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Topics - BlutEngel

Pages: [1] 2
1
Help / Blockland crashing while loading
« on: April 05, 2009, 02:26:59 PM »
Ever since updating to v11 and to Catalyst 9.3 I've been getting weird graphical errors, and now Blockland crashes while loading.
I tried reinstalling it, but it didn't help, I also tried disabling all Add-Ons and it still didn't work.
Specs:

ATI Radeon X1600
Intel D865GBF
Intel Pentium 4 CPU (3.00 GHz)
1280 MB DDR RAM

2
Games / No Team Fortress 2 updates until 2009
« on: October 16, 2008, 06:52:05 AM »
Quote
Valve's class-based multiplayer shooter Team Fortress 2 won't receive its next major update until next year, marketing VP Doug Lombardi has informed Shacknews.

Since the game's launch last year, Valve has provided numerous free updates to owners of the PC version, adding new modes and maps along with class-specific achievements and unlockables for the Medic, Pyro and Heavy classes. The studio has pledged that all of the title's nine classes will eventually be updated with new weaponry.

Lombardi attributed the prolonged wait to the impending release of Left 4 Dead (PC, 360), which saw contributions from numerous Team Fortress 2 team members as development of the cooperative zombie-killing shooter entered the final stages.

The marketing VP also reiterated Valve's plans to bring the existing Team Fortress 2 updates to the Xbox 360 version, though no timeline was offered as to its release.
(source)

:(

3
Games / Burnout Paradise update on 18th
« on: September 16, 2008, 07:15:08 AM »
  • Pick from 2 motorcycles featuring male or female characters and start on a whole new progression to earn your Bike License.
  • 38 new against-the-clock race events Burning Ride and Midnight Ride.
  • A brand new in-game 24 hr day / night cycle that impacts traffic density and available events.  (It's fully customisable you can make it day/night/change the clock speed it's up to you.)
  • Dynamic weather brings an all-new look to Paradise City
  • And if that's not enough, we've got 70 more Freeburn Challenges too

Coming Thursday.
source:http://www.criteriongames.com/article.php?artID=346

4
Games / TF 2 Heavy update information
« on: August 13, 2008, 05:54:15 AM »
Just thought I'd post it.
http://www.teamfortress.com/post.php?id=1738
All we know for now is that cp_steel will be the community map. Other info will be posted along the days on here.

5
Off Topic / Better quality with my capture card?
« on: June 27, 2008, 07:34:28 AM »
I am pretty sure that I once had better quality with my capture card, I just installed all the drivers and got this quality using VirtualDub:

Are there any things that I could do to improve the quality? I know that resizing it down will help it a bit, but then I can't see anything. :\

6
Games / TF2 Pyro update released and free weekend
« on: June 17, 2008, 09:36:33 AM »
Quote
Free Weekend Begins Friday on Steam

June 16, 2008 - Valve, creators of award-winning games and leading technologies, today announced a set of new releases for Team Fortress 2, the title named Multiplayer Game of the Year by PC Gamer and Gamespy.com.

The main event of the week is the Pyro Update, which will be made available this Thursday and contains three unlockable new weapons for the Pyro plus 35 new achievements. In addition, two user-created maps are included to highlight the great work being done in the community and distribute those works to all TF2 players..

Meanwhile as folks wait for the Pyro Update to be released, the latest in the "Meet the Team" video shorts, "Meet the Sniper," will be made available tomorrow (Tuesday, June 17) at 11 am PDT along with a web site dedicated to the Pyro update.

Finally, to give everyone a chance to try the new weapons and community maps, Valve will hold another Team Fortress 2 Free Weekend via Steam, a leading online platform for the delivery and management of PC games. The Free Weekend is scheduled to begin this Friday at 11 am PDT.
Main reason I LOVE this is that there are custom maps included and meet the sniper. Pyro sucks for me anyways unless the changes they made are actually good.

Source:
http://www.csnation.net/viewnews.php/9680

7
Games / Portal : Flash version mappack
« on: May 08, 2008, 07:46:26 AM »
Found out about this at tf2news.de.
It's the flash version's maps made for Portal, they also have GLaDOS speech and other nice stuff, including a boss(afaik). Haven't played through it yet, but it is great.

Download:
http://portalmaps.wecreatestuff.com/
*Requires Steam with Half-Life 2 and Portal installed in order to play.

8
Games / Warsow
« on: April 15, 2008, 11:18:28 AM »
Warsow - A fast paced FPS


Warsow is a fast paced cel-shaded FPS, which focuses on the art of movement. For the movement they looked at the games Quakeworld, Quake3 CPMA, Jet Set Radio and Speedball. Warsow is developed under the motto "by gamers for gamers".

You can select between 5 player models, change their color, customize your HUD and other stuff. You can even change the look of all enemies.

It's modes:
Deathmatch ( Free for all )
Team Deathmatch
Capture the flag
Race
Classes
Instagib
Duel
And one called da which I never played

Download it for free here.


9
Music / Pyro & Scout songs
« on: January 05, 2008, 04:02:58 PM »
My first,they're looping good in my opinion.
They're both made by dmisterb,he made an Scout,Demoman and an Pyro song,I just made them loop and converted them to .ogg.
>>DOWNLOAD<<

10
Drama / Who will be the next one?
« on: December 18, 2007, 08:16:18 AM »
Seriously,stop flaming each other for dumb reasons.

You guys made Aviv, Sampapa, Ace and Travismick leave,who is the next one?

Discuse.

11
Modification Help / Players flying away when shot and max player health
« on: November 03, 2007, 03:35:24 PM »
I'm almost finished whit my Medic Gun but I would need to know two things:

1)
How can I prevent it that players fly away when they are hit by the gun?

2)
What is the standard max health?

I would be happy if someone could answer to these questions. :cookieMonster:

12
Help / Spawnpoint changed
« on: October 22, 2007, 09:47:20 AM »
I've just tried it in Bedroom and Slates,but since I downloaded Elva and the Terrorist mod beta the spawn point in the maps is somewhere else,in bedroom it's at the ground and in Slate it's a bit over the ground,and if I don't jet I'll end up getting killed,also when I have a minigame up and planted a spawn point brick I still spawn somewhere else. :panda:

13
Drama / Everyone but me is lucky.
« on: August 29, 2007, 02:38:35 PM »
My mom married someone horrible,you guys can be so happy that you don't have an as crappy dad as me.We'll move as fast as possible  :panda:

14
Gallery / DM arena by me and SanTing993[WIP] (9 FULL size images)
« on: August 25, 2007, 01:39:34 PM »
SomeNoob and SanTing993 present you...

THEIR DM ARENA![WIP]
Both of us do 2 plates each,his first one is/was lab themed,mine is well..a room whit lava,a "house" and an spectator arena for admins.
Hope you like it :D

Overview:

My lava "room":

Ladder to the roof of the "house":

Inside the "house":

Stairs which lead to SanTing's lab:

If you look right[Upstairs]:

Lights which meant to look like not fully working lights:

Going a forward...:

At the end,there are 2 spawns and one grenade:


Please give some suggestions and stuff like that,and if you want,you can rate it.



15
Help / My key doesn't seems to come :(
« on: August 18, 2007, 12:42:21 PM »
My dad did buy it about a day ago and it still hasn't arrived,did we do something wrong?  :panda:

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