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Topics - burnness99

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Gallery / TDM Template
« on: June 16, 2010, 09:33:16 PM »
You may have seen this gallery post I made in the past:
http://forum.blockland.us/index.php?topic=111952.0

There is a save up on that topic if you wanted to make your own version, but you might be too lazy to delete all of the stuff each time.
Or, maybe you just visited this topic because you wanted a template to build your TDM/CTF/whatever off of.

Those two reasons are why I made this topic.

I have made blank map that is the same size as the TDM linked to above, with the spawn rooms. However, this template also has two more spawn rooms for those of you who like 4-team deathmatching.
The spawn rooms are colored/numbered as follows:
Blue- Uses Team 1 Spawns
Red- Uses Team 2 Spawns
Yellow- Uses Team 3 Spawns
Purple- Uses Team 4 Spawns

Use this on any slate map. I used Skylands to make this, and usually use it to build stuff.

There are pre-placed spawn bricks outside the map, so just duplicate them or put your own, but copy the names.

Now, for a picture of everything:


And now the required add-ons:
All default add-ons
Team Deathmatch
JVS Content and Switches pack 1 (Links to whole JVS Pack, you should have all this anyway.)
Variable Conditional Events
SetInventory Event
*Trueno’s Colorset
*Tier + Tactical (Again, links to whole pack)
*Pill
*Riot Shield
SetPlayerTransform
*Camera Events
*Extended Laser Emitters
Minigame Events

Ones with a * mean they aren’t required, but I use them. For the weapons/riot shield/pill, you’re gonna need to re-event the weapon buttons without them. Minigame Events are only necessary if you’re using the kill-to-unlock-weapons system that is already implemented.


Included below is a save, icon for the save, and a bonus game mode template. The Decals on the team members may be screwed up, because I made it mainly for my own uses, but I'm releasing it anyway. The decals were custom, not released edits of Jirue's Exo-Force Decal that I edited myself.

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Help / Team Deathmatch: Leader Help
« on: May 24, 2010, 08:20:33 PM »
In my Tactical TDM, I use VCE to check if someone has picked up one of every weapon type before they can go to the actual fight. I want only team leaders to have acess to have a certain weapon, but I can't come up with a way to do that unless I make team leaders admins, which I don't want to do simply because I don't want them teleporting all over the place to cheat death! Any ideas?

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Here is my first TDM. I had an idea that I hadn't seen (Note: This is from what I have seen, you might have seen it somewhere I haven't.) in any TDM's before me, and it serves two purposes! :D This idea is: Tactical Spawning! Basically, it shows you a minimap after you pick your weapons, and it shows numbered bricks in certain areas. So, let's call the bricks with a "1" Spawn group 1. You press the button for group 1, and you randomly spawn at one of the areas shown on the minimap. It adds to the "tactical" nature I was shooting (no pun intended) for, and it helps prevent spawnkilling! This TDM uses all of Bushi's Tier+Tactical weapons.

 On to the pictures (Note, some may be larger than others. I fail at remembering to set resize options on TinyPic.):

This is a picture of what the red team outfits look like. The decals are edits of Jirue's Exo-Force Decal. All I did was change colors.In my opinion, these outfits are pretty damn epic, all versions.

This is the blue outfits. The member's decal is Jirue's original decal.

Here's the minimap, as seen in the blue spawn area. Red has the same minimap, but the buttons are red and link to the red waypoints.

Here's what the weapon selector looks like. Orange ones are available always, white ones are unlockable with kills. The starters are Light blue in the blue base. The button checks if you have one weapon of each type, and if you do, it takes you to the spawn selector. You can't take 2 primary weapons, 2 melee weapons, etc. (Except for the secondary, you can take one of each, pistol and smg, there.) Press the ? to check how many kills are needed to unlock it, along with a short desc. of the gun. Press ! To take one. The current groups are:
1 Primary
2 SMG
3 Pistol
4 Melee
5 Support

Also, you can spectate from two select points on the map. Here's where you do that.

Blue spawn selector/spectate selector.

Here's the actual map. I'm planning on adding more of the Cover... Things.

There's a red in a sniper tower. To make them less camp-able, raycasting on the walls is off, so bullets go straight through. I made the walls pole bricks to sort of portray that. There's a button to go into it, and one to get out. Or you could jump out the window.

Here's a blue in a cover thing, near one of the corner buildings. Those pole things stop bullets, btw. It's kinda an odd story as to why the corner things are there.

Here's the center mountain. There's a hole through the center, for varied routes.

This is one of the mountains on the sides of the map. I know it's ew, and if you agree, feel free to post something similar that isn't ew. (I'd prefer cubescape, as it'll go with the rest of the map.)

You might have noticed these manholes on the edges of the map.

This is the same area, just from below.

It's just a big open path across the map, but I'm going to add obstacles.

I took this picture just for fun. It's also my new desktop background.


And that's it! Feel free to rate 1/10-10/10, and try to keep the criticism constructive. If you want, you can post a .bls file of something you think would go with the map. Things that would most likely be added if you posted them:
Bases, one red and one blue. No weapons, I'd like to keep weapons how they are.
A new design for the "ew" mountains.
Cover to go above ground that would fit more with the map.

You can download the save now, here's the required add-ons (In no particular order):

- Tier+Tactical weapons (All skin and melee packs as well)
- Flash Grenade
- Frag Grenade (The one that spreads shrapnel, not the HE.)
- Pill
- Team Deathmatch
- Bot events (Just for MoveToBrick. Set Player Transform wasn't working. Feel free to fix that, it's on the spawn select buttons.)
- Round Corner Bricks
- Trueno's Colorset
- Pole Bricks
- Riot Shield
- C4 (Not the one Tezuni made, in case you were confused.)
- JVS Content + Switches Pack 1
- Some brick packs found on RTB. Pretty sure it's the one called DemiansBB1, 2, or 3 in the file name. Enable them all. If a brick on the corner fency-things doesn't show up, then you don't have the right brick pack.

I think that's just about it. As long as you don't claim it as your own, use it however you like.

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Faces, Decals, Prints / I do face combination requests
« on: April 26, 2010, 08:53:14 PM »
All you have to do is tell me what two faces you want combined and I'll combine them. I've included an example that I have done for my own purposes using Iornslug29881's Target_Finder and Technoscubed's Blue-Eyed faces. I don't just do two faces. I've combined about five before. Ended up looking pretty cool. (In the picture, the lines aren't where the faces end, obviously. I just drew them in so it didn't look like a three-faced blockhead.) I have now included a default form for you to fill out if you want a face done:

1. The faces, or links to them. you can also attach them at the bottom of the post.
2. Anything special you want done (say, you want the left eye to be all red. This is where you'd tell me.)
3. Whether you want me to package it and then send you a link, or if you want to do it yourself.
4. Other, in case you have something that doesn't fit in the above parts.

Here is a list of people whose faces have been used (that I know of for sure)
Evar678
Regulith

If you see your face and want to be on the list, just post and I'll add you.

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