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Topics - nugi

Pages: [1] 2
1
Help / How did they create this?
« on: October 23, 2010, 10:24:28 PM »
http://www.youtube.com/watch?v=fDju6RVnnAs
Hey guys. Quick question, how did they make the bricks react to vehicles hitting them, I really want to make videos like this.
Thanks, Nugi

2
Help / Won't start, get "not responding".
« on: April 30, 2009, 05:54:50 PM »
Title says it all, please help me, i really want to play.

3
General Discussion / Lag my pc.(in blockland)
« on: November 07, 2008, 08:29:14 PM »
youv read the title (did you?) well jujst post a map with as many brick as you cab just to try and make me lag. i dare you if i do ill give you SOME cookies not all doh. i wants some ftw.

4
Help / is there i way to reset the display settings?
« on: October 03, 2008, 02:54:03 PM »
well i try to on and i get this.... : The specified moed is not supported by this device.

i don get it, anyone help meh?.

my system specs :
intel q6700 quad.
2gb ram
xfx 9800 vid card.

console file.
//-------------------------- 10/4/2008 -- 02:54:17 -----
Processor Init:
   Intel Core 2, ~2.67 Ghz
     (timed at roughly 2.67 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

--------- Parsing Arguments ---------
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 1280x960x16@60hz (fs)...
Changing the display settings to 1280x960x16@60Hz...
OpenGLDevice::setScreenMode - ChangeDisplaySettings failed.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 1280x960x16@60hz (fs)...
Changing the display settings to 1280x960x16@60Hz...
OpenGLDevice::setScreenMode - ChangeDisplaySettings failed.
"D3D" display device not found!
"Voodoo2" display device not found!

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
Binding server port to default IP
UDP initialized on port 0
Engine initialized...

5
Help / im running vista and.....
« on: May 20, 2007, 05:58:58 PM »
i cant upgrade my drivers.   i have a intel 845g chipset and vista is not in the operating systems.   i would really aprechat help

6
Mapping Help / mission editor
« on: April 12, 2007, 03:25:53 PM »
how do i install it and make it work??
i had it but i dont renember

7
Gallery / build comp(16x16 house)
« on: April 11, 2007, 09:35:40 PM »
my first build comp this will not be on a server since i cant host.   i wish i can host eaven if none of you do.    so about the comp its that i wana see who can build the bst 16x16 house.   herr are the rules:

1:must not be bigger then 16x16(unless you add a deck to it)
2:more then 50 bricks
3:must not say that your build is better then other unless its really better.
4:must allowother pep to rate

competitors:
nugi
carzo
tapemaster
spartan






8
Gallery / skyscraper(wip)
« on: April 11, 2007, 06:20:23 PM »
here is my deatailed skyscraper, im working on the first floor right now.took about 2 hours to do whats there.

9
Modification Help / trans
« on: April 10, 2007, 09:26:49 PM »
how do i make stuff trans like faces that other pep make or that are in blockland since i made a shirt of chrom and hit trANS at new menu in photoshop 7 and it dosent work and ideas?

10
Help / IS THIS NORMAL TO LAG HERE?
« on: April 10, 2007, 06:47:06 PM »
here is my dxdiag
when should i lag abuot i lag at around 10k bricks.
shouldent i lag at 30k bricks?

11
Gallery / my mini casle
« on: April 10, 2007, 05:25:43 PM »
the casle is right fomr my app.
sry its only i vid.
here it is:(place it in base/recordings)

12
Music / ugly girl
« on: April 08, 2007, 01:04:43 PM »
here is a funny song i dont sign it lol dont credit me for singing it just for rezing it yto go in blockland.

13
Music / smack that short
« on: April 07, 2007, 10:06:06 PM »
here it is it only took me 5 min.

14
Gallery / W.I.P
« on: April 07, 2007, 05:34:58 PM »
this is my wip build im working on its tookin me 30 min to make extorior no floor or anything now but it will be a hotel.
anbd its not colored yet :(
it might be another of my ussr apps when im done
you dont really need more angles then this pic do you?

15
Gallery / USSR APP(LAST ONE FOR A FEW DAYS)
« on: April 05, 2007, 03:55:56 PM »
here is my last app sry for behing stupid and postiong like 3 per houre here it is my build that was in #3 but done.
sry about bad interior i dident know how to do medevil interior lmfao.

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