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Topics - Ronin

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Gallery / SpoilerVision 2000: Ronin's Manor
« on: November 05, 2009, 11:13:39 PM »

In this grand edition of Series of Internet Plastic [or] My wasted afternoons in front of my HD, I show you something that's been kept under wraps for some time now! This has taken a great deal a time as do all my builds, and countless people can attest to the quality of my meticulous work.


So what is this mysterious thread filled with?
   Why it's my Bavarian Manor of course!

That is interesting, tell me more!
Manor, the land tenure unit under manorialism, a system of land tenure and organization of the rural economy and society in parts of medieval Europe

What do you mean by Spoiler? Is this finished??
   No it is not, please remind yourself that this will change and be redone! Nothing here is permanent, except for the general layout of the buildings themselves. YES THERE WILL BE FURNITURE.

Did you do all of this by yourself?
   More or less (i.e 98% my work). Friends like Loserhero, Barnabas, Facechild, Muffinmix, and countless others gave me input and ideas on how to fix or improve things. Mostly ideas were shared between us, but in the case of the Stoney Hill; Loserhero helped a great deal with the design. If you helped out and want me to remember you, please tell me (If not; shut up!).

Are you going to show the entire thing?
   No, I like surprises as much as you do. These pictures comprise barely 1/3 of the overall build.

Well show me the damn pictures you jerk!


Main Keep

Formal Entrance, Iron Gates

The Entrance, Again

Fortified Walls

Main House/Annex

Hanging Rose Walkway

Main Hall/Outhouse (Along Stoney Hill)



Lord's Chamber

UPDATES!: 11/10/09

When will it be done?
   Eventually, I have no schedule. But I will update this thread occasionally until I complete the finished work.
Any updated work will eventually be put on the front page, so stay tuned.

Drama / /me runs out of building holding back tears
« on: April 27, 2009, 07:18:29 PM »
What's this?! People using a map I don't like! WHAT THE forget!!

Part Deux, because of idiots! NO LAUFFIN

Yes friends, these are fine examples of how to not voice your grievances. Besides the otherwise weak few sentences and otherwise unconvincing pictures, you can't reason against taste in a particular map (especially if it's as simple as a slate edit). When you get called out for whining, throwing tantrums, and posting too many drama topics like our good friend Kalphiter, it's a good idea not to prove us right when you go ahead and well, you get it.

Great work there champ, you're best argument was that I've never played on a map before let alone Plate. Yup, that's about 2 or so years of me not playing Blockland. I'm sorry if I agree with the people who posted before me. My bad I forgot about the rule [#6 No jerkoff can agree with above posters!], it's so embarrassing! Welp, I saddled up on my horse and went down the prairie in search of funs.

But this only gets better, my young comrades! I received a handy electronic telegram from dear friend Kalph!

;( I was expecting chocolates. At this point I was drat sad, really sad. A man living so far out on the frontier to hear that his lady no love him no more!

But as it turns out, I remembered a fancy electronic do-hicky I found while trying to calculate the chances of me winning topless lotto with Muffinmix on our way to Reno.

I reported said comment to the Fuzz and who knows, maybe dreams come true.

Hey man, forget it. Let's go bowling.

General Discussion / Strange Brick Save Error
« on: April 01, 2009, 07:26:17 PM »
This afternoon I loaded a save file of my Manor I was constructing, added a few things and then saved. All was well then.

But when I just loaded the save file again a few minutes ago, every brick loaded but clearly levels of the structure were missing. This is really confusing and I'd hate to have to scrap a project as big as this due to a save file gone haywire.

This was the save file's picture:

This was what it looked like after I loaded:

I'd really like some help with this, and I'm not sure what went wrong with the save.

Off Topic / Metal Gear 2.1: Presidential Race
« on: September 11, 2008, 03:01:15 PM »
So I was playing Meat Gear Solid 2 again a few weeks back, and I noticed something. When the President mentions the Patriots, the screen shows 12 members, slowly each figure's portrait comes on screen (Happens again when Solidus explains why he is a moron). So while this was happening I saw a picture of Barack Obama on a Time magazine cover, normal huh. Here's the funny part, right as I looked up, a portrait came on screen that resembled the Democratic nominee's profile. There is a striking similarity. Coincidences are fun.

Funny, that part of MGS2 takes place in 2009. Either way, awesome:

[From the game]

[Mr. Obama himself]

[Please note this is supposed to be humorous, not serious. I am not a nutjob yet]

[Also please don't put spoilers from the new MGS, let's play fair ok?]

Suggestions & Requests / Dio's and Trueno's Paint Pack
« on: August 09, 2008, 01:47:45 PM »
Gah, I forgot that v9 would put everything back to defaults, even the paint pack. Now I can't finish my Manor build without that Paint Pack. If someone still has it could they rehost?

Gallery / MGS2 VR Mission Inspired DM
« on: April 18, 2008, 09:22:33 PM »
Well a few months ago I was replaying MGS2 (Metal Gear Solid 2): Substance, and was really inspired by the almost cell shaded VR Missions. The missions had a wide variety of shapes and forms along with interesting lighting. Another intriguing aspect, was whenever you played the VR Mission, the lighting would reflect what time of day you are playing, (Night: Cyan with dusk twilight background, Afternoon: Orange/ yellow with sun at high Noon, Morning: Maroon with cyan lighting, sun is almost 1/4 the way up). Also the black squares aren't holes, but are pads which if you walk on them they make your footprints show up in-game, so guards will follow you.

So then I thought, "Hey maybe this would be a cool DM type...". And so I began working on the DM, adding a few MGS-esque suprises inside it to make the game more interesting. (Also I love Metal Gear so it came naturally to me)

Ingame photo:

And here is the final work (7.8k bricks approx.):

[White lighting to show detail]

[DM Version, Night]

I have a lot more Developmental photos if you are interested, they are also interesting. Thanks to all that helped test including: Randy, Diggy, entrepreneur in, Facechild, Anti-Cop (yes you), Bacon, Adio, Ministry.

« on: November 16, 2007, 10:59:26 PM »
Dodgeball meets the world of the gravity gun and weighted cube to form a perfect unison, which has been crowned DODGECUBE. The goal is to be the last one standing without being pelted to death by a cube, and small obstacles offered little defense against the awesome power of the almighty cube. The arena has two areas, RED and BLUE, and the dividing line has the cube spawn points.

Thanks goes to all that helped and played including Facechild, Ronin, Mocheeze, Sumohz, Rotondo, Nitramj, and many others. Also, helping to throw cubes back into the arena was a great help.

Lots of pictures, so try and bare with me:

Yes, cubes did go into the bleachers and kill spectators.


Gallery / Comrades!
« on: August 15, 2007, 10:21:27 AM »
So I was in Sumz's server back a while ago, and he was making some sort of city, so I thought to myself say what city doesn't have a swanky unethical night club?"

So then construction began on creating COMRADES, the USSR only Night club (exclusive for only members and their bitc-er.. friends) Though I did end up hiring some workers for it, and a security guard :D

The only rule in COMRADES is, If it's legal somewhere, it's legal here!

Many pictures so I'm going to post the URL links:


[Private tables]


[CCCP table and Armory]

[Dancer's stage and poles]

[Drug induced partying, and the African Dictator Lounge]


Gallery / Bee Temple!........With bees!
« on: March 16, 2007, 07:41:05 PM »
Ah yes, spring time! The only thing missing from Blockland right now is cowbell, and while I can't supply that, I can however create a new religion based off of Facechild and Brednan's Bee .ogg file.

This temple is for bee worshipers and sting survivors, this build was a fun one to create, but now at last everyone can enjoy the infernal buzz of the Sacred Death Bee Cult. It also features a DM labyrinth underneath, in which players can find weapons and bring them to the surface to battle.

This is my re-application to USSR, and will (If I am taken back in) be a DM

[night time, when the action starts up]

[Labyrinth sneak-peak]

Rate x/10, if you want.

Clan Discussion / (provisional) [USSR] clan
« on: May 13, 2006, 09:41:18 PM »
This is for USSR members to post for upcoming events and news.
For esample: new themes or projects that we are going to work on.

Clan Discussion / Re: Clan [USSR]
« on: May 13, 2006, 09:15:20 PM »
[edit] forum spazzed out while typing :S

General Discussion / Ban Aliendu4
« on: February 24, 2006, 07:50:40 PM »
We all agree but Aliendu4 (76 Cougar) derserves to be banned from the master server. On more than one occasion he has spammed MULTIPLE servers and has pissed off everyone who has come in contact with him. He preys on clans, newbie servers, and dedicateds. I think weve had enough of his bullsh[i/]t and its time to act on it! Recently he spammed a small build I was working on, ghost bricked the area i was in, and acted like a complete ass. He joins servers with the plan to cause havoc, he now tracks USSR members and records they're IPs.
       He a threat to all servers and should be banned on site. He does nothing good but swear and yell out racial/ethnic slurs which bothers alot of ppl. He has shown no remorse for what he does, and blames his behavor on others.

He should be considered a threat to all servers.

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