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Topics - TeslaCoil

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Off Topic / Human For Sale
« on: June 04, 2013, 04:44:12 PM »

I'm worth $2,748,748

Man, I'm cheap

How much are you worth?

Suggestions & Requests / Weapon Generator Script
« on: June 03, 2013, 07:24:24 PM »
Basically it works the same way like it does in Borderlands 2, all the weapons and name types are generated randomly, each weapon featuring a unique feature of its own. Each weapon would have different stats, strengths and abilities. And the community could offer preset names that could go into the generator. It could go with an event like 'OnPlayerTouch > GenerateWeapon' and such.

The generated weapons could be made up of modelled parts which can belong to any kind of weapon group (basically you could end up with a pistol shotgun)

Types of parts would include







Stats would include

Weapon Damage

Weapon Speed

Weapon Weight

Reload speeds

As the above is just an shallow idea, I figured maybe we could try to take the next step and go as far as to cover almost all the mechanics of the gun itself internally. Such as:

Trigger type

Spring type/strength


Ammunition type

Smooth or Bored barrels

and there's probably a lot more we could think of.

We could set it up to where we can add acceptable user created parts and updates for the database so that the uniqueness of the weapons expands farther and father.

Personally I think this would set up an entirely new burrow for a modeler to dig into, such as perfecting and creating new weapon parts.

This is probably too complex for Blockland, but I figured I'd get the idea out.

Off Topic / Gots me anotha' yeer under me belt
« on: May 24, 2013, 09:20:29 AM »
Appy birthday to me. :DD

Even though its really suppose to be on the 25th I have to take advantage of the cake on my profile.

Blueprints for 3D-plastic gun downloaded 100,000 times in 2 days before the State Department orders the site to take down the weapon designs
Follow us: @MailOnline on Twitter | DailyMail on Facebook
For now anyway. I'm sure we're going to get further fuss over this.


Forum Games / Blockland Vs Marvel Vs Capcom (dev topic?)
« on: May 05, 2013, 11:11:12 AM »
Original Post minus the images
So I had a dream where everyone on this forum uploaded their OC's to Mugen with their own fight moves and everything and we had a Marvel Vs Capcom Vs Blockland battle.

The approval rating is high...

That would be loving glorious
I second this..
I am..

Sounds like fun
Balancing is going to be hard
provide me with sprites and i can make it happen
Oh god yes.

Brb drawing
I want this.
uh himaking mugen characters is super easy after a long enough time so really just give me sprite art and i can put them into some prefabs i have lying around
yes definitely if we actually do this, everyone making their own sprites would add a diverse spice to it lol

So can we do it? Can we add a unique team of characters from our creativity section using the MUGEN platform? The coding (or whatver) in it is relatively simple. The only thing I've ever learned how to do was change character stats in notepad and add more slots.

Off Topic / So I went to go see Iron Man 3 (Not sure if spoilers)
« on: May 03, 2013, 09:26:16 PM »
My opinion: I was expecting a coke, and it gave me pepsi.
The concepts and idea were nice. I read the Extremis comic book and watched the graphic film on netflix beforehand. I just think they executed it poorly. Which is not to say the action wasn't awesome. The main reason I went to see it is for what else? Robots. I was disappointed by the lack of extensive use of suits like he did in the avengers. (which was only one. I know.) But they could have honestly given what we all really wanted to see a little more screen-time. The hulkbuster. IT LITERALLY GOT AS MUCH SCREENTIME AS IT DID IN THE TRAILER. I was disappointed but the movie made up for it with its message and overall action. Punching badguys in a metal suit? what could be better. Also to sum this movie up:

Tony Stark vs. Novakids

Good movie but I wouldn't want to watch it repeatedly. 6/10

Off Topic / Vocaroo the above post
« on: April 30, 2013, 01:48:02 AM »

The rules are simple, record your voice Stating the above post in however manner you choose.

Off Topic / We're sorry but this username is taken
« on: April 18, 2013, 09:08:57 AM »

When making a youtube account (and this is my third time) I always find the name making part of the whole deal total bullstuff. I can seriously come up with the most whack names and it says someone has taken it (And I'm fairly certain that some of the names I pick HAVE NOT BEEN THOUGHT OF). Is there really multiple people coming up with this crap or is there some starfish at google who thought this would be funny.


Off Topic / Socialize with Tesla
« on: April 17, 2013, 03:21:45 PM »
Hi guys, what's shaking?

Games / Recommend me a good MMORPG
« on: April 11, 2013, 05:58:35 PM »
I'm tired of FlyFF finally

I need a good game to grind time on

Off Topic / Keonesan had a birthday today!
« on: April 10, 2013, 07:56:10 PM »

Happy birthday keo

I miss u

Off Topic / Has CGI in movies become better or worse?
« on: March 20, 2013, 12:45:08 AM »
From Jurassic Park to The Hobbit, do you think CGI has become less convincing or more convincing?

I started pondering this when I noticed the distinct difference in the computer animation From the first 3 Lord of the Rings movies and the Hobbit. I found the older movies special effects to be more convincing rather than the Hobbit. I think that its due to the fact that they mixed CGI with actual models. Perhaps its due to budget, or maybe we've become more lazy as visual artists?

Off Topic / If anyone knows where that rogue laser beam went...
« on: March 05, 2013, 10:27:45 PM »

I demand 200 million dollars wired to my account or the people in this thread die.

You have 15 minutes to comply

Off Topic / Hey guys, going to Dallas, Texas
« on: February 27, 2013, 09:26:35 PM »
I need all of you Texans to gather in a chosen location so I can take a picture of you and drive away.

Forum Games / GreyField (I Am Awake: Act 2) Let's get this show on the road
« on: February 25, 2013, 01:43:21 AM »
Before the mechanical city, there was order. Before there was order, there was the planet Kraesa.
This planet had the power to create worlds. Worlds that possessed the same limitless energy. They spread across the galaxy, paving the way for forms of life. The planets created by Kraesa are living planets. They were paradises, harmless peace filled planets. Young thriving civilizations kept their peace among the lands, without bloodshed. A gift of peace from the planets themselves. Upon these perfect building blocks, civilizations rose to astounding technological advancement. Among these advancements were the Infinity gears, eternally spinning and providing power. As a result, space travel soon took place, and the people of the Kraesa planet clusters came together in harmony. Together the peoples of the Kraesa galaxies built upon the massive surface of the planet creator itself a magnificent city as a symbol of peace for civilizations that wandered into the Kraesa galaxy. But with all good things it was too good to last. The Great Burial struck the life in the Kraesa galaxies. An infinite cloud of death that was said to span beyond the universe itself. The planets of life and even Kraesa itself were struck and buried in a thick cloud of dirt, gas, and darkness. The life upon the planet surfaces were choked and destroyed. The cloud moved swiftly through space. Those who survived were turned insane from isolation underground, and the dust brought upon a foreign visitor. Death itself. The once infinite lives of millions of civilizations were snuffed out and consumed in the endless monstrosity. Starships were adrift in ruin from the fury of the dust storm. The great city upon Kraesa was nearly buried save for the tallest of its millions of towers. The people of the great Kraesa galaxies were all but long gone from the face of time. The dark ages of Kraesa were once again in motion for nearly 200 years.

The remaining survivors within the city rebuilt upon the grey ashen surface of their once glorious planet. Once again great amounts of people began to fill the planets emptiness. Wars rose and fell and great leaders built governments. More great cities appeared on the face of Kraesa. The multiple technologies of the past were adopted by the separated peoples upon the planet. Steam, Diesel, Electricity, and other sources of power could be found in only unique cultures of the planet, where as the unexplored lands of the planet remained in the dark ages. The separated technologies and bitter histories amongst the cities created competitiveness and desperation. War was once again going to raise its ugly head by the intervention of a man who named himself the "Mayor". He united the cities with the promise of an eternal energy. It was then that he revealed to the world the ancient Infinity Gears. It was true what he offered, but his intent was corrupt. With the worlds nations guards down he raised a massive army of ancient robots powered by the gears. He struck down the most powerful of the nations, whereas the weaker ones surrendered. Those who opposed his rule still were executed by the millions, and the bodies of entire city populations were dumped into mass graves. The planet consumed the dead into the deep. As a result the 'mutants' arose.

Kraesa yet lived, and put forth it's unusual properties to create these creatures from the dead. Known as creatures of the shadow, the mutants were unique shells of their former selves. Unlike the beings that walked the planet before them, the mutants knew peace.

They Mayor, ordered a massive quarantine of the creatures, and perceived them as a threat. He directed his army to detain the creatures, but the amount of creatures arising from the ground made the task impossible. Seeing that the mutants populated like rats, he utilized them as workers, and forced them into slavery and into condition as animals.

Rebels sought to liberate the creatures from the Mayor's cruel grip, but lacked power in numbers. Most of the world remains in the grip of the Mayor's Army. But his rule will not last. The gears of rebellion are now in motion.

Several miles beyond the Great Ancient City an dysfunctional robot flickered to life

Present Day. 3 days after Matt, Snno and Coat escaped the Walker..

Captain Coat stepped out of his tent and into the blaring light of twin suns. He straightened his cap to shield his eyes. The Rebel camp that took them in was moving with activity, as men and machine walked about setting up structures and equipment. Coat saw Snno lounging on an unpackedbox. He stepped over to her.

"Good morning. I see you're putting in a good amount of work today."

Snno twitched her ears and looked at Coat.

"Good morning to you too. You know I don't work for you anymore. Besides, this box is way too heavy."

"It's more of a common courtesy for someone to chip in a little help. The rebels here have been nice enough to let us hang around, we might as well pay them our debts with a little work."

 "I might be willing to comply... if you let me smoke your pipe!"

"The last time I lent you my pipe, you lit the pipe itself on fire because you didn't know how to use tabacco. I'll pass. Where's Matt?"

"I'm not sure, he's a robot you know. He could be doing anything at all. I'm not sure you'd catch master watching the sunrise."

"You're calling him master now? He threw a refrigerator door at you and threatened your life at gunpoint in a moving truck. And over the course of only a few days you're signing yourself off to him?"

"As a result he got my blood on his hands. By law in my culture that means he owns me. Also you're right. Calling him master is lame. But what should I call him?"

"He's a robot... nevermind. Call him by his name or whatever it is. "Matt" is just a shortening of his designation anyway.

With that, Coat turned to walk away and find some corner to brood in. Snno called out to him again.

"What's MATT mean?"

Coat hesitated and thought about it for a minute.

"I don't know."

Matt sat in his tent with a map outstretched on the table. Thoughts poured through his mind as things continued to drone on outside. His mind had been flooded with questions for the past days. He also noticed he was turning different. His speech pattern was becoming less efficient and coordinated, and he was beginning to feel waves of sensory confusion. So much to say and do, so little time. How do fleshbags deal with that kind of pressure every day?

A gentle breeze of wind snaked through the tent opening beckoning you go outside.

There's literally almost anything you can do right now. What should you do?

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