Nixton's Tactical TDMThis will be an Attack/Defend type of TDM, and it will be consisted of two teams: Attackers and Defenders. The Defenders will be spawning from inland, and the Attackers will spawn on an aircraft carrier and land move inland. There will be 4 CP's in total ( Shoreline, Town Outskirts, Downtown, and Defenders Base.)
There will also be various vehicles players can use for their advantage, but they will also have to cooperate well enough to either capture, or defend a capture point.
The map, as you can see, will be desert-themed, and will be an oceanside desert with a town, and a city in the midst of it.
There will be four classes: Assault, Engineer, Marksman, and Medic.
Assault: Assault Rifle/MG - Pistol - 2 Grenades (Either Flashbang, Fragmentation Grenade, or Smoke Grenade/Signal)
Engineer: SMG/Shotgun - Pistol - Pipe wrench - 2 Explosives (Have to come up with it)
Marksman: Sniper Rifle/Rifle - Pistol - 2 Smoke Grenades
Medic: SMG/Shotgun - Pistol - Medpack - A grenade (Same choice as assault)
There will also be many items you can purchase/unlock as you progress in the game.






There.
You may rate this however you want, and hopefully, I can actually finish this TDM without getting lazy and quitting.