, we have a short list as seen in this screenshot but we can always update the list if someone requests a game commonly played.




► What do we host that the group should be known for?
Our most popular gamemode and what we host mostly is CrystalScape.

If you would like you can view the Trailer for the gamemode, here:


We also do Family Feud every once in a while when we get new surveys made to host new sessions.


Dark X-Rane also hosts his server Memequest for the group as well, similar to CrystalScape, just funnier.

However I will not show any screenshots since he has his own Forum thread you can find.

But rather then go over every gamemode or server we do overall I'll share some screenshots from our servers, if you wanna find out more about what we host, that's for you to explore yourself by joining the Discord. You're free to ask us questions and if you need to get in contact with someone from our staff, here's the discords for all the staff members. However by default, please contact either me or AlexK if you really need anything.


► (Warning, its a cluster forget) Screenshots:
         
         
                    
           






Click the image to watch.
























14
General Discussion / Zombie Assault (Wave Survival Gamemode)
« on: December 29, 2018, 03:54:52 AM »





Server Overview
Hi, this is a gamemode I made pretty much in a few hours and overall it turned it pretty dandy in my opinion. Basically its your typical Endless Zombies however I do not use Zapt or the old Gamemode_Zombie Add-Ons other then just using the Tank datablock. I've used just default Zombie Holes with my own eventing to adjust there overall behavior, the game has an infinite amount of waves with random outcomes, items overall including weapons and healing items aka food are randomly generated through each wave, the item placements are rigged however what item spawns is completely random. and sometimes even random Boss like enemies may spawn to make things even more tough to survive. The Map is completely built with Modter and some other bricks to fill in the area with some decorations, the build is just an 8bit styled City with plenty of areas to spawn many enemies, from tunnels to rooftops, pretty much no where is safe. We also have Server Music on including a randomized Music button located near the Spawn to spice the game up with tunes, don't worry there's not a ton of music so downloading files wont be a huge nightmare. This honestly was just a little gamemode I wanted to do just so I had something like it to host, this pretty much will be my last gamemode for this year.


Screenshots

     

     

     

     

                   

Scheduling     
As with most common users I host when I can make time for it, this could work as a full on dedicated gamemode for 24/7 playtime but I can't do that. Besides there's still more to add at least when it comes to enemies so you'll grow tired of killing just simplistic Zombies and minor bosses after a few hours. Regardless its still a fun little game to play every once in a while when I host, I'll be hosting this probably tomorrow but considering New Years opens up I probably wont host long if we don't get people, other then that, I've pretty much covered everything for now.           

               
   
                                                     

Credits
Gautier BL_ID(7148) - Eventing, Building.
Firefly BL_ID(16879) - Building.

Feel free to join our Discord the Fraternize Arcade where we announce when we host all our gamemodes. 

15
Drama / Incoming Spam Connections
« on: November 27, 2018, 08:49:25 PM »
Quote
Got Connect challenge Request from 222.139.215.195:53
Got Connect challenge Request from 155.133.127.141:53
Got connect challenge response from 61.111.19.70:53
Got Connect challenge Request from 176.197.128.173:53
Got connect challenge response from 37.192.129.164:53
Got connect challenge response from 95.79.36.142:53
Got connect challenge response from 91.222.248.239:53
Warning: handleSimplePingResponse() - out of range key recieved 16810113
Got connect challenge response from 194.242.102.39:53
  No matches
Got Connect challenge Request from 95.129.164.125:53
Got connect challenge response from 195.200.237.38:53
Got Connect challenge Request from 118.143.214.131:53
Got connect challenge response from 88.225.229.234:53
Got Connect challenge Request from 96.232.198.29:53
Got connect challenge response from 152.168.68.18:53
Got connect challenge response from 31.207.214.30:53
Got Connect challenge Request from 118.189.208.34:53
connect challenge response from 170.244.37.8:53
Warning: handleSimplePingResponse() - out of range key recieved 16810113
Warning: handleSimplePingResponse() - out of range key recieved 16810625
AUTHCHECK: Solaris = internet client -> internet server, regular auth
Gautier: im noticing a lot of connect requests
Warning: handleSimplePingResponse() - out of range key recieved 16810113
Got connect challenge response from 192.227.65.101:53
Got Connect challenge Request from 194.44.61.210:53

My suspicion is that Celau caused the attack knowing he has a grudge held against me for some odd reason but that doesn't mean I accuse him of this, I'm not sure who caused this but I'd say its safe to say this was an attack considering my internet was going on and off and I received many incoming connections without people actually joining. What's even more odd is how they all end with :53. Its kinda obvious whoever did this was using a VPN so its not like I can trace any of these ip's back to whoever caused this. To be honest I don't care who did it, I just don't want this to repeat.

I uploaded my console.log from the moment I hosted till I shut my server down because my connection was getting really unstable.
Download console.log

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