Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - curse

Pages: [1]
1
Modification Help / Addon help.....
« on: April 14, 2010, 10:02:09 PM »
ok my .rar file name is Client_RandomShirt.rar

i have a namecheck in it, and i have a client.cs in it wich executes the file like exec("./filename.cs");
and a discription.txt

and it does not execute, nor does it show up in the options keybinding list...


any help would be appreciated, thanks

2
Gallery / while(1){} !!!111
« on: April 14, 2010, 09:38:49 AM »
type this in yo console


3
Modification Help / Quick on projectile question
« on: April 12, 2010, 12:00:19 AM »
how can i check if my bow hits something,

i have this, but i think thats not the right projectile usage or something

Code: [Select]
package exp
{
function bowProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal)
{
Parent::onCollision(%this,%obj,%col,%fade,%pos,%normal);
error(%this);
}
};
activatePackage(exp);

ty

4
AoT General / Level script, kill monsters to level up
« on: April 03, 2010, 06:21:43 PM »
thx to skippy for helping a bit with some concepts and helping me put it together and rudyman(for gettransform wich i could of made myself, but to lazy)

ok, so far, this only works with sword, ill be looking for other ways to get this to work

anyways here you go, you get rankings too ;d


TRY IT, AND TELL ME WHAT U WOULD LIKE TO SEE IN IT THAT I DONT ALREADY HAVE


5
AoT General / i cant play age of time on my laptop, help
« on: March 27, 2010, 04:10:26 PM »
here is what it says in the console

Code: [Select]
//-------------------------- 3/27/2010 -- 13:07:51 -----
Processor Init:
   Intel (unknown, Pentium Pro/II/III family), ~1.60 Ghz
     (timed at roughly 1.60 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   keyboard0 input device created.
   mouse0 input device created.
   DirectInput enabled.

--------- Parsing Arguments ---------
setModPaths: invalid mod path directory name: 'editor'
setModPaths: invalid mod path directory name: 'characters'
--------- Loading Common ---------
setModPaths: invalid mod path directory name: 'editor'
setModPaths: invalid mod path directory name: 'characters'
Loading compiled script base/main.cs.
Missing file: base/defaults.cs!
Loading compiled script base/client/defaults.cs.
Missing file: base/server/defaults.cs!
Loading compiled script base/client/prefs.cs.
Loading compiled script base/server/prefs.cs.
--------- Loading MODS ---------
Missing file: characters/main.cs!
Error: Unable to find specified mod: characters
Missing file: editor/main.cs!
Error: Unable to find specified mod: editor


--------- Initializing FPS ---------
Loading compiled script base/client/init.cs.
Missing file: base/server/init.cs!
Loading compiled script base/data/init.cs.
Loading compiled script base/data/terrains/grassland/propertyMap.cs.
Loading compiled script base/data/terrains/fwar/propertyMap.cs.
Loading compiled script base/data/terrains/test/propertyMap.cs.
Warning, overwriting material properties for: grass
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
<input> (0): Unable to find function initServer

--------- Initializing: Client ---------
Loading compiled script base/client/ui/customProfiles.cs.
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Loading compiled script base/client/scriptDoc.cs.
Video Init:
   Accelerated OpenGL display device not detected.
   Accelerated D3D device not detected.
   Voodoo 2 display device not detected.

"OpenGL" display device not found!
"OpenGL" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!
Loading compiled script base/ui/defaultProfiles.cs.

6
http://www.zshare.net/download/751246347d2e7400/

its a world tracker, it tracks all the main towns and areas, so u can find them easily with one click!


Alt Z to open..


save to your base folder

then do exec("base/map.gui");

and then you will never be lost ;]

it tracks

1)port town
2)volcano
3)swamp
4)red field
5)blue field
6)yellow field
7)tree house challenge
8)starboard
9)level 2
10)the woods
11)tavern
12)fortbad
13)log challenge












7
AoT General / YOU PLAY TIC TAC TOE ON AGE OF TIME OK?
« on: January 31, 2010, 09:31:22 PM »
http://download449.mediafire.com/m4yiu3mditmg/2u14umy30aw/ticTac.gui

ok you play against my bot i make ok?

he beat u in tic tac toez


ok put it in your age of time base folder

then do exec("base/tictac.gui"); in the console,

then

u press alt b to open

8
AoT General / Friends list V1
« on: January 13, 2010, 02:21:05 PM »
this is a friends list i made

commands are like this

add friend NAME

it will then make ur friends name print out like this

[F]<-- in green then there name

so [F]NAME:message

what to expect in v2?

1.a gui with all your friends listed in it
2. an enemy adder
3. a function that tells you when your friend, or enemy logs in
4. a delete friend function or enemy
5. cleaner code

for now, to delete a friend, just go to base/friends then delete the text.

here u guys go ;d

there is still some errors i have to fix, but that will be done in v2




9
AoT General / badspot script
« on: January 07, 2010, 11:29:00 PM »
here u go this is badspot script

Code: [Select]
$toSay[1]="badspot fat";
$toSay[2]="badspot hawt";
$toSay[3]="badspot suck";
$toSay[4]="badspot rock";
$toSay[5]="b4dsp0t 0wn";


function sayThis()
{
%saying=getRandom(1,5);
commandToserver('messageSent',$toSay[%saying]);
return;
}

best script ever, you mad, go cry


10
AoT General / i cant load aot when on my vista comp?? help
« on: December 26, 2009, 06:09:00 PM »
heres the debug

Code: [Select]
--------- Parsing Arguments ---------
setModPaths: invalid mod path directory name: 'editor'
setModPaths: invalid mod path directory name: 'characters'
--------- Loading Common ---------
setModPaths: invalid mod path directory name: 'editor'
setModPaths: invalid mod path directory name: 'characters'
Loading compiled script base/main.cs.
Missing file: base/defaults.cs!
Loading compiled script base/client/defaults.cs.
Missing file: base/server/defaults.cs!
Loading compiled script base/client/prefs.cs.
Loading compiled script base/server/prefs.cs.
--------- Loading MODS ---------
Missing file: characters/main.cs!
Error: Unable to find specified mod: characters
Missing file: editor/main.cs!
Error: Unable to find specified mod: editor
%
%
--------- Initializing FPS ---------
Loading compiled script base/client/init.cs.
Missing file: base/server/init.cs!
Loading compiled script base/data/init.cs.
Loading compiled script base/data/terrains/grassland/propertyMap.cs.
Loading compiled script base/data/terrains/fwar/propertyMap.cs.
Loading compiled script base/data/terrains/test/propertyMap.cs.
Warning, overwriting material properties for: grass
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
<input> (0): Unable to find function initServer
%
--------- Initializing: Client ---------
Loading compiled script base/client/ui/customProfiles.cs.
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Loading compiled script base/client/scriptDoc.cs.
Video Init:
   Accelerated OpenGL display device not detected.
   Accelerated D3D device not detected.
   Voodoo 2 display device not detected.
%
"OpenGL" display device not found!
"OpenGL" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!
Loading compiled script base/ui/defaultProfiles.cs.
Loading compiled script base/ui/ConsoleDlg.gui.
%

11
here is a script to keep it always daylight
simple script made in 30 seconds ;]

replace the main, with your main inside of age of time folder

and put onDay script inside of the base folder

it should work automatically next time you start aot



Pages: [1]