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Topics - mp7964

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1
General Discussion / forget mini empires, we mini nomads now
« on: July 25, 2015, 07:33:28 PM »
so i've been thinking right

everyone sees these mini-empires servers around, and they're pretty much turning ultra-stuffty. either the admins are doing a bunch of stupid wish-fulfillment special snowflake bullstuff and unfairly enforcing a strict set of rules or there are no rules whatsoever and everyone just godmods and acts really edgy. there's rarely any good roleplay done on these servers. so i'm thinking, what if we stick with the 'mini' idea, but scrap the whole large settlement/empire angle. instead, you control a small group/tribe (10-30) of nomads who wander from place to place, living off the land and never making camp in one place for too long.

there's a few ways this would improve the quality of roleplay;

  • smaller group =no chance to asspull a massive army as you'd maintain around the same population most of the time
  • no/very few permanent settlements = less butthurt to go around, less asspulling of resources/buildings
  • smaller group = more personal interactions. rather than massive wars going on between asspulled nations, a few small groups might be feuding over a campsite or a hunting ground
  • almost completely eliminates any edgy 'special snowflake'-type stuff like an empire that controls a loving dragon or something because you're in control of a small band of average people and maybe a few pack animals.
  • combat gets a lot more fun and personal, rather than having hundreds of IC dudes attacking eachother, you could conceivably control the individual attacks of each of your combatants
  • alliances become a lot more beneficial and meaningful. aligning yourself with a stronger or more bloodthirsty group could mean the difference between survival and death, given that the groups are a lot smaller.

this wouldn't really work in a modern setting, medieval or post-apocalyptic would be the best time period to run a server like this. a post-apocalyptic server would have a lot of possibilities, like bands of player-controlled raiders roving the land, perhaps attacking settlements or other groups. settlements could just be a nomadic group that decides to set up a permanent campsite, which would gather more members to their group but pose more of a risk for attack.

this is just an idea at this point. who wants to implement it lel

2
Off Topic / cheap household music that can be used for feels?
« on: July 25, 2015, 03:51:50 PM »
new order - perfect kiss https://www.youtube.com/watch?v=x3XW6NLILqo

the microphones - the moon https://www.youtube.com/watch?v=bb2mAJbH5AU

new order - true faith https://www.youtube.com/watch?v=zzeNAUOp17c

joy division - ceremony https://www.youtube.com/watch?v=LaiOgToofBo loving ian curtis god damnnn

yung lean - ginseng strip 2002 https://www.youtube.com/watch?v=vrQWhFysPKY


give me feely music to listen to so i can be a sadboy and sulk in my feels and cry until i can't cry anymore :(:(:(

3
Off Topic / gay teamspeak server
« on: July 24, 2015, 11:57:46 PM »
ayylmao i have a teamspeak server come here for gays and cause im lonely :(:(

savagevoip.ts.nfoservers.com


4
Games / Blockland - i herd blockelnd 2 was comneg out
« on: July 24, 2015, 06:52:48 PM »

Quote
Blockland is a single and multiplayer computer game built on the Torque Game Engine, in which players build using Lego-like building blocks. It was developed by Eric "Badspot" Hartman and was released on February 24, 2007. The game is not endorsed by, or affiliated with the Lego brand. However, at one point, Lego was in talks with Eric about selling Blockland. It was spotlighted on The Screen Savers on February 11, 2005, drastically increasing the user base overnight. As of July 2015, the game's community consists of over 185,000 users who have purchased Blockland. Blockland has also been featured on Shack News. On December 16, 2013, Blockland was released on Steam after spending nearly a year on Steam Greenlight.



blockland doesn't have a games thread and i felt like i deserved one :(:(:(

Latest version: r1967

Changelog:
Quote
  • Fixed issue where you could travel through a teledoor before it is removed by the build trust check
  • Fixed vehicles not burning (both client and server will have to be running r1966)
  • Fixed certain timescale/framerate combinations causing the game to freeze
  • Fixed coverage issue on ModTer 8x CornerA brick
  • Fixed crash when player type has no animations
  • You can no longer execute files named "Support_AdminEvents.cs" - this user created script was used in several other add-ons and contained an eval injection vulnerability which would allow an attacker to execute arbitrary script code on the server.  Note: this was not a malicious script, it was simply poorly coded and could be exploited to attack the server.
    These add-ons are known to have contained the vulnerable script:
    • Server_ServerMusic
    • Support_Rendermen
    If you hosted a server with using these add-ons, you should change admin password (if you use one).  You may also want to check over your Blockland files as an attacker could have modified them.  I am not sure if any persistent attack was deployed, but you could search your Blockland folder for .cs files, sort by modified date, and check over the latest ones to be sure.  
  • Vulnerable Support_AdminEvents.cs script now blocked by CRC instead of filename



Gallery




5
Off Topic / ayylmao
« on: July 20, 2015, 10:53:09 PM »
i dont remember the last time i played blockland. last time i visited the forums was months ago. what's changed lmao

i saw some stupid drama about id racism or some stuff & it seems we have id's in the 180k range now?

6
Off Topic / pm me something and i'll post it here anonymously
« on: March 07, 2015, 01:13:05 PM »
pm me whatever you'd like me to post and i'll put it on this thread, effectively allowing you to post anonymously.

lesgo

btw if i dont post something you pm'd me do it again

also if you want me to set your name to something other than anon let me know

also im posting everything you send me unless it'll get me banned.

7
Off Topic / yay christmas
« on: December 25, 2014, 11:35:32 AM »
i got the g710+ and a g100s and a bunch of clothes bc im pretty

finna go to guitar center tomorrow to pick out a bass + amp, hopefully to bestbuy after that for a third monitor

8
Off Topic / what time is it?
« on: August 24, 2014, 09:08:22 PM »
what time is it for you rn?

9
Off Topic / aye mofuga
« on: August 12, 2014, 05:08:36 PM »
smoke dat marjana cigret mofuga
reel niggu stuff

User was banned for this post

10
post pictures of your longboard/skateboard or a longboard/skateboard that you have.
because bicycles are gay.



i have a sector 9 lookout (2013 model, forget green wheels) and some skateboard i bought from somebody that i still ride around a lot

so does anyone like longboards/skateboards?

11
Off Topic / Give me ideas in exchange for anything
« on: July 06, 2014, 02:47:31 AM »
K so I have an XNA (microsoft's little game framework) project sitting in Visual Studio. I added Lua support as well as RuminateGUI, so I basically have a blank slate.


What you get in exchange for your idea is an image of your idea working. and when im done ill post a link to the game and a pastebin of the source i guess

12
Off Topic / wtf is this anyway
« on: June 08, 2014, 03:37:19 AM »


13
Suggestions & Requests / [Event] teleportRandomTeledoor
« on: January 06, 2014, 02:14:19 AM »
I'm kind of kicking around an idea in my head, this could be useful for roleplays or something where sleep is necessary but it's not boring because when you get in bed, you'll be teleported to a random place in a dream world. Or maybe some sort of very unpredictable DM.

14
Off Topic / yay new pc
« on: December 26, 2013, 03:01:29 AM »
came with windows 8 preinstalled, downgraded to windows 7 ultimate n




yes

i can finally run shaders above low :)

15
Off Topic / Humble introversion bundle - source code brother
« on: August 15, 2013, 01:54:18 AM »
https://www.humblebundle.com/weekly

Not only do you get four kickass games, you also get the source code for each of them.

Pretty cool of them to give out the source of their games.

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