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Topics - Pompmaker1

Pages: [1] 2 3
1
Modification Help / Torque exporter screws up animations.
« on: May 31, 2012, 09:56:51 PM »
When I try to rotate a mesh parented to a bone vertically in Blender, it turns out fine, but upon exportion to BL, the mesh remains the same upright position and instead moves forward in location.
Blender:

BL:

Help?
Download .blend here
http://www.mediafire.com/download.php?r0si1b5ep3d7u6p

Help me please.

2
Help / Creating a weapon saving brick
« on: May 29, 2012, 08:43:44 PM »
How do I make a brick that saves all the users current items, and another that loads them?

3
Off Topic / Blockland Texturepack for Minecraft (WIP)
« on: May 20, 2012, 12:19:12 AM »
Here it is so far:


Feel free to rate and/or comment.

4
Off Topic / Are our forums more organized than the Minecraft one?
« on: May 18, 2012, 08:19:52 PM »
Hmm?

5
General Discussion / Will the forums ever appoint new Admins?
« on: May 16, 2012, 06:19:40 AM »
Will it?
Or will there only be the same few?
/discuss

6
Suggestions & Requests / Blockland on Source
« on: May 12, 2012, 08:26:13 AM »
I was thinking, Source engine is an EPIC game engine, so why not put Blockland in it?
/support?

8
Off Topic / Why does Blockland use less RAM then Minecraft?
« on: May 01, 2012, 02:37:01 AM »
Exactly what it says on the tin.
Also, it heats laptops less.
Why?

9
General Discussion / So many loving RPs
« on: April 23, 2012, 10:10:38 PM »

I hope it won't be like this forever...

10
Modification Help / Animation delay [STILL AWAITING HELP]
« on: April 23, 2012, 05:55:00 AM »
I tried animating a playertype, but there's always a delay between animation loops.
How to fix/ make it less?

11
Gallery / Gensokyo
« on: April 12, 2012, 08:01:27 PM »
My attepmt at a Touhou Gensokyo build














There is a magical boundary preventing any assault from the outside of the shrines from reaching the inside.


Terrain builder needed.
Comments are accepted.

12
Modification Help / Leg animation screwy. NEW PROBLEM
« on: March 24, 2012, 09:40:13 AM »
I am creating a playertype.
In Blender, the legs move one in front, one back.
In Blockland, only the right leg moves.
Please help identify the error.
I have included the .blend file of the model and its animations here:
http://www.mediafire.com/download.php?wnbcab9179t6cls
PLEASE HELP.

13
Modification Help / .dts exporting service?
« on: March 22, 2012, 03:43:04 AM »
See latest post

14
General Discussion / Minecraft TDM [STEVE ANIMATIONS]
« on: March 21, 2012, 09:19:44 PM »
I made a TDM based on the game Minecraft.
There are two teams, Humans and Mobs.
Round ends every 5 minutes.

Overview of the map:

The Nether can be seen at the top-left of the picture.

Close-up of the Nether:

The Nether contains harmful lava and fires.
There are two portals to the nether, one big and one small.



They lead to the corresponding Overworld portal.





The Main Island:

This is where most of the battling takes place.
The block of TNT in the picture can be ignited by a projectile or by activating it. Melee weapons will also do the trick.
It will explode after 5 seconds of activation.

The Other Islands

Other island dotted across the map.
Not much here except for the Big Nether Portal.

The Bases
Humans:


Mobs:

After spawning in these bases you choose a class and enter the main map.
To choose a class, click the ? button to find out what class it is, then click the ! button to choose it.

Most of the information about the classes are prior knowledge, but here are a few things to note:
Humans have 5 classes while Mobs have 9.

Giants, ghasts and slimes MUST go through the Big Nether portal to travel between Dimensions, or they will get stuck.
Blazes have fuel jets and Ghasts have unlimited jets.
Ghasts, Zombie Pigmen and Blazes spawn in the Nether.
Ghasts can be shot down by two arrows, whereas most other mobs take 5 or more.
Blazes and Ghasts are very effective against melee classes as they can fly.
Endermen can teleport around the map.
Slimes do not always have to jump.
Ghasts, Blazes, Endermen, CREEPERS, STEVE and Slimes have ther own playertypes, made by yours truly.






BLAZES, CREEPERS, STEVE AND ENDERMEN HAVE ANIMATIONS WHICH CANNOT BE SEEN IN THIS STILL PICTURE.

Thats about it.


Please join.

15
General Discussion / My Name.
« on: March 20, 2012, 07:14:19 PM »
Does anybody wonder what a pomp is?

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