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Topics - DionBraan

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Suggestions & Requests / Spawn effect for dieing
« on: January 02, 2014, 09:44:15 AM »
Hai, i just seen MARBLE MAN's Spawn Effect mod, can someone make it so this effect appears if you die too?
Idea kind of taken from RockRaiders.

Suggestions & Requests / Pathfinding Bots
« on: November 02, 2013, 04:09:00 AM »
I have seen a mod about letting bots be able to follow path bricks here

Is it possible to have a bot automatically use these paths to find a target?
If it is possible, can someone make a bot wich automatically follows paths or a event to toggle pathfinding on bots?

Modification Help / Trying to make the Glowstick one time usable.
« on: August 01, 2013, 05:16:43 AM »
I tried to make the Glowstick (Made by Extrude)   only usable once, so i added the following line of code:
Code: [Select]
package glowstickPackage
function Armor::onCollision(%this, %obj, %col, %a, %b, %c, %d, %e, %f)
if(%col.dataBlock $= "SmokeGrenadeItem" && %col.canPickup)
%item = %obj.tool[%i];
if(%item $= 0 || %item $= "")
%freeSlot = 1;

Parent::onCollision(%this, %obj, %col, %a, %b, %c, %d, %e, %f);

function glowstickImage::onCharge(%this, %obj, %slot)
%obj.playthread(2, spearReady);
%obj.lastHESlot = %obj.currTool;

function glowstickImage::onAbortCharge(%this, %obj, %slot)
%obj.playthread(2, root);

function glowstickProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal)

function glowstickImage::onFire(%this, %obj, %slot)
%obj.playthread(2, spearThrow);
Parent::OnFire(%this, %obj, %slot);

%currSlot = %obj.lastHESlot;
%obj.tool[%currSlot] = 0;

function glowstickImage::onDone(%this,%obj,%slot)

But it failed, it made it worse.
The glowstick didnīt appear in the item list.
What should i do to fix it?

Suggestions & Requests / Killing Floor male1 voice pack
« on: March 10, 2013, 09:15:39 AM »
Hai, i am requesting an Killing Floor male1 voice pack, including: Medic, Run, Thanks, Help, Look out, Get inside, Get outside, Weld the doors.
I hope this could be made.

Music / Music Request
« on: January 21, 2013, 08:32:28 AM »
Could anyone make this song:
Bobby Darin - Beyond the sea
I would really appreciate it.

Suggestions & Requests / Adrenaline and Bonk atomic punch
« on: January 03, 2013, 04:45:06 AM »
I seen Alph's colas and that made me think, could there now be a possibility to make Bonk atomic punch (TF2)and Adrenaline (L4D2)?

Bonk: Upon consumption, Bonk! Atomic Punch provides invincibility from most incoming damage to the player for 8 seconds.

Adrenaline: An Adrenaline Shot gives you a fifteen-second health and energy boost that lets you run faster.

Suggestions & Requests / Achievement Gui
« on: October 21, 2012, 05:05:59 AM »
A Gui to add new achievements to the Script_Achievement   from RTB.
For adding new achievements easly.

Suggestions & Requests / 1216 Shotgun
« on: September 13, 2012, 08:03:05 AM »
This is a request for a 1216 Shotgun for blockland, it looks a little bit like the TF2 Widowmaker.

I hope anyone supports this idea.

Suggestions & Requests / Rain Projectile
« on: September 04, 2012, 02:48:24 AM »
My request is a rain projectile, no damage, a small kind of explosion but doesnt hurts
so you can let the projectile fall from somewhere in the sky and it cant get in houses.

Help / bot events doesnt works
« on: August 28, 2012, 03:16:28 AM »
If i downloaded Bot Events from RTB, and i put it into Add-Ons folder it doesnt works, i cant enable it in add-ons folder, please help

Suggestions & Requests / music on players and bots
« on: August 17, 2012, 03:35:48 PM »
The idea is that there is a event like the playsound effect on players, the player or bot will make the music and not a brick so it looks like you got a radio with you.
By bots i got exactly same idea, if can even with events.

so to be precisely: music that comes out of a player instead of a music brick

Suggestions & Requests / Slayer Disguise Kit
« on: July 17, 2012, 08:20:12 AM »
There was a TF2 disguise kit for TeamDeathmatch mod, but it is not working with slayer.
is there a way to make it slayer able instead of using TeamDeathMatch?

Suggestions & Requests / Physic Items
« on: July 11, 2012, 12:40:56 PM »
Could it be possible that there is a mod that changes items into physic vehicles?
If not, can anyone explain if it is even possible to use a item's model for a physic vehicle (like barrel)?

Suggestions & Requests / Bot Pathmarks
« on: July 06, 2012, 05:15:50 AM »
The idea is a brick wich is invisable, it actually is like a node, it senses if another of that brick is close to it without a brick being in middle of them.
So a brick that can sense players or bots, at best it would be if you can pick what it must detect.
That would add a feature to make better RPG's with bots, or Zombie games, Or even a cops and robbers with bots as dogs.

Suggestions & Requests / Gasmask Event
« on: June 22, 2012, 12:29:50 PM »
A event that checks if you got aware14's gasmask on, if possible the wanted features are:

Input Events:

On Gasmask On
On Gasmask Off

Output Event: CheckGasmask

can be used for making chemical or radioactive zones in maps.

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