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« on: June 22, 2015, 01:34:20 AM »
Basically when the player takes damage it doesn't happen instantly, the player bleeds slowly instead (maximum 5 damage per sec) if the player takes damage while bleeding, the damage is direct and instantly brings the player's health down instead, if the player gets healed 10 or more hp the player will instantly stop bleeding
So if I take damage from a sniper that deals 45 damage, unless shot in the head I will slowly bleed from 100 hp down to 55 but, if I am bleeding, currently at 74 and I take damage from a 10 damage smg, I will instantly go from 74 to 64 if I am bleeding already, but if I am bleeding, currently at 43 and I get healed by the magical rainbow brick of AddHealth 10, I will go from 43 to 53 but I will also stop bleeding