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Topics - RaIder915

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1
Gallery / Blockland Space Station; Ryno
« on: December 11, 2017, 04:37:23 PM »
BSS Ryno
Once again reincarnated. After a lengthy hiatus (More than 2 or 3 months). I am back to building this thing. I got to a point in the ship where, I just couldn't continue and became to much. But then I was like, you know what. This will be better as a Space Station. And well, here I am. I've made a good amount of progress, I think? It enough lol.
This project will stay alive this time, I swear

So far, I'm mostly worrying about just the structure it self and exterior. Once it is all done, i'm going to go through the entire thing and add details, and re do most things and fix it up.


Pictures
Outside




So far, it is pretty big. Which is what I am going for. I took the Quarters from the ship I was making and incorporated it into the Station. Frankly, it looks better that what I did have.

Inside



This area is acting like a central hub of sorts.




I kept the same look i had when this was part of the ship, but I will be redoing the upper level area. Then there is a mini storage area under the living Blocks.




This is an example of a room. Two rooms in each living Block will have 2 rooms for one person. The rest are 2 people. There is a lower and upper level in each Living Pod.




This is what the hall of the Central Hub look like. There are going to be four blocks, w/ multiple levels.



This is simply the start of the second level. For now, I'm thinking about making this the Canteen.

2
Help / Default Color.txt help
« on: May 28, 2017, 11:09:52 AM »
I forget what I did or was doing, but I ended up deleting the default Colorset text in the Colorset.txt file. Anyone have the color text on hand?

3
Gallery / The Lost Colony of Omega (Update-4/17)
« on: April 02, 2017, 04:45:06 PM »
Info
 The Lost Colony of Omega is now an offical Build I have all intentions on actually finishing this time. Progress will be slow because I usually build alone. I intend this to be a Horror Type Build. So far, I probably have about... 5% done. But, I think I have a decent amount of things to go off of as of right now.

Pictures as of 4/9





Little story about it, cause why not?
 The lost Colony of Omega was a thriving colony in a distant Galaxy, about 250,000 Blockheads were sent to build on this dark and mysterious planet. Nothing has been received since the Colony finished. No one and no contact has been found... yet.

4
Gallery / [UNNAMED] "Space outpost" & Sneak Peak
« on: November 27, 2016, 07:12:17 PM »
This is meant to be a like, Sci-fi build. This is all I have so far. I intend to actually finish this build, unlike my other two projects.

Pictures as of 11/27/16








^The above two picture areas are probably going to change^

5
Clan Discussion / [BSC] Build Scapers - A Clan for anyone
« on: October 22, 2016, 07:00:09 PM »



      
With this clan I hope to create a Clan where anyone can join no matter what experience you have. A clan where you can learn different things from other players, while doing so create builds and other things as a community. I also have always wanted to create a Clan, so I am taking a shot at it.

I would like to think of this clan as mostly a building clan. But anyone is able to join. I hope to create many projects in the future as one clan, while also to look at the possibility of collaborating with another clan.



How do I join?

      Well thats fairly simple, just follow this APP:
BLF and IG name (just say one if the same)

Any kinda of ban or anything while on the Forums?:

What do you tend to do? Ex: Building
- What is your favorite thing to build (If building)? Ex: Terrain, Sci-fi things.
- Examples of work?

Why do you wanna join?



*So far, it is only me. I hope to build this clan up eventually.*

Sketcher - Founder Head of Building and Terrain





Active Projects
Creating a Head Quarters currently.
BSS. Ryno (Gallery Topic: https://forum.blockland.us/index.php?topic=303568.0

Postponed/Dead Projects

-The OP will be updated soon-

6
Help / Missing Sequence, (again)
« on: October 22, 2016, 03:04:28 AM »
      So, pretty the run down, is; I tried to join The Sir Rolfe servers and right before Datablocks would load it would "timeout" and give me a message saying:

Quote
(Missing sequence base/data/shapes/player for base/data/shapes/player/m.dts)
      I tried to take a screen shot, but for some reason it wouldn't work.

      We also figured out it could possible be a Add-on causing this issue, because he loaded up the server without Add-ons (AKA, only defaults) and I was able to load fine and spawn. Then, he just now loaded up the Add-ons and i tried joining again that I got that error again.

      Is there something I could do to fix if it happens to not be an add on?

7
Help / How do I make a door only open for me?
« on: October 16, 2016, 08:19:55 PM »
    I'm not one for eventing so i'm clueless when it comes to this stuff. But, how would I go about making a door only open for me? I remember one way that was ID based but i don't remember how.

8
Gallery / BSS Ryno (10/22) Info Update
« on: October 09, 2016, 08:49:59 PM »
The B.S.S Ryno



Background
   A crew of 20 people run the BSS. Ryno. In the not so distance past, a Deep space signal of an unknown origin was sent out. The most that could of been made of it was that it was unknown to man. So 20 people were selected to board the Ryno and find out what sent that Signal.
    The BSS. Ryno was made for Deep Space Expeditions and the crew is capable of going on a planet to map, explore, and to discover. The Ryno is the first of few to do Deep Space Expeditions. The ship will soon set course and not return for a long while.

The Crew
There will be a crew of 20 people. For now I have a place holding crew, unless people send in a App. What I will do with this crew, is attempt to make a story and such. Not 100%, but I may attempt to make a RP.

Who's already on board?

1. 1st in Command and Security Chief, James E. "Sketcher" Ider, Personnel #: 11765
2. 2nd in Command, -- "The Sir Rolfe" --, Personnel #:

Application for crew layout

IG Name and Blockland ID:

Character name:

Position you wish to have: (Security, Engineering, Pilot, [Wild Card])
If wild card, state what the job would be: EX: Doctor
(List of ideal Wilds cards. This does not limit what a wild card can be.) Medical, Civilian, Diplomat, Ambassador, Communications Expert/Comm., Cartographer, Chef, Ex-Military.

Short Character background:

Extra information--


Ideal means of contacting: Ex. Steam, etc. [/size]



Examples of a room and Locker



Updates

Sorry for the Three updates in a day.
10/16/16 (1) : Progress is now underway. So far storage is the only area in progress.
10/16/16 (2) : Storage is done. Currently working on Crew quarters. Almost done.
10/16/16 (3) : Crew quarters section is finished.
10/17/16 : 2/3 is finished. Crew quarters, Storage, Engineering and Maint. and systems is finished.
10/22/16 : The ship is almost done. Pictures will be posted when it is finished.

Pictures
10/17


Old BSS Ryno progress

Quote
UPDATE 10/13/16
Stupid me accidentally saved over the save file I had the BSS Ryno in. so..
Rest in Peace BSS Ryno, 10/1/16 to 10/13/16
Never got to see space

In other news, I'm going to attempt to re-build and re-make the BSS Ryno from scratch. It's going to be tough because I had an immense amount of progress done on it since my last update and it's currently on me building it. I'll update when the new one has some progress done.


The B.SS Ryno is still undergoing construction (It's still WIP). B.S.S Stands for (at the moment) Blockland Star Ship. The Ryno when fully build should be able to hold a possible crew of about 25 People, subject to change. The ship when finished won't be equipped to fight. Only a very small Weapon System will be installed. This ship is mostly for Deep space exploring, expeditions, transportation, and also as a Limited Cargo ship. I intend for this ship to be pretty massive. So far I believe its 2 x64 plates wide and 5 x64 plates long. It's currently that long. The ship will probably go longer by one more baseplate. Everything seen in the picture below are areas you are able to walk to.

So, at the moment its not fully done. Will be done soon.

Updates

-snip-
-snip-

9
Help / Missing sequence?
« on: September 19, 2016, 09:23:44 PM »
I just tried to join a server, and it loaded Datablocks then it crashed with it had a Pop up message saying,
(Missing sequence base/data/shapes/player for base/data/shapes/player/m.dts)

I don't know what to do? I went into the BL folder to see if that was a thing and I found m.dts in that location in my folder. wat do bl?

10
Gallery / The Abandoned [update 9/23]
« on: September 17, 2016, 10:26:25 PM »
This is still a work in progress

THE ABANDONED


This topic is simply a place holder as I make progress with this project that I started working on. I currently have a decent amount of work done for it just being me working on it.

Information


[Estimated ATM] Brick count: 17.000

The Abandoned, is a project that I started. I plan on making this into a possible RPG or at least creating a world where people can simply explore what I am calling "The Abandoned Zone". This Zone will be filled with terrain, buildings, and some secret spots. If I make this into a full fledged RPG, I'd like to do something like Khaz (I think it was Khaz? correct me if I am wrong,) whom made/had that really big Zombie RPG a few years ago. So far, this is a Project I intend to finish, I do not know when. But I will work on a back ground story and other Misc. stuff that will go along with this as I move on with progress.  

Update Information


9/18 : Added new terrain: A path that goes up and the around to get to a secluded little makeshift home.
Re-did interiors and added a "generator" room that's located outside, will be working on interiors for a bit. Nothing too much was done for the exterior area other than the New terrain. Next update will be when I get a get amount of interiors done.

9/20 : Interior to Facility 1(Name is temp.) is pretty much done at the moment. No new exterior at the moment. Keeping the details in the interiors limited so that I can focus more on detailed Exteriors. I may open up my server to let people check out the current build. I am not sure when I will if I do.

9/23 : Engineering Facility (Orange) is pretty much complete. Security Facility (Blue) added. Brings in more space to explore, and a Armory locked needing two keys. Extremely hard to get to and to get. More terrain was added. A tunnel was made. This is where one key will be located. Parts of the tunnel will be flooded with Infected. The Main tunnel will lead out of this area into a new area that will come later.

~ Main Gallery~









New pictures














11
Suggestions & Requests / dont need
« on: July 24, 2012, 10:24:28 AM »
.

12
General Discussion / - Zombie Dead Zone - Development Stage
« on: July 23, 2012, 09:01:11 AM »
Zombie Dead Zone

History
In 1990 in a city called BloKo, a organization started, they called them self's Globex. Over many year they became ergered with power, money, and with this became the deadly reanimation virus they call T-01 but normal people call it The infection. For year the government kept this organization a secret, once Globex released the virus into Iran, Germany, and Russia, Those nation acted and waged war, and because of that global war started, all because of globex. Over these years of war they stopped hoping to have rid the virus. Now it's 2012 and the virus suddenly reappeared at this local city. Now you and you fellow Man(Woman) must fight back to rid this virus from your city!

What is Zombie Dead Zone?
Zombie Dead Zone is something i came up with one boring night, Its Were you must fight back as the city and get rid of the The Infection. To do so you must act as a team because you wont be able to survive all alone. You can Find items, Weapons, cars, food, and other cool stuff to.

Survival Groups

To create a Survival Group please send me a PM with this Application filled out. and a picture of one of our available Hideouts. if there is not a hide out available i'll have your group Reserved for the next one to your group needs (number of people).

Group Name:
How Many In your Group:(must at least be 3)
Hideout picture: (take a picture of one of our current hide out picture and put here.)
BackStory:(Dose not  have to be long at least one or two sentences)
Group Member Names:(Like | Raider915(Leader)  blockhead13532 and such..)


Available Hideouts

this hideout is available it can hold up to at least a group of 5 or 4(and less). Come withs a One Medical Locker.


This hideout is available it can hold up to a group of around 6 to 8(and less). comes with A Medkit box - three Medical Lockers - And a 3 weapon arsenal and a Clan Advertisement Billboard.(Perferble for a Clan Group)

The Map
This is a map of the Pre-alpha map. As things change. the Hideouts and the map picture will change.
NOTE: If a Hide out changes. and if your group owns it you will only get a updated hideout



News

on 7/23/12 zombie Dead Zone has got a page

News

Zombie dead zone is currently on Version 1.0 Development Stage.  


Note: this project is still underway and only in development stage this fourms page is still in development also. constructive criticism is allowed. locking untill this gets organized, just ingrone the comments

13
Help / Zombies wont work
« on: July 22, 2012, 11:44:47 PM »
  So i recently wanted to start a Zombie I was running some test runs befor i got into acually makeing a working map. I started the minigame and such But when i went to kill a zombie, They repeated respawned. I couldnt get good pictures of the problem.

  I was useingthe one from rtb called Gamemode_Zombies I think it was called, When i can i'll look for who made it.

14
Gallery / Rundown Building
« on: July 22, 2012, 05:44:42 AM »
Sooo...  Idk i get bored easy on blockland nowadays.. so i made this for fun..








I don't know what to call it. You may discuss it, Constructive criticism is allowed

15
Clan Discussion / NvM Delet this
« on: July 22, 2012, 04:26:29 AM »
Nope not worth it...

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