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Topics - Camera

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1
Forum Games / Core Conflict
« on: September 27, 2014, 12:54:17 PM »
Core Conflict
About: A turnbased strategy game, community driven to an extent. It's kinda like Advance Wars if you've ever played that, but with some certain changes.
      General rules: Commands are done by specifying which allied unit should move and attack if able. I will choose the best out of the batch until the next update. It is easier to do if one makes a copy of the image file and draws out the path of the unit. Purchasing units follows the same concept. Major choices will be decided on a poll.
     Info:
Cities: Provides +4 defense to units within. Generates 1000 Gold at the start of every turn to their allies, repairs an allied unit by two if they are within instead. Can be upgraded into different buildings after being captured.
Woods: Provides +2 defense to units within. Enemies are invisible in these during fog of war. reduces unit speed by -1.
Plains: Provides +1 defense to units within.
Sea: Can only be traversed by air or naval units.
Bridge: Functions like a road.
Road: Provides no defense, but +1 speed to units.
River: Cannot be traversed by land vehicle units. Slows down infantry units by -1 and offers no defense.
Mountain: Provides 4+ defense to units within. Can only be traversed by infantry and air units.


Lore: In the far future, the post apocalyptic world has been reborn with the power of Cores, giant energy spheres that have embedded themselves within the Earth. There are few that possess the power and skill to harness the raw energy they produce, but those who do are considered the leader of Man.


King Arthur - A descendant of the famous hero of legend, King Arthur has claimed the throne through heraldry, but must keep it by complete the legendary quests that have been told in the stories. His determination and willpower are shown on the battlefield, he commands his units with zeal and have dedicated his life to keeping his people safe from monsters and opposing armies.


Merlin - A descendant of the great wizard himself, Merlin still plays a role in helping King Arthur fulfill his destiny, often teaching him new skills to use on the battlefield. The sorcerer himself is the head of many apprentices, and even has his own personal army comprised of mages and constructs.


Eroc Reidlos - His true name lost, Eroc Reidlos has obtained the power of a Core and became an extraordinary general. Recovering the Earth's previous era of machinery, he plans to bring back technology to the lands, and rule over them himself. Though he used to be allies with King Arthur, their friendship drifted apart as Eroc Reidlos became more interested in his ideals.

ARMIES
Royal Army

Buildings

Royal Forge: Used to create vehicles and further upgrade buildings. [3000 G]
Royal Barracks: Used to send out infantry units. [1000 G]
Royal Stables: Upgraded barracks used to deploy horse riders. [2500 G]


Infantry:
Royal Warrior - ATT[5] DEF[3] SPD[3] [1000 G]
Royal Knight - ATT[6] DEF[4] SPD[2] [3000 G]


Other Units:
Royal Steed - ATT[3] DEF[3] SPD[5] - Recon [2000 G]
Royal Chariot - ATT[4] DEF[4] SPD[5] - Recon [4000 G]
Royal Cannon - ATT[5] DEF[3] SPD[3] RNG [3] - Artillery [6000 G]
Royal Siege Tower - ATT[0] DEF[5] SPD[4] - APC: Can hold 1 set of infantry units. [4500 G]

Arcane Army

Buildings

Arcane Library: Used to create constructs, which work mostly like vehicles. Also unlocks further upgrade paths. [3000 G]
Arcane Academy: Used to train magicians and wizards. [1000 G]
Arcane Temple: An upgraded academy that gives access to more powerful units. [3000 G]


Infantry:
Arcane Magician ATT[6] DEF[2] SPD[2] [2000 G]
Arcane Wizard ATT[7] DEF[3] SPD[2] [4000 G]


Other Units:
Arcane Orb - ATT[5] DEF[2] SPD[3] - Tank [5000 G]
Arcane Seer - ATT[5] DEF[2] SPD[2] RNG [3] - Artillery [6000 G]
Arcane Trailblazer - ATT[5] DEF[0] SPD[3] - Special: Causes up to three previous tiles to catch on fire, dealing 1 point of damage to any enemy unit on top of it by the end of the turn. Deals 3 damage to units in a + shape once destroyed. [8000 G]
Arcane Portal - ATT[0] DEF[5] SPD[4] -  APC: Can hold 1 set of infantry units. [4500 G]

Neo Army

Buildings

Neo Factory: Used to deploy vehicular units and unlock more upgrade paths. [3000 G]
Neo Base: Used to train gunmen and soldiers. [1000 G]
Neo Laboratory: An upgraded base that provides additional upgrade paths. [4500 G]


Infantry:
Neo Gunman ATT[4] DEF[4] SPD[3] [1000 G]
Neo Soldier ATT[5] DEF[5] SPD[2] [3000 G]


Other Units:
Neo Jeep - ATT[5] DEF[3] SPD[5] - Recon [3500 G]
Neo Tank - ATT[7] DEF[5] SPD[4] - Tank [7000 G]
Neo Artillery - ATT[6] DEF[4] SPD[3] RNG [3] - Artillery [7000 G]
Neo APC - ATT[0] DEF[7] SPD[4] -  APC: Can hold 1 set of infantry units. [5000 G]


Current Level



2
Off Topic / Aremac's Birthday! (He's 4 years old!)
« on: July 03, 2014, 12:49:31 AM »
Born two days before mine in this topic, he's been becoming more and more of a unique character despite supposed to be a generic, stereotypical dragon!

ART!






Aremac and his brother... Me!



COMICS!




Aremac and his friends!






With persistance from the Forums, FEMAREMAC was born in the drawings megathread initially as a joke, but then it became SEMI-CANON along with r63 of his friends





Other people's art!

by PowerDag    by Plastiware        by Bushido                 by Antiblock                                             by Char


Also by Char                                                                                                                    by Dragonith


by Tetris               by Makanix                 by Fastlex

3
Off Topic / Online Music Maker?
« on: January 08, 2014, 11:45:54 PM »
I remember someone posting a link to a website where you can make a series of short loops online by turning notes on and off. Can somebody please find out what it is? I cannot remember the topic title so my searches on this forum were failed. :C

4
Gallery / Mechanized Mile
« on: September 14, 2013, 04:40:25 PM »
Mechanized Mile



An 8-Player Track that includes a spiraling ascension, turret hazards, jumps, branching paths, and speed boosters!


Built by Camera and Fastlex
Download provided https://www.dropbox.com/s/t9j2jkb8qzwid6w/Track%20FInished.bls?m

Add-Ons Required:
Modter bricks
Speedkarts
Tilebricks
Print Plates
Pole Bricks
4x4 Print plates
Wedge Bricks
Extra Ramp Bricks
Zone Bricks
JVS Doors
Extra Round Bricks

http://forum.returntoblockland.com/dlm/viewFile.php?id=4364 Sphere Cube
http://forum.returntoblockland.com/dlm/viewFile.php?id=4103 Vertical Print Pack
http://forum.returntoblockland.com/dlm/viewFile.php?id=205 Grill Plates
http://forum.returntoblockland.com/dlm/viewFile.php?id=4710 Extra Music Bricks
http://forum.returntoblockland.com/dlm/viewFile.php?id=4494 Plant Bricks
http://forum.returntoblockland.com/dlm/viewFile.php?id=2751 Roof Shingle Prints
http://forum.returntoblockland.com/dlm/viewFile.php?id=4813 Small Ramps Pack
http://forum.returntoblockland.com/dlm/viewFile.php?id=1898 One Random Brick pack
http://forum.returntoblockland.com/dlm/viewFile.php?id=2082 Fence bricks
http://forum.returntoblockland.com/dlm/viewFile.php?id=4677 Brick chair
http://forum.returntoblockland.com/dlm/viewFile.php?id=4213 Asphalt
http://forum.returntoblockland.com/dlm/viewFile.php?id=3993 Wire Fence
http://forum.returntoblockland.com/dlm/viewFile.php?id=1228 Cube Print Bricks
http://forum.returntoblockland.com/dlm/viewFile.php?id=4864 2x2f Book Prints
http://forum.returntoblockland.com/dlm/viewFile.php?id=4963 Medival Props Pack
http://forum.returntoblockland.com/dlm/viewFile.php?id=1871 1x1 flat caution hash prints
http://forum.returntoblockland.com/dlm/viewFile.php?id=3331 Wedge Print Brick
http://forum.returntoblockland.com/dlm/viewFile.php?id=700 Ambient Lights
http://forum.returntoblockland.com/dlm/viewFile.php?id=3906 Horizontal Poles

5
Games / Searching for a pixel-y game.
« on: April 23, 2013, 08:21:28 PM »
I remember playing this game on JIG a long time ago.

The game basically starts with your character in an abandoned space station, your supposed to go to 4 stages to retrieve the keys to escape the space station.

6
Forum Games / Dragon of Dalore
« on: September 20, 2012, 11:51:47 PM »

It has been a week since you were "awakened" your master has recently been kind enough to find you a place to stay. Despite it being boring and dark, you find this place to be quite suitable. You just can't stand sunlight. Anyhow, it seems like master has recently left a dish of water in the room. That's nice of him.

Today is going to be the day you ask him to name you, you're quite tried of just being called "dragon". You might just need a bit more time though.

It makes you feel warm inside how this day is going to be. You blush and think about the things you'll get to see during the night. Master says there will be less dangers waiting to hurt him at night.

7
Off Topic / Chaos in China
« on: September 16, 2012, 11:18:55 PM »
Anti-Japanese Demonstrations in China:
http://imgur.com/a/Y7oIp

So apparently there hasn't been news of this yet in China, but it seem like a really big deal :o

8
Suggestions & Requests / Lego Dragon Vehicle
« on: September 10, 2012, 05:35:37 PM »
I'd like a vehicle that is similar to the Horse, but uses this model:

It'd be cool if it can also shoot projectiles while mounted as well as doublejumping/slowfalling by pressing space twice/holding space.

9
Suggestions & Requests / Vented Visor
« on: August 19, 2012, 05:54:49 PM »
I would like to have a vented visor that you can place on your Blockhead.

It would be like the normal visor, but with slits in it.

I think it could be implemented the same way as how there are multiple options for those feather things on some of the other hats.

10
Off Topic / Camera's Birthday
« on: July 04, 2012, 12:13:26 PM »
I am now a 163 dragon, half of my predicted lifespan is already over. Today I plan on doing some really important tasks as well as putting up some drawings. I'll probably make this post a bit more fancy later.

Despite being near the UK, I get fireworks all around :)

Cheers to Flint Baron! May his time here be greatly appreciated!

11
Off Topic / Do you turn on PM Notifications?
« on: May 31, 2012, 10:56:43 PM »
I turn on mine because I'm always looking forward to messages.

12
Off Topic / Who/what is Camera?
« on: March 31, 2012, 11:59:22 AM »
Well, I've stated in other places a few times that the dragon in my avatar is Aremac. I have no idea who Camera is though. Post suggestions on who/what Camera should be! I will attempt to recreate Camera with a drawing.

13
Forum Games / GIF Adventure 4.0 [Zoom in to play!]
« on: November 26, 2011, 03:49:41 PM »
I got bored again, so I decided to make yet another GIF adventure. This one has a lot less work but hopefully a lot more rpg-ish-ness. Hint: Zoom in when looking at the images as it may hold some secrets.

MAP UPDATE

ROOMS
#1: ??? (Starting Point)
#2: Unknown Altar
#3:Knight Room

INVENTORY UPDATE

12/12 HP
2 HP Potions
2 Torches
1 Cog
3 Screws
1 Map
1 Key
2 Throwing Bones
1 Rib Cage Mail

Equipped:

Dagger
Skull Helmet
Cloth Shirt
Cloth Pants
Leather Boots

STATS:

Attack: 2 (1+1)
Magic: 0 (0+0)
Defense: 4 (1+3)
Charisma: -1 (0-1)
Speed: 2 (1+1)




Room #1: ???
HP:12/12


You awaken in a dark gray room, the only light source is coming from the chandelier up above.
Wait, what was your name again stranger?

14
Off Topic / Rock Man?
« on: November 15, 2011, 08:03:30 PM »
Is this some kind of meme on this forums or somebody on it? I am curious to know.

15
Off Topic / Masterbating After Marriage?
« on: October 24, 2011, 05:21:06 PM »
Just something I'm wondering about people like you. Do you think that it is immoral to "fap" when you're already married?

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