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Topics - WALK2222

Pages: [1] 2 3 4 5 6 ... 10
1
Off Topic / New Baltimore, NY
« on: July 13, 2014, 11:09:56 PM »
There is a section of Google Maps where all of New Baltimore, NY is corrupted.  Due to this glitch, the entire town is now flooded with eerie pictures from Google Maps.  Here are some examples..





On many occasions, you can pick out figures and faces simply by using street-view.  It's really creepy, but really cool at the same time.
You can see for yourself here

Sorry if this has been posted about already?

2
Off Topic / Spiders
« on: July 13, 2014, 03:54:57 PM »
Help
There were three spiders chilling on my ceiling.  I left for lunch and they're now nowhere to be seen.

3
Drama / Nickpb - Admin abuse
« on: July 05, 2014, 02:51:43 PM »
Nickpb, an admin at Tezuni's City RPG server, has been abusing his power.  This is once again a power abuse issue with one of Tezuni's administrators, it is quite common. 

This started with Nick using a powerful gun to kill other players.  Now this is obviously allowed in a City RPG, however, what he had done afterwards was not.  Upon being killed by another player, Nick dropped a large sum of money.  I decided to head pick up the dropped money, and deposit it in the bank.
However, when I picked up the money, Nick orb'ed over to my location and force killed me with an admin command. 



As you can see, there is no "killing message" displayed, simply a force kill.  It would have been completely fair to come over and kill me with a gun, but force killing me with a command is ridiculous. His excuse for this was to say that he was "testing the script"



Once again, this is completely possible.  But killing countless other players with a spawned gun and stealing their money, is not "testing the script".  Another user posted a youtube video with their "reaction" to nick, who immediately banned them, as seen here.



There was no provided reason for the ban, and the user "Dr.Dogling" had not done anything to provoke the admin beforehand, except for the video.  A simple kick, or five minute ban would have been fine.  But basically banning someone permanently is ridiculous and unacceptable.  He then told other users to "shut the forget up" when asking about the ban, and saying that they were next.




Many other users had been discussing his history of abuse on Tezuni's other servers, and were frustrated with his tendencies.  I understand that dramas created about Tezuni's servers are never successful, and that he continues to admin abusive players, but this acts as a warning for others.  Try to avoid Nick, as he has an abusive way of admin-ing, and will kill, and ban users for ridiculous reasons.

/discuss

4
Help / Infinite Loading Message
« on: June 23, 2014, 07:22:10 PM »
For some reason my authentication message constantly shows a "Loading" sign.  There is no error that occurs, just loading. 

I have attached my console log, hopefully some information can be found there.

5
General Discussion / Add-On Management Website / Service
« on: June 21, 2014, 04:06:59 PM »
Hi, quick question.
Is there an addon service besides the forums currently?  I understand that Steam is supposed to have some sort of workshop.. however, that doesn't seem to be too populated right now.  It would be really cool to see a website made (sort of like RTB) where users could submit their addons. 

The only downside I could see to that would be approval of addons.  Obviously the website administrators would have to check to see if it was packaged correctly, and followed basic rules that RTB followed. 

Any thoughts on this?

6
General Discussion / Walk's Maze TDM
« on: June 20, 2014, 05:05:49 PM »
WALK's Maze TDM
Welcome to The Maze.  A long, windy, and confusing labyrinth that you are sure to become stuck in.  

..and to make matters worse- you are being hunted.  Join your team in an attempt to reach the other side of the maze, all while fighting the opposing players.  Turning corners, up and down ramps, and through corridors, keep your eyes peeled and gun ready.  


(A shot of the maze layout is not given in order to maintain its secrecy)



Suggestions:
  • Using your light will alert others of your location, try to keep it off..
  • Firing your gun will also alert others.  Only shoot when needed
  • Hide behind provided pillars to mask yourself
  • Change your location.. a lot.
  • Use at-least minimum shaders to achieve a more 'immersive' effect



The server is now open, feel free to join at any time.  If you have any questions, feel free to comment them below.  Thank you, and good luck!

7
Suggestions & Requests / Save Environment Config
« on: December 13, 2013, 04:59:39 PM »
I think it would be great if we had a "save environment configuration" mod.  Kind of like how the minigame panel allows you to save favorites.



If we had the same feature for the Environment options it would be much easier to load your "perfect" environment setup.  What do you guys think?

(and is it even possible to modify the environment GUI?)

8
Modification Help / Reload Addon?
« on: December 12, 2013, 05:30:59 PM »
Is there a quick way to reload an addon from the console?
Like If I had modified a file and want to test out the changes?

9
Off Topic / JPanel not displaying graphics
« on: December 09, 2013, 09:31:56 PM »
So I've been creating this GUI for my program in Java, and its become a bit of a hassle.  Creating swing GUIs is pretty simple, although when it comes to integrating the Graphics class and swing, I run into some trouble.  I have three classes

  • Main (obviously)
  • DisplayManagement
  • DrawGraphics

Here's all of the classes

Main

Code: [Select]
import javax.swing.SwingUtilities;

public class Main {
   
    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
            DisplayManagement manage = new DisplayManagement();
            manage.setTitle("Game");
            manage.setVisible(true);
            }
        });
    }
}

DrawGraphics

Code: [Select]
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JPanel;

public class DrawGraphics extends JPanel{
private void draw(Graphics g){
Graphics2D g2d = (Graphics2D) g;
g2d.setColor(Color.blue);
g2d.drawOval(10, 10, 100, 100);
}

@Override
public void paintComponent(Graphics g){
super.paintComponent(g);
draw(g);
}
}

DisplayManagement

Code: [Select]
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;

public class DisplayManagement extends JFrame implements ActionListener{
private JMenuBar mainMenuBar;
DrawGraphics drawG = new DrawGraphics();

    public DisplayManagement() {
        initUI();
        paint();
    }

    public final void initUI() {
        JMenu fileMenu = new JMenu ("File");
        JMenuItem printItem = new JMenuItem ("Print");
        fileMenu.add (printItem);
        JMenuItem exitItem = new JMenuItem ("Exit");
        fileMenu.add (exitItem);
        JMenu networkingMenu = new JMenu ("Networking");
        JMenuItem disconnectItem = new JMenuItem ("Disconnect");
        networkingMenu.add (disconnectItem);
        JMenuItem connectItem = new JMenuItem ("Connect");
        networkingMenu.add (connectItem);
        JMenu helpMenu = new JMenu ("Help");
        JMenuItem contentsItem = new JMenuItem ("Contents");
        helpMenu.add (contentsItem);
        JMenuItem aboutItem = new JMenuItem ("About");
        helpMenu.add (aboutItem);

        mainMenuBar = new JMenuBar();
        mainMenuBar.add (fileMenu);
        mainMenuBar.add (networkingMenu);
        mainMenuBar.add (helpMenu);

        setSize(510, 398);
        setLayout (null);

        add (mainMenuBar);
       
        mainMenuBar.setBounds (0, 0, 510, 25);

        setLocationRelativeTo(null);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    }

    public final void paint(){
    add(drawG);
   
    setSize(360, 300);
    setTitle("Rectangles");
    setLocationRelativeTo(null);
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    }
   
public void actionPerformed(ActionEvent e){
//Add actions later..
}
}

The GUI worked totally fine before I added stuff to the initUI method.. now the only thing that displays is the JMenu.. 

Anyone have any ideas?

10
General Discussion / Edgewick Factory - Horror Map - Image Heavy
« on: December 08, 2013, 01:36:56 PM »

Welcome to..
Edgewick Factory

Story
Edgewick factory was built in the early 2000's by Sr Vincent Pratt.  Vincent had created the factory as a water purification plant.  However, no one was sure why he had created it, seeing as there was a fully functional one already..  The mystery of Edgewick continued to grow as many employees seemed to be coming home feeling "drained" and strangely depressed.  Eventually some started to disappear into the facility and never return.  Many reporters and authorities attempted to investigate the establishment but were not able to find any significant evidence of mistreatment.  When Vincent died many years later, the factory shut down.  No longer was smoke billowing out of it's stacks, nor were there any more trucks driving in and out.  However, the building still seemed "alive" in some way, and some still say that the hum of past workers could be still be heard from the outside walls.  You've decided to investigate Edgewick and uncover its underlying mysteries once and for all.

Images
(click for full)











FAQ
Q: What will I be doing?
A: Exploring the factory and attempting to uncover it's secrets

Q: Should I use shaders?
A: YES, without shaders the map is not the same.. I understand that not everyone can run them, however, if you can I highly suggest using them.

Q: Can this be multiplayer?
A: Yes, this can be both multiplayer and singleplayer

Q: Player lights?
A: Nope, I will probably implement a flashlight, but player lights are too bright and ruin the atmosphere.

Q: When will this be available?
A: When it's done



How Can I Help?
If you'd like to help, feel free to send me a PM.  Eventers, builders, and someone to share ideas with would be awesome!

Admin?
That will be discussed when this is finished

Can you uncover the mystery?

11
Gallery / Winter Death Racing!
« on: December 07, 2013, 10:20:57 PM »
A little video I made from my racing at Kong's server
Some of you might even see yourselves

http://youtu.be/LjBCCyd0rn0

Enjoy!

You should watch in 720p!

12
Off Topic / Avatar upload error
« on: November 23, 2013, 11:25:50 AM »


Is anyone else getting this error when uploading avatars?
I've tried on many different browsers, different pictures, clearing the cache, etc but nothing has been working. 

13
Off Topic / Playstation 4 VS Xbox One Graphics
« on: November 19, 2013, 03:01:06 PM »
Take a look for yourself

Very high quality legit video

14
Off Topic / Anyone into 3D modeling / animation?
« on: September 27, 2013, 09:29:30 PM »
Hi guys,
I have been working on various projects for quite a while now that involve programming, level design, etc.  Although these projects almost always involve some form of 3D modeling.  I am pretty proficient in Blender, and can model a good amount of objects.  However, I cannot do this as well as programming, and definitely cant do this as well as others.

I was wondering if anyone would be interested in working together in a "team" of sorts.  It would be awesome if you were skilled in 3D modeling or programming in various languages.  Also talking on Skype would be great.  If you are interested please contact me by PM, steam, etc. 

Thanks!

15
Off Topic / Livestreaming new game "Outlast"
« on: September 04, 2013, 05:08:28 PM »
I'm livestreaming the new horror game Outlast currently, join if you'd like.

Expect spooks.  

PS, procaster has a bit of streaming lag (aprox 3-7 seconds) so please ignore voice / video not matching.

Linky

EDIT:  Down for a while, be back latah!

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