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Topics - betababy

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Yes. I have a livestream. Aren't I awesome. I'm currently streaming portal as to the above thing... name... whatever.


Syntho is an starfish. :C

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Drama / Aa turent - YO ARE A TURENT MAGNET
« on: August 25, 2010, 07:51:07 AM »
This guy attempted to insult me with bad spelling and "your mom" jokes. It'd be nice if he were banned, because, I have proof for a reason to ban him.


His BL_ID is 22016.






This is what happens when you don't teach your kids how to spell.

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Off Topic / Transparent avatars not working
« on: August 22, 2010, 03:33:07 AM »
This doesn't go in help. I'm pretty sure it doesn't go in help because this isn't really related to Blockland.

Anyways, every time I try to upload a trans avatar the transparent parts just turn into black space.

I'm using photoshop elements and it's not working every time I try. :c Sorry for the redundancy.

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Off Topic / A ghost just passed by my door
« on: August 04, 2010, 12:10:46 AM »
Eeeek. Shadows that cause the indoor curtains to flop around. And... uh... make the room slightly colder.

Discuss ghostly happenings of shadowy doors

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Help / Dedicated hosting broke
« on: February 01, 2010, 03:23:47 PM »
I try to host my dedi and it gives me this:
Code: [Select]
Console Initialized.
% Console Initialized.
% --------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------
--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
--------- Initializing Base: Server --------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
Engine initialized...

After the engine initialized it doesn't do anything, can't get into the server either.

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