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Topics - Kevune

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1
Music / Norwegian Dance/BF2:PR Vadso City loading music
« on: March 24, 2013, 05:59:28 PM »
Title says it all
Two versions are included; a 20-second short loop and a minute long one.
I would've used the attachments, but it kept coming up with one excuse or another to not post

Listen before D/L
Download

2
Modification Help / Rigging playermodel (and a bit more)
« on: November 03, 2012, 10:48:07 PM »
I just made this player model and then realized I have absolutely no idea how to get the default animations on it or even put it in the game.

So, for the moment I'm only asking that someone who knows what they're doing could get this working ingame with a basic script, making it pretty much the same as the default player, but with the appearance of proper body armor.



Btw, I used Blender, and the only default player models I could find said they had to be unrigged due to the joints not working right

3
Help / Lost key, lost purchasing email
« on: June 17, 2012, 10:15:04 PM »
A short while back the email I used to purchase Blockland was hacked and shutdown. I created a new email and changed my forum email to that one. Even with my forum email change, the 'lost key recovery' link still attempts to send my key to my old email. Losing my email was the last thing I expected, so I never bothered writing my key anywhere else. Aside from contacting BL support (which I've already done and am beginning to think my problem was dismissed), is there a way I can get my key back?

4
Help / Is there a way past the mandatory 20 phys vehicle limet?
« on: April 08, 2012, 07:12:34 PM »
And if so, how? It's kinda hard to have a massive aerial based combat themed server with only 10 vehicles on each team.

5
General Discussion / Anyone got my save?
« on: March 05, 2012, 12:16:45 PM »
A while back I had a TF2 TDM. It was pretty popular whenever I hosted it, and it had actual classes, too. It was very basic and based in a canyon-type environment. But back in November, my computer crashed and I lost it along with  about 150 other valued saves. I don't know why, but I'm just now thinking to ask if anyone had it.

6
Games / GTA SA 1.0 US
« on: November 22, 2011, 07:32:44 PM »
I don't think many of you will know what I'm talking about, but a mod platform for GTA SA (Similar to RTB or the JVS system, I guess) called CLEO is awesome and I've always wanted it. But, unfortunately I can't find a link to the 1.0 US downgrader. Everywhere I've searched has either come up with 1.01 US or 1.0 Eu. It's getting annoying because CLEO only supports 1.0 US. Allegedly, there's a difference in the script and encrypting of 1.0 US than every other version out there, and therefore CLEO needs 1.0 US. So, if someone knows where I can get it, it'd be nice if they shared it.

7
It's such an obvious necessity, it's been completely overlooked!(There might have been 1 or 2 ppl who thought of it, just no-one actually made it before.)

Why don't we have a server mod to prevent people from saving bricks? It would drastically reduce build stealing and servers would be a lot better. How? People wouldn't be afraid to host their prize builds because there wouldn't be a risk of someone stealing it.
For example, TheArmyGuy's Spirit class Recon ship. It looks EPIC. But I've never seen it before, in-game that is. Unless he says otherwise, we can only assume he doesn't want random people stealing/using it and hasn't hosted/released it or anything for that reason.

It could be as simple as giving the client a faux .bls when someone tries to save, e.g. a rainbow frog or something handicapped like that. Maybe even send a request to the server host, and if host is not present, request is automatically denied. Possibly even have an auto-deny/accept through RTB prefs. It would be awesome if you could automatically ban someone for a preset amount of time for "Attempted Build Stealing" (Like limit it to a few days, don't want unreasonable perma-bans all over BL. But then again...)

I'm also currently working on a full scale Pillar of Autumn from Halo: Combat Evolved (*shock* That's old, haven't heard that title in a while)

The interior (will not fit inside the exterior, damn you bungie!) will be released along with Midway Sentinel's Halo pack. However, I will also build an exterior version and put my own layout inside it. This version will be private. Only me (obviously) and a select few people will get this save, provided they agree to never host/release it. (Unless this add-on is made)

If this is something that we can't figure out how to do, we can always get a petition going and send it to Badspot. It may not work, but it's better than just accepting defeat.

/support this if you agree with me

/make this if you're awesome and possibly the best scripter out there

8
Modification Help / Some regenerating help...
« on: September 14, 2011, 02:13:43 PM »
I got this regenerating health script from DrenDran's Dogfight playertypes and I was wondering if it is editable. I need it's regen rate to heal 250hp in about 20-30 seconds, after 5 seconds of no damage.

I didn't see anywhere I could edit the rate, but I'm a noob scripter, so.. yeah.

Code: [Select]
function RecoverHealth(%player)
{
if(!isObject(%player)) return;

%damage = %player.getDamageLevel();
%player.setDamageLevel(%damage - 1);
%stamina = %player.getEnergyLevel();
%amount = 20000/(%damage+10)+500-%stamina*5;

if(%damage > 0) %player.recoverSched = schedule(%amount, 0, "RecoverHealth", %player);
}

Also, if there's a different script to regenerate health that is editable, it would be greatly appreciated if someone posted it here.

9
Modification Help / Need a few scripts...
« on: August 16, 2011, 08:29:00 PM »
I need what is below. If the request isn't entirely possible, as close as can be would still be greatly appreciated.

Quote
Lime Green = I got it done

Purple = Someone Else got it done

Green = Notes

   -Player can only jump 2^2/3 bricks high (1 plate less than 3 bricks)
Player can barely get on the second plate, this is with no items


   -When no items are equipped, player can jump 3^1/3 bricks high

   -With no items equipped, can vault over walls 3-7 bricks high (if its not a wall, i'e a building, just climb on top of it)

If I decide to release, which I most likely will, credit will obviously be given

Edit:
Oh, and it's "first to post the script gets the credit."

10
Off Topic / New Video card doesnt agree with Steam Games?
« on: August 06, 2011, 12:37:11 PM »
I recently purchased a Zotac GeForce 9500GT and I love it. But for some reason America's Army 3 runs just like it did on my integrated card. I can't figure it out! It's as if AA3 uses the old card rather than my new bad ass Zotac! Should I reinstall AA3 or something? I actually think there may be a built in frame limiter that limits me to 2 FPS. Because no matter what the video settings are, whether I'm in the menu or ingame it always looks like it's at exactly 2 FPS! It's freakin' bullstuff!

11
Suggestions & Requests / Prop Hunt gamemode
« on: June 11, 2011, 03:29:02 PM »
This one is quite a hit in TF2. I got the idea of bringing it to blockland from the duck playertype.

Basically you have 2 teams, one is made up entirely of pyros, and the other; scouts.

The scouts are not seen as scouts until they die, and they cannot use weapons or anything like that unless they are the last prop standing

Pyros can spam the flame and shotgun all they want, however, with each bit of possible damage dealt (as in they shoot the shotgun and either miss or hit) they lose health, so they're not so tempted to spam flames at everything they see.

Luckily for everyone, there is a CP at the center of every map. When they walk over the CP, it restores their health. But they can only get this refreshment once, they they have to wait until it refreshes before they can use it again. The CP is on a universal timer (it doesn't have a refresh time for each individual player) and refreshes every minute or minute and a half.

For the first 30 seconds of the round, Props hide and Pyros don't move, however, during the setup time, pyros can shoot.

When a prop is not the last prop standing, they left click to engage prop lock, this enables them to look around without turning their prop as well so they don't expose themselves while checking their 6

Some Ideas for Props:
-Duck
-Fire Hydrant
-Trash Can
-Street Sign
-Basically anything relatively small that can be made of default bricks and colors.

Edit:

A few examples:

12
Modification Help / Inflatable Dinghy
« on: April 14, 2011, 10:08:13 PM »
Ok, I made a request for this, but eventually made my own model, therefore, in my opinion, creating the need to move it to modification help.
Link to original request: http://forum.blockland.us/index.php?topic=148668.0

I only have a pile of polygons, nothing special like mountpoints or anything like that.

Anyone who helps will obviously be given credit.

Volunteers; step up.

Edit:

I added a grip to the handle on the motor and accidentally applied a texture to the inflatable parts and the grip.

13
Suggestions & Requests / Inflatable Dinghy
« on: March 23, 2011, 05:43:51 PM »
I was just playing blockland and it hit me that there aren't many boat add-ons. We have the lava boat ,the raft, and that's really it. I know stratfortress made some nice boats, but they can only perform on a solid surface. Yes, I know there are also others but most of them are failed or incomplete.

So I thought maybe one of those inflatable boats would be nice. I would model one and ask someone else to script it, but I suck at modeling too...


OK! I DID IT! I MADE MY OWN MODEL!(woot!)
SINCE THIS IS NO LONGER A COMPLETE REQUEST, BUT RATHER A SIMPLE REQUEST OF HELP FINISHING  THIS, I'VE DECIDED TO MOVE THE TOPIC TO MODIFICATION HELP.

Link:http://forum.blockland.us/index.php?topic=151310.new#new

Something like what I was thinking of:

14
Suggestions & Requests / Airsoft in Blockland
« on: March 23, 2011, 04:07:13 PM »
I know we already have a UMP, and a low quality JG614.
But one good airsoft gun isn't really enough.

Airsoft is an awesome, well unknown sport and I think combining it with the ability to build that comes in Blockland would have a great end result.

Idon't care if you use actual airsoft guns an a base or just take a gun and put an orange muzzle on it, just as long as it shoots little plastic bb's and is a 1 hit kill.

I don't care about poly count, but high quality models are preferred.

I own this gun and it would be pretty nice if someone made it:
http://www.airsoftpost.com/product_info.php?products_id=30128
All info on the gun and it's performance is here.
It's a lot nicer w/o the cheap vertical fore-grip.

Edit:
Oh, yea iron sights would also be nice.

IF YOU DO NOT SUPPORT THIS PLEASE PROVIDE SOLID ARGUMENTS AS TO WHY NO ONE SHOULD MAKE ANYTHING AIRSOFT IN BLOCKLAND.

15
Off Topic / Searching yourself
« on: January 21, 2011, 10:48:47 PM »
Well, I basically just typed in "Kevune" on google and came up with just about every account I have online. For example: my Mod DB account and even my BL Forum statistics. It even came up with the youtube of the guy who stole my alias! (I say this because he for some reason made his username Kevune and, coincidentally, that is MY name!)

Going on to the second page, I found a myspace, a softpedia, and several other sites posing as me, but not created by me! PERFECT EXAMPLE: http://games.softpedia.com/developer/Kevune-16732.html

I uploaded that tank to GTA Inside! (http://www.gtainside.com/en/download.php?do=cat&id=266)
Scroll down to the M1A2 Abrams

/Discuss
/Search yourself on goojje

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