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General Discussion / Projectile oddness/bugs
« on: August 12, 2008, 05:25:04 AM »
I've been fooling about with projectiles and it seems there are some bugs/problems with them.
If you spawn a projectile via events and make the projectile size 2x then later have the projectile "bounce" on another brick (via events), its size will be set back to 1x.
And you apparently can't spawn a projectile from a none-rendered brick, so whenever I want to spawn a projectile from a hidden brick, I have to show it, spawn the projectile and then quickly hide it again.
The bounce trigger itself is also a bit annoying, there's no 1.05 only 1.0 and 1.1.
Anyways, there's no questions here, I just want to tell people that there's a few problems here. (Especially Badspot *wink* *wink*)
If you spawn a projectile via events and make the projectile size 2x then later have the projectile "bounce" on another brick (via events), its size will be set back to 1x.
And you apparently can't spawn a projectile from a none-rendered brick, so whenever I want to spawn a projectile from a hidden brick, I have to show it, spawn the projectile and then quickly hide it again.
The bounce trigger itself is also a bit annoying, there's no 1.05 only 1.0 and 1.1.
Anyways, there's no questions here, I just want to tell people that there's a few problems here. (Especially Badspot *wink* *wink*)