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Modification Help / [DLL] Large Orthographic Screenshots
« on: January 26, 2020, 01:38:17 AM »
Here is a DLL I made a long time ago to take large orthographic screenshots. It can be useful for generating maps, pretty looking isometric screenshots, or super crisp renders of models.
Large screenshot of the Golden Gate Bridge:
https://leopard.hosting.pecon.us/dl/vvsbb/orthoScreenshot.png
Crispy screenshot of the Blockhead (large screenshot downscaled):
https://i.imgur.com/mvhEpuw.png
This DLL also fixes the size limitation of $megaShotScaleFactor.
Usage: enter "setOrthoCamera(true, <scale>);" into the console, position your camera to your liking, then enter "doHUDOrthographicScreenshot(<divisions>);". The higher the scale, the more zoomed out you will be. The higher the divisions, the more the frustum will split and increase the resolution of your screenshot. The resulting file will be written to your game directory as orthoScreenshot.png.
NOTE: does not work with shadows yet. It's planned to support them later.
Enjoy! As usual, you can DM me for a build or instructions.
Source: (github)
Large screenshot of the Golden Gate Bridge:
https://leopard.hosting.pecon.us/dl/vvsbb/orthoScreenshot.png
Crispy screenshot of the Blockhead (large screenshot downscaled):
https://i.imgur.com/mvhEpuw.png
This DLL also fixes the size limitation of $megaShotScaleFactor.
Usage: enter "setOrthoCamera(true, <scale>);" into the console, position your camera to your liking, then enter "doHUDOrthographicScreenshot(<divisions>);". The higher the scale, the more zoomed out you will be. The higher the divisions, the more the frustum will split and increase the resolution of your screenshot. The resulting file will be written to your game directory as orthoScreenshot.png.
NOTE: does not work with shadows yet. It's planned to support them later.
Enjoy! As usual, you can DM me for a build or instructions.
Source: (github)